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Showing 1 to 15 of 61 results Save | Export
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Kalinga, Ellen A. – Journal of Learning for Development, 2021
This paper demonstrates the learning of software engineering through modeling using Object-Oriented Analysis and Design approach with Unified Modeling Language. An online interview management system case project to the whole class was used to develop the software requirement specification. Through modelling, the processes to be considered in…
Descriptors: Mathematical Models, Computer Software, Student Projects, Active Learning
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Guo, Pengyue; Saab, Nadira; Wu, Lin; Admiraal, Wilfried – Journal of Computer Assisted Learning, 2021
Project-based learning (PjBL) engages students in knowledge acquisition, application, and construction through artefact development. Based on the Community of Inquiry framework, this study characterized college students' social and cognitive presences in online PjBL and examined how presence was related to their academic performance. Twenty-four…
Descriptors: Communities of Practice, Inquiry, Active Learning, Electronic Learning
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Tang, Chun M.; Bradshaw, Adrian – E-Learning and Digital Media, 2020
Working on team projects is a common feature in higher education as a way to foster team learning and collaboration. For a team to work well towards achieving project objectives, it is important that there is effective team communication. Conventionally, face-to-face interactions allow students to interact with each other in multiple communication…
Descriptors: Telecommunications, Computer Mediated Communication, Teamwork, College Students
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Orme, Elizabeth; Rossiter, Natasha; Rowe, Melanie; Thomas, Lisa – Psychology Teaching Review, 2020
A tutorial-based flipped classroom approach was implemented to support small group teaching in very large cohorts (350+). The key aim was to provide individualised support for students in research methods, whilst promoting flexibility and inclusivity through a blended delivery model. Benefits included improved student experience and performance,…
Descriptors: Cooperative Learning, Large Group Instruction, Technology Uses in Education, Flipped Classroom
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Tolman, Elizabeth – Communication Teacher, 2022
Courses: Introduction to Communication, Interpersonal Communication, Communication Theory, and Health Communication across face-to-face, hybrid, and online formats. Objectives: Students will demonstrate an understanding of interpersonal communication concepts and theories by (1) identifying artifacts that illustrate the unique features of…
Descriptors: Interpersonal Communication, Learning Activities, COVID-19, Pandemics
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Jiménez, José Luis; Kressner, Ilka – Research-publishing.net, 2021
During our six-week Collaborative Online International Learning (COIL) module (Oct.-Nov. 2019), 58 students jointly developed task-based projects on expressions of popular culture in Albany (USA) and Caracas (Venezuela). In teams of seven to eight participants, learners from both countries reflected on variations of popular culture through…
Descriptors: Empathy, Student Projects, Popular Culture, Cultural Differences
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Hong, Huang-Yao; Lin, Pei-Yi; Chen, Bodong; Chen, Nanxi – Asia-Pacific Education Researcher, 2019
STEM learning is an integrated approach to improving learners' problem-solving capacity and 21st-century skills by engaging them in systematic investigation that requires interdisciplinary knowledge. This study aimed to examine whether the design of an innovative knowledge-building environment facilitates STEM learning. Participants were…
Descriptors: STEM Education, Teaching Methods, Problem Solving, College Students
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Lee, Jieun; Osman, Gihan – Turkish Online Journal of Distance Education, 2021
The purpose of this study was to compare the experiences and perceptions of UAE and Korean students in campus-based universities of online collaborative learning (OCL). 262 college students participated in online surveys. Their experiences in terms of frequency, assessment, barriers, support, and attitude for OCL in each country were examined.…
Descriptors: Student Experience, Student Attitudes, Electronic Learning, Cooperative Learning
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Szobonya, Patricia; Roche, Catherine – Research-publishing.net, 2021
Due to the interconnectedness of our world and the ubiquitous presence of technology, it is imperative that students be introduced to and be actively involved in cross-cultural activities. Generation Z (Gen Z) students have been raised with computer-based technology; and as a result, they are cognizant of social and global issues that transcend…
Descriptors: Generational Differences, Educational Technology, Technology Uses in Education, International Cooperation
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Eny Syatriana; Abdullayeva Lola Tohirovna; Muxtavaro Shaxnoza; Parsayeva Malika; Suleymanova Nargiza Mardonovna; Ariana – Eurasian Journal of Applied Linguistics, 2023
This essay makes an effort to tackle the idea of experiential learning and goes into great detail about how the project-based learning technique is being used. Experiential learning is the name given to learning based on experience. We conducted qualitative research within the context of this study utilizing the in-depth interviewing technique.…
Descriptors: Experiential Learning, Student Attitudes, Teaching Methods, Second Language Learning
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Hsu, Shih-Yin; Beasley, Robert E. – Australasian Journal of Educational Technology, 2019
Learners in an English as a foreign language (EFL) context seldom have the opportunity to interact with people from other cultures and experience intercultural communication in English to foster their intercultural competence (IC), whether inside or outside of the classroom. In an effort to create a brand new opportunity to boost target language…
Descriptors: Electronic Mail, Synchronous Communication, Computer Mediated Communication, Student Attitudes
Corfman, Timothy Dwight – ProQuest LLC, 2017
It is vital for online educators to know whether the strategies they use help students gain 21st-century skills. One skill that has been identified as important in the 21st century is creativity; however, a gap existed in the literature concerning whether online courses could help students to develop creativity. Thus, the purpose of this study was…
Descriptors: Creativity, Asynchronous Communication, Computer Mediated Communication, Online Courses
Reima Al-Jarf – Online Submission, 2024
Multimodal learning refers to teaching strategies that involve multiple sensory systems simultaneously. Teachers can create materials for students with different learning styles (auditory, visual, kinesthetic reading, and writing). Multimodal learning keeps students engaged, encourages them to apply what they learn in real-life situations,…
Descriptors: Grammar, Multimedia Instruction, Problem Solving, Student Projects
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Murdoch-Kitt, Kelly M.; Emans, Denielle J. – Research-publishing.net, 2021
Tangible visual thinking activities can enrich long-distance intercultural learning experiences by improving realism, respect, and equity. This occurs through the creation of boundary objects, which can be physical objects that generate shared understanding across diverse teams and disciplinary boundaries. In the case of this study, visual…
Descriptors: Visualization, Online Courses, Thinking Skills, Cultural Awareness
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Rees Lewis, Daniel G.; Easterday, Matthew W.; Harburg, Emily; Gerber, Elizabeth M.; Riesbeck, Christopher K. – British Journal of Educational Technology, 2018
To provide the substantial support required for project-based learning (PBL), educators can incorporate professional experts as "design coaches." However, previous work shows barriers incorporating design coaches who can rarely meet face-to-face: (1) communication online is time-consuming, (2) updating coaches online is not perceived as…
Descriptors: Barriers, Student Projects, Teaching Methods, Computer Mediated Communication
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