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Wen-shuang Fu; Jia-hua Zhang; Di Zhang; Tian-tian Li; Min Lan; Na-na Liu – Journal of Educational Computing Research, 2025
Cognitive ability is closely associated with the acquisition of programming skills, and enhancing learners' cognitive ability is a crucial factor in improving the efficacy of programming education. Adaptive feedback strategies can provide learners with personalized support based on their learning context, which helps to stimulate their interest…
Descriptors: Feedback (Response), Cognitive Ability, Programming, Computer Science Education
Al-Shaikhli, Dhuha – Education and Information Technologies, 2023
This research examines the effect of having a tracking technology in a learning management system (LMS) that reports the effect of perceiving other students' interactions on a learner's intention to keep using LMS in the future. The main underlying theory is herd behaviour theory which argues that crowd behaviour affects the perceptions of the…
Descriptors: Learning Management Systems, Educational Technology, Learning Analytics, Independent Study
Faisal Channa; Muhterem Dindar; Andy Nguyen; Rohit Mishra – Scandinavian Journal of Educational Research, 2024
This study explored the sequential interplay between challenges and regulatory processes in high- and low-performing collaborative groups. 66 students from a Finnish higher education institution participated in a collaborative task in groups of three. Approximately 34 h of video data were coded. The sequential analysis revealed that both groups…
Descriptors: Cooperative Learning, High Achievement, Low Achievement, Foreign Countries
Mangaroska, Katerina; Sharma, Kshitij; Gaševic, Dragan; Giannakos, Michail – Journal of Computer Assisted Learning, 2022
Background: Problem-solving is a multidimensional and dynamic process that requires and interlinks cognitive, metacognitive, and affective dimensions of learning. However, current approaches practiced in computing education research (CER) are not sufficient to capture information beyond the basic programming process data (i.e., IDE-log data).…
Descriptors: Cognitive Processes, Psychological Patterns, Problem Solving, Programming
Forsyth, Carol M.; Graesser, Arthur; Millis, Keith – Technology, Knowledge and Learning, 2020
The current study investigated predictors of shallow versus deep learning within a serious game known as Operation ARA. This game uses a myriad of pedagogical features including multiple-choice tests, adaptive natural language tutorial conversations, case-based reasoning, and an E-text to engage students. The game teaches 11 topics in research…
Descriptors: Educational Games, Predictor Variables, Evidence Based Practice, Learning Analytics
Chen, Li; Lu, Min; Goda, Yoshiko; Shimada, Atsushi; Yamada, Masanori – International Association for Development of the Information Society, 2020
In this study, we used a learning analytics dashboard (LAD) in a higher education course to support students' metacognition and evaluated the effects of its use. The LAD displays students' reading path and specific behaviors when viewing digital learning materials. The study was conducted on 53 university students to identify the factors that…
Descriptors: College Students, Learning Analytics, Metacognition, Educational Technology
Chavan, Pankaj; Mitra, Ritayan – Journal of Learning Analytics, 2022
The use of online video lectures in universities, primarily for content delivery and learning, is on the rise. Instructors' ability to recognize and understand student learning experiences with online video lectures, identify particularly difficult or disengaging content and thereby assess overall lecture quality can inform their instructional…
Descriptors: Learning Analytics, Video Technology, Lecture Method, Online Courses
Ladino Nocua, Andrea Catalina; Cruz Gonzalez, Joan Paola; Castiblanco Jimenez, Ivonne Angelica; Gomez Acevedo, Juan Sebastian; Marcolin, Federica; Vezzetti, Enrico – Education Sciences, 2021
Student engagement allows educational institutions to make better decisions regarding teaching methodologies, methods for evaluating the quality of education, and ways to provide timely feedback. Due to the COVID-19 pandemic, identifying cognitive student engagement in distance learning has been a challenge in higher education institutions. In…
Descriptors: Learner Engagement, Cognitive Processes, Metabolism, Physiology
Mangaroska, Katerina; Sharma, Kshitij; Gaševic, Dragan; Giannakos, Michalis – Journal of Learning Analytics, 2020
Programming is a complex learning activity that involves coordination of cognitive processes and affective states. These aspects are often considered individually in computing education research, demonstrating limited understanding of how and when students learn best. This issue confines researchers to contextualize evidence-driven outcomes when…
Descriptors: Learning Analytics, Data Collection, Instructional Design, Learning Modalities
Michel, Marije; Révész, Andrea; Lu, Xiaojun; Kourtali, Nektaria-Efstathia; Lee, Minjin; Borges, Lais – Second Language Research, 2020
Most research into second language (L2) writing has focused on the products of writing tasks; much less empirical work has examined the behaviours in which L2 writers engage and the cognitive processes that underlie writing behaviours. We aimed to fill this gap by investigating the extent to which writing speed fluency, pausing, eye-gaze…
Descriptors: Second Language Learning, Writing Processes, Cognitive Processes, Writing Skills