NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 122 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Wei-Tsong; Kartika Sari, Mega – Journal of Educational Computing Research, 2024
The designs of gamification platforms are diverse and constantly evolving. Excessive use of various game mechanisms in learning platforms can distract from the learning process. However, the fit of game mechanisms is still uncertain. Thus, this study investigates the effect of achieving fit when implementing game mechanisms on learning outcomes by…
Descriptors: Gamification, Educational Technology, Design, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Alma S. Espartinez – Journal of Information Technology Education: Innovations in Practice, 2025
Aim/Purpose: The purpose of this paper is to explore the integration of Design Thinking (DT) into a philosophy course and its impact on student learning and engagement. The problem addressed is the traditional approach to philosophical education, which often lacks practical relevance and fails to engage students in meaningful ways. Background:…
Descriptors: Philosophy, Humanities Instruction, Design, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Irina Shcheglova; Jamie Costley; Elena Gorbunova; Christopher Lange – Innovations in Education and Teaching International, 2025
Although satisfaction with academic experience in the context of higher education has been an area of research for nearly 40 years, it is still unclear how pedagogical practices in the development of thinking skills are related to students' satisfaction. This study aims to investigate the relationships between students' satisfaction and the levels…
Descriptors: Thinking Skills, Skill Development, Student Satisfaction, Student Experience
Peer reviewed Peer reviewed
Direct linkDirect link
Timothy Abraham; Katie Hanifin – International Journal of Designs for Learning, 2024
The decision to move away from lecture-led instruction in the college classroom is not simple. Planning for and managing a more interactive classroom brings unique challenges and opportunities. A biomechanics instructor and an instructional designer from Utica University compared teacher-led instruction to brain-based instruction and share their…
Descriptors: College Instruction, Teaching Methods, College Faculty, Biomechanics
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Xue; Mayer, Richard E.; Han, Meiqi; Zhang, Lei – Journal of Educational Computing Research, 2023
This study examined the impacts of adding emotional design features to a multimedia lesson (color alone, anthropomorphism alone, or color & anthropomorphism together) on college students' affective processes (measured by ratings of experienced emotion during learning), cognitive processes (measured by eye-tracking metrics), and learning…
Descriptors: Psychological Patterns, Multimedia Instruction, College Students, Cognitive Processes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Robert Zheng – International Association for Development of the Information Society, 2024
The current examined the roles of cognitive strategies using Chi's framework in mobile learning. Three conditions (active, constructive, and interactive) were created for a college statistics I course where students were randomly assigned to each condition. The results indicate constructive and interactive support students' problem solving and…
Descriptors: Cognitive Processes, Creative Thinking, Telecommunications, Handheld Devices
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Soonri Choi; Soomin Kang; Kyungmin Lee; Hongjoo Ju; Jihoon Song – Contemporary Educational Technology, 2024
This study proposes that the gestures of an agent tutor in a multimedia learning environment can generate positive and negative emotions in learners and influence their cognitive processes. To achieve this, we developed and integrated positive and negative agent tutor gestures in a multimedia learning environment directed by cognitive gestures.…
Descriptors: Intelligent Tutoring Systems, Artificial Intelligence, Cognitive Processes, Difficulty Level
Peer reviewed Peer reviewed
Direct linkDirect link
Jingru Zhang; Wan Ahmad Jaafar Wan Yahaya; Mageswaran Sanmugam; Yuting Dai – SAGE Open, 2025
The potential of educational augmented reality systems to improve students' learning performance, motivation, and cognitive load has been demonstrated by recent studies. To help students learn the design history material, this study suggests an AR-integrated learning application strategy. In this study, we use Modernism as the theoretical…
Descriptors: Cognitive Processes, Difficulty Level, Physical Environment, Simulated Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Haoxin Xu; Tianrun Deng; Xianlong Xu; Xiaoqing Gu; Lingyun Huang; Haoran Xie; Minhong Wang – Education and Information Technologies, 2025
In the 21st century, the urgent educational demand for cultivating complex skills in vocational training and learning is met with the effectiveness of the four-component instructional design model. Despite its success, research has identified a notable gap in the address of formative assessment, particularly within computer-supported frameworks.…
Descriptors: Models, Instructional Design, Computer Assisted Testing, Formative Evaluation
Peer reviewed Peer reviewed
Direct linkDirect link
Lange, Christopher; Costley, Jamie – Innovations in Education and Teaching International, 2022
Both sequencing content and fading instructional support are scaffolding techniques designed to make it easier for learners to process information. While sequencing content separates problems into manageable parts before problem-solving, fading of instruction gradually reduces instructional support before problem-solving. Although cognitive load…
Descriptors: Cognitive Processes, Difficulty Level, Instructional Design, College Students
Peer reviewed Peer reviewed
Direct linkDirect link
Daner Sun; Chee-Kit Looi; Yuqin Yang; Fenglin Jia – British Journal of Educational Technology, 2025
Universities, significantly impacted by the shift to online learning during pandemic, must critically evaluate their teaching methods and outcomes to enhance performance in the post-pandemic era. However, there has been a limited examination of whether students achieved comparable levels in cognition and social interaction during the pandemic…
Descriptors: Academic Achievement, Computer Assisted Instruction, Cooperative Learning, Pandemics
Peer reviewed Peer reviewed
Direct linkDirect link
Pablo Aránguiz-Mesías; Guillermo Palau-Salvador; Jordi Peris-Blanes – International Journal of Sustainability in Higher Education, 2024
Purpose: This paper aims to explore how young students experience the contribution of a pedagogical assemblage based on design thinking (DT) while contributing to the transition to a more just and sustainable university. Design/methodology/approach: This qualitative research considers the case of two pedagogical experiences developed at…
Descriptors: Foreign Countries, College Students, College Faculty, Sustainable Development
Peer reviewed Peer reviewed
Direct linkDirect link
Yu, Zhonggen; Sukjairungwattana, Paisan; Xu, Wei – International Journal of Adult Education and Technology, 2022
Serious games have been deemed as an effective tool to engage students with various needs and expectations. Although serious games have emerged as an important assistant in education, sparse studies have systematically reviewed the related studies in the fields of bibliographic knowledge structure and their effects. Through CiteSpace, VOSviewer,…
Descriptors: Educational Games, Outcomes of Education, Learner Engagement, Learning Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Cheng, Sanyin – International Journal of Disability, Development and Education, 2023
This study explored how thinking styles changed among hearing-impaired students from the art and design academic discipline. Within the duration of one academic year, the Thinking Styles Inventory-Revised II was administered twice to 129 first-year and 127 second-year hearing-impaired students. Results showed that students with hearing impairment…
Descriptors: Foreign Countries, Students with Disabilities, Hearing Impairments, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Costley, Jamie – Interactive Learning Environments, 2022
The purpose of this study was to build on the existing research into the relationships between collaboration and germane cognitive load in online learning environments. Where this study differs is the examination into the importance of the system functionality of online environments and its relationship to germane cognitive load and collaboration.…
Descriptors: Cooperative Learning, Foreign Countries, Cognitive Processes, Difficulty Level
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9