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Showing 1 to 15 of 18 results Save | Export
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Yong, Su Ting; Tiong, Kung Ming; Chan, Andy; Khiew, Poi Sim – International Journal of Virtual and Personal Learning Environments, 2021
This study explored students' perceptions of a flipped classroom for an introductory programming class. Students were required to watch video lectures and read lecture notes in advance (pre-class self-study) to prepare themselves for the in-class lectures and tutorials. A mix-methods approach was employed: quantitative survey (n=204) and…
Descriptors: Flipped Classroom, Learning Experience, Programming, Student Attitudes
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Adkins, Joni K.; Linville, Diana R.; Badami, Charles – Information Systems Education Journal, 2020
Online textbooks allow instructors to provide interactive and engaging activities for students. In this paper, we look at how providing an interactive online textbook is utilized and valued in a beginning computer programming course. In addition, we compare the utilization of the online textbook to the student final course grade. Our findings…
Descriptors: Instructional Effectiveness, Introductory Courses, Programming, Computer Science Education
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Bekkering, Ernst; Ward, Ted – Information Systems Education Journal, 2020
Student performance in classes can be affected by lack of attendance and attention while in class. This paper examines the effect of student participation on performance in two Computer Science classes. Attendance and attentiveness are automatically recorded by the videoconferencing software used for the classes. Student participation is measured…
Descriptors: Class Activities, Student Participation, Performance Factors, Attendance
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Worsley, Marcelo; Bar-El, David – Computer Science Education, 2022
Background and Context: Making is celebrated for bringing exciting tools and learning opportunities to non-traditional designers. However, people with disabilities may find themselves excluded from many making activities and makerspaces. This exclusion is present in making and computer science more broadly. Objective: We describe a university…
Descriptors: Inclusion, Students with Disabilities, College Students, Shared Resources and Services
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Popovich, Karen; Pangborn, Greta – Information Systems Education Journal, 2022
The COVID-19 pandemic in Spring 2020 necessitated a sudden shift to online learning. Faculty at Saint Michael's College, in Colchester, Vermont (USA), had ten days to re-plan their courses as well as potentially learn new pedagogies, adapt to technology for instruction, and help students adjust to the changes. In addition, faculty needed to…
Descriptors: COVID-19, Pandemics, Educational Change, Curriculum Design
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May, Jeffrey; York, Jim; Lending, Diane – Journal of Information Systems Education, 2016
Scrum has become a widely-used framework for technology development in both private industry and the government. As a result, Information Systems recruiters and executives have recently been placing a focus on students with Scrum knowledge. Unfortunately, current System Analysis and Design textbooks provide cursory attention to Scrum. Thus, the…
Descriptors: College Students, Games, Manipulative Materials, Concept Formation
Green, Caitlin Moriah – ProQuest LLC, 2018
This dissertation is a mixed-methods ethnographic study of students in the introductory class in the Engineering & Computer Science (ECS) department at University of California, Davis (UC Davis). I collected audio-recorded natural speech and questionnaire data from students attending this course during two academic quarters, Fall 2016 and…
Descriptors: Computer Science Education, Metalinguistics, Ethnography, Introductory Courses
Urfa, Mehmet; Durak, Gürhan – Online Submission, 2017
In the present study, the purpose was to determine students' views about the application of Flipped Classroom Model (FL), in which, different from the traditional method, homework is replaced by in-class activities and which has frequently been mentioned recently. The study was carried out with 24 students from the department of Computer Education…
Descriptors: Scientific Literacy, Ethics, Classroom Techniques, Teaching Methods
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Urfa, Mehmet; Durak, Gürhan – Journal of Education and e-Learning Research, 2017
In the present study, the purpose was to determine students' views about the application of Flipped Classroom Model (FL), in which, different from the traditional method, homework is replaced by in-class activities and which has frequently been mentioned recently. The study was carried out with 24 students from the department of Computer Education…
Descriptors: Scientific Literacy, Ethics, Classroom Techniques, Teaching Methods
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Miko, John S. – Information Systems Education Journal, 2014
Search marketing is the process of utilizing search engines to drive traffic to a Web site through both paid and unpaid efforts. One potential paid component of a search marketing strategy is the use of a pay-per-click (PPC) advertising campaign in which advertisers pay search engine hosts only when their advertisement is clicked. This paper…
Descriptors: Marketing, Search Engines, Web Sites, Advertising
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Dickey, Michele D. – Computers & Education, 2011
During the past two decades, digital games have become an increasingly popular source of study for academics, educational researchers and instructional designers. Much has been written about the potential of games for teaching and learning, both in the design of educational/serious games and the implementation of off-the-shelf games for learning.…
Descriptors: Instructional Design, Play, Educational Games, Classroom Environment
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Werner, Laurie A.; Courte, Jill – Information Systems Education Journal, 2010
Despite advances in spam detection software, anti-spam laws, and increasingly sophisticated users, the number of successful phishing scams continues to grow. In addition to monetary losses attributable to phishing, there is also a loss of confidence that stifles use of online services. Using in-class activities in an introductory computer course…
Descriptors: Information Security, Crime, Prevention, Class Activities
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Duffy, Kevin P.; Davis, Martin H., Jr.; Sethi, Vikram – Journal of Information Systems Education, 2010
We explore the feasibility of sparking student curiosity and interest in the core required MIS operating systems course through inclusion of computer forensics exercises into the course. Students were presented with two in-class exercises. Each exercise demonstrated an aspect of the operating system, and each exercise was written as a computer…
Descriptors: Student Attitudes, Relevance (Education), Lesson Plans, Learner Engagement
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Pendegraft, Norman – Journal of Information Systems Education, 2009
An inexpensive device to assist in teaching the main ideas of Public Key encryption and its use in class to illustrate the operation of public key encryption is described. It illustrates that there are two keys, and is particularly useful for illustrating that privacy is achieved by using the public key. Initial data from in class use seem to…
Descriptors: Privacy, Instructional Materials, Business Administration Education, Class Activities
Franetovic, Marija – ProQuest LLC, 2012
Current educational initiatives encourage the use of authentic learning environments to realistically prepare students for jobs in a constantly changing world. Many students of the Millennial generation may be social media savvy. However, what can be said about learning conditions and student readiness for active, reflective and collaborative…
Descriptors: Educational Environment, Virtual Classrooms, Cooperative Learning, Learner Engagement
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