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Seger, Benedikt T.; Hauf, Juliane E. K.; Nieding, Gerhild – Discourse Processes: A Multidisciplinary Journal, 2020
It has been argued that people construct situation models during text reception and that these are analogous, multimodal representations of text grounded in perception and action. On the one hand, abundant evidence has been generated that recipients perceptually simulate features of the situation described in the text. On the other hand, findings…
Descriptors: Foreign Countries, Elementary School Students, College Students, Young Adults
de Koning, Björn B.; Wassenburg, Stephanie I.; Bos, Lisanne T.; Van der Schoot, Menno – Discourse Processes: A multidisciplinary journal, 2017
Embodied theories of language comprehension propose that readers construct a mental simulation of described objects that contains perceptual characteristics of their real-world referents. The present study is the first to investigate directly whether implied object size is mentally simulated during sentence comprehension and to study the potential…
Descriptors: Reading Comprehension, Simulation, Sentences, Cognitive Processes
Pombo, Lúcia; Marques, Margarida Morais – International Association for Development of the Information Society, 2018
Augmented Reality (AR) technology and games can enhance motivation for learning. When combined with mobile devices, AR technology can promote authentic learning in outdoor environments, such as urban parks. These spaces can be used for Science Education, particularly, for environmental education and nature conservation. The EduPARK project…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Educational Games
Cela-Ranilla, Jose María; Esteve-Gonzalez, Vanessa; Esteve-Mon, Francesc; Gisbert-Cervera, Merce – Journal of Educational Computing Research, 2014
In this study we analyze how 57 Spanish university students of Education developed a learning process in a virtual world by conducting activities that involved the skill of self-management. The learning experience comprised a serious game designed in a 3D simulation environment. Descriptive statistics and non-parametric tests were used in the…
Descriptors: Foreign Countries, College Students, Simulated Environment, Computer Simulation
Mueller, Christoph Emanuel; Gaus, Hansjoerg; Rech, Joerg – American Journal of Evaluation, 2014
This article proposes an innovative approach to estimating the counterfactual without the necessity of generating information from either a control group or a before-measure. Building on the idea that program participants are capable of estimating the hypothetical state they would be in had they not participated, the basics of the Roy-Rubin model…
Descriptors: Research Design, Program Evaluation, Research Methodology, Models
Madore, Kevin P.; Gaesser, Brendan; Schacter, Daniel L. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
According to the constructive episodic simulation hypothesis (Schacter & Addis, 2007), both remembered past and imagined future events rely heavily on episodic memory. An alternative hypothesis is that observed similarities between remembering and imagining reflect the influence of broader factors such as descriptive ability, narrative style,…
Descriptors: Age Differences, Young Adults, Older Adults, Memory
Keskitalo, Tuulikki – Australasian Journal of Educational Technology, 2012
Expectations for simulations in healthcare education are high; however, little is known about healthcare students' expectations of the learning process in virtual reality (VR) and simulation-based learning environments (SBLEs). This research aims to describe first-year healthcare students' (N=97) expectations regarding teaching, studying, and…
Descriptors: Foreign Countries, Adult Learning, Adult Students, Expectation
Rodrigues, Susan; Gvozdenko, Eugene – Center for Educational Policy Studies Journal, 2011
It is argued that multimedia technology affords an opportunity to better visualise complex relationships often seen in chemistry. This paper describes the influence of chemistry simulation design facets on user progress through a simulation. Three versions of an acid-base titration simulation were randomly allocated to 36 volunteers to examine…
Descriptors: Learner Engagement, Teaching Methods, Chemistry, Computer Simulation
Urhahne, Detlef; Nick, Sabine; Schanze, Sascha – Research in Science Education, 2009
In a series of three experimental studies, the effectiveness of three-dimensional computer simulations to aid the understanding of chemical structures and their properties was investigated. Arguments for the usefulness of three-dimensional simulations were derived from Mayer's generative theory of multimedia learning. Simulations might lead to a…
Descriptors: Computer Assisted Instruction, Chemistry, Instructional Effectiveness, Biochemistry
Seals, Cheryl D.; McMillian, Yolanda; Rouse, Kenneth; Agarwal, Ravikant; Johnson, Andrea Williams; Gilbert, Juan E.; Chapman, Richard – Journal of Educational Technology, 2008
This research has two thrusts of teaching object oriented programming to very young audiences and of increasing student excitement about computing applications with the long-term goal of increasing involvement in technology classes, in the use of computer applications and interest in technology careers. The goal of this work was to provide…
Descriptors: Computer Games, Educational Games, Instructional Design, Computer Science Education

Pressley, Michael; And Others – Child Development, 1980
College students who took the Defining Issues Test (DIT) were instructed to simulate the responses of 11-, 15-, and 19-year-old adolescents; other college students selected moral issues which they believed should be presented to adolescents in those age groups who were faced with the moral dilemmas in the DIT. (Author/DB)
Descriptors: Adolescent Development, Age Differences, College Students, Ethical Instruction

Krumboltz, John D.; And Others – Journal of Counseling Psychology, 1982
Determined if training in rational decision making improves the quality of simulated career decisions. Training in rational decision making resulted in superior performance for females on one subscore of the knowledge measure. It also resulted in superior simulated career choices by females and younger males. (Author)
Descriptors: Age Differences, Career Choice, College Students, Decision Making
Kotey, Bernice; Anderson, Philip H. – Industry and Higher Education, 2005
The performance of distant students in a simulation exercise for a Small Business Management (SBM) course was compared with that of internal students and the demographic and psychological variables associated with the performance of each student group were examined. Distant students matched or exceeded the performance of internal students in…
Descriptors: Computer Uses in Education, College Students, Age Differences, Work Experience