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Showing 1 to 15 of 16 results Save | Export
Flint D. Million – ProQuest LLC, 2023
The education of students on existing and emerging technologies in higher education environments requires access to complex software. The rise of the Bring Your Own Device (BYOD) phenomenon in many postsecondary educational institutions, along with the increasing complexity of technological coursework, creates challenges for students needing…
Descriptors: Information Technology, Information Science, Business Education, Computer Software
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Salas-Rueda, Ricardo-Adán – E-Learning and Digital Media, 2020
This quantitative research aims to analyze the impact of the WampServer application in Blended learning during the educational process of computing through data science, machine learning, and neural networks. WampServer is a free application that allows the creation of websites considering the use of the database. This research proposes the use of…
Descriptors: Computer Software, Blended Learning, Educational Technology, Technology Uses in Education
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Kim, Charles; Jackson, Deborah; Keiller, Peter – American Journal of Engineering Education, 2016
A new, interdisciplinary, team-taught course has been designed to educate students in Electrical and Computer Engineering (ECE) so that they can respond to global and urgent issues concerning computer control systems in nuclear power plants. This paper discusses our experience and assessment of the interdisciplinary computer and nuclear energy…
Descriptors: Team Teaching, Teaching Methods, Facilities, Nuclear Energy
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Wang, Gui Ping; Chen, Shu Yu; Yang, Xin; Feng, Rui – European Journal of Engineering Education, 2016
Practical abilities are important for students from majors including Computer Science and Engineering, and Electrical Engineering. Along with the popularity of ACM International Collegiate Programming Contest (ACM/ICPC) and other programming contests, online judge (OJ) websites achieve rapid development, thus providing a new kind of programming…
Descriptors: Competition, Programming, Programming Languages, Computer Science
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Bagley, James R.; Galpin, Andrew J. – Biochemistry and Molecular Biology Education, 2015
Interdisciplinary exploration is vital to education in the 21st century. This manuscript outlines an innovative laboratory-based teaching method that combines elements of biochemistry/molecular biology, kinesiology/health science, computer science, and manufacturing engineering to give students the ability to better conceptualize complex…
Descriptors: Human Body, Cytology, Interdisciplinary Approach, Visual Aids
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Chen, Ling; Liu, Yang; Gallagher, Marcus; Pailthorpe, Bernard; Sadiq, Shazia; Shen, Heng Tao; Li, Xue – Journal of Information Systems Education, 2012
The demand for graduates with exposure in Cloud Computing is on the rise. For many educational institutions, the challenge is to decide on how to incorporate appropriate cloud-based technologies into their curricula. In this paper, we describe our design and experiences of integrating Cloud Computing components into seven third/fourth-year…
Descriptors: Computers, Schools, Foreign Countries, Computer Science
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Fouh, Eric; Akbar, Monika; Shaffer, Clifford A. – Computers in the Schools, 2012
Computer science core instruction attempts to provide a detailed understanding of dynamic processes such as the working of an algorithm or the flow of information between computing entities. Such dynamic processes are not well explained by static media such as text and images, and are difficult to convey in lecture. The authors survey the history…
Descriptors: Computer Science Education, Educational Assessment, Visualization, Computer Science
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Battig, Michael; Shariq, Muhammad – Information Systems Education Journal, 2011
Using a previously published study of how students differentiate between computing disciplines, this study attempts to validate the original research and add additional hypotheses regarding the type of institution that the student resides. Using the identical survey instrument from the original study, students in smaller colleges and in different…
Descriptors: Computer Science, Intellectual Disciplines, College Students, Validity
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Reisel, John R.; Jablonski, Marissa; Hosseini, Hossein; Munson, Ethan – International Journal of Mathematical Education in Science and Technology, 2012
A summer bridge program for incoming engineering and computer science freshmen has been used at the University of Wisconsin-Milwaukee from 2007 to 2010. The primary purpose of this program has been to improve the mathematics course placement for incoming students who initially place into a course below Calculus I on the math placement examination.…
Descriptors: Academic Achievement, Engineering, Computer Science, Calculus
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Madhyastha, Tara; Tanimoto, Steven – Journal of Interactive Media in Education, 2009
A number of educational researchers have developed pedagogical approaches that involve the teacher in discovering and helping to correct misconceptions that students bring to their study of their subject matter. During the last decade, several computer systems have been developed to support teaching and learning using this kind of approach. A…
Descriptors: Educational Researchers, Educational Theories, College Students, Misconceptions
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Spiegelman, Marsha; Glass, Richard – Journal of Educational Technology Systems, 2009
Gaming and social networking define the millennial student. This research focuses on an evolving collaboration between 2 faculty members of different disciplines who merged Web 2.0 and game scenarios to infuse research techniques as integral components of math/computer science courses. Blogs and wikis facilitated student-faculty interaction beyond…
Descriptors: Research Skills, College Faculty, College Students, Mathematics Instruction
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Schwieren, Joachim; Vossen, Gottfried; Westerkamp, Peter – Electronic Journal of e-Learning, 2006
e-Learning has become a major field of interest in recent years, and multiple approaches and solutions have been developed. A typical form of e-learning application comprises exercise submission and assessment systems that allow students to work on assignments whenever and where they want (i.e., dislocated, asynchronous work). In basic computer…
Descriptors: Computer Software, Programming, Electronic Learning, Higher Education
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McCauley, Renee; Fitzgerald, Sue; Lewandowski, Gary; Murphy, Laurie; Simon, Beth; Thomas, Lynda; Zander, Carol – Computer Science Education, 2008
This paper reviews the literature related to the learning and teaching of debugging computer programs. Debugging is an important skill that continues to be both difficult for novice programmers to learn and challenging for computer science educators to teach. These challenges persist despite a wealth of important research on the subject dating…
Descriptors: Troubleshooting, Computer Science, Programming, Computer Software
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Hughes, Connor; Buckley, Jim; Exton, Chris; O'Carroll, Des – Computer Science Education, 2005
This paper proposes an evaluation framework for assessing students' comprehension of concurrent programs. The need for such a framework is illustrated by a review of various Computer Science Education forums. This review suggests that there is little pedagogical research in the area of concurrent software, particularly with respect to assessing…
Descriptors: Programming, Computer Science Education, Computer Software, Computer Science
Bennett, Randy Elliot; And Others – 1989
This study examined the relationship of a machine-scorable, constrained free-response computer science item that required the student to debug a faulty program to two other types of items: multiple-choice and free-response requiring production of a computer program. The free-response items were from the College Board's Advanced Placement Computer…
Descriptors: College Students, Computer Science, Computer Software, Debugging (Computers)
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