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Showing 1 to 15 of 17 results Save | Export
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Magana, Alejandra J.; Amuah, Theodora; Aggrawal, Sakhi; Patel, Devang A. – International Journal of STEM Education, 2023
Background: Effectively facilitating teamwork experiences, particularly in the context of large-size courses, is difficult to implement. This study seeks to address the challenges of implementing effective teamwork experiences in large courses. This study integrated teamwork pedagogy to facilitate a semester-long project in the context of a…
Descriptors: Teamwork, Group Dynamics, Cooperative Learning, Large Group Instruction
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Fernandes, Sandra; Dinis-Carvalho, José; Ferreira-Oliveira, Ana Teresa – Education Sciences, 2021
The purpose of this paper is to analyze the effectiveness of Scrum for project and team management in PBL teams in higher education. To attain this goal, a study was carried out to analyze students' perceptions about Scrum as an effective method for PBL teams. Based on two different editions of PBL that used the Scrum method with different…
Descriptors: Cooperative Learning, Active Learning, Student Projects, Computer Software
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Hulshult, Andrea R. – Information Systems Education Journal, 2021
This study aims to examine the effectiveness and value of using Agile work practices to enhance group satisfaction in project-based courses. This study explores student perceptions of using Agile in a group, project-based course to support how Agile can be utilized in higher education to positively enhance group collaboration and teamwork. Surveys…
Descriptors: Student Satisfaction, Group Activities, Group Dynamics, Cooperative Learning
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Mata-Domingo, Salvacion – Online Submission, 2020
This study developed a framework that can be used to build a forum environment, referred to as a Collaborative Interaction Management System (CIMS) that incorporates an automated method of assessing student's individual contributions and group collaborative learning. The framework was fine-tuned by conducting a survey that identified 20 major…
Descriptors: Higher Education, Management Systems, Cooperative Learning, Group Dynamics
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Schneider, Kurt; Liskin, Olga; Paulsen, Hilko; Kauffeld, Simone – ACM Transactions on Computing Education, 2015
This article investigates relationships between media, mood, and communication in teams, and studies how they are related to project success. Team projects are an essential part of the software engineering curriculum. Student teams carry out full software projects, including requirements elicitation, project management, implementation, and…
Descriptors: Teamwork, Student Projects, Computer Software, Interpersonal Communication
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Giménez Moreno, Rosa – Language and Intercultural Communication, 2021
The terms used to designate ordinary relational identities seem easy to learn and translate. However, these interpersonal identities reflect complex mental constructs that are very sensitive to the variables that interact in human communication, particularly cultural variation. This paper describes a pilot project developed at the University of…
Descriptors: Foreign Countries, Self Concept, Cultural Differences, Pilot Projects
Arendale, David R., Ed. – Online Submission, 2020
(Purpose) With the end of the spring 2020 academic term, a national survey was conducted to identify best practices of college educators regarding how they moved their traditional face-to-face tutoring and small group tutoring programs online due to Covid-19 pandemic. This document contains the results of that survey. (Methods) In early May 2020,…
Descriptors: Peer Teaching, Best Practices, Study, Group Activities
Arendale, David R., Ed. – Online Submission, 2020
(Purpose) This publication identifies lessons learned from moving traditional face-to-face peer study groups to online operation. Two sources were consulted. First, previous publications concerning online peer study groups were studied to identify approaches, equipment and software used, and reports of effectiveness. Second, during May 2020…
Descriptors: Peer Teaching, Best Practices, Study, Group Activities
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Marshall, Linda; Pieterse, Vreda; Thompson, Lisa; Venter, Dina M. – ACM Transactions on Computing Education, 2016
Employers require software engineers to work in teams when developing software systems. It is therefore important for graduates to have experienced teamwork before they enter the job market. We describe an experiential learning exercise that we designed to teach the software engineering process in conjunction with teamwork skills. The underlying…
Descriptors: Student Participation, Teamwork, Computer Software, Programming
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Monaghan, Conal; Bizumic, Boris; Reynolds, Katherine; Smithson, Michael; Johns-Boast, Lynette; van Rooy, Dirk – European Journal of Engineering Education, 2015
One prominent approach in the exploration of the variations in project team performance has been to study two components of the aggregate personalities of the team members: conscientiousness and agreeableness. A second line of research, known as self-categorisation theory, argues that identifying as team members and the team's performance norms…
Descriptors: Performance Based Assessment, Student Projects, Computer Software, Programming
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Srba, Ivan; Bielikova, Maria – IEEE Transactions on Learning Technologies, 2015
In the current time of globalization, collaboration among people in virtual environments is becoming an important precondition of success. This trend is reflected also in the educational domain where students collaborate in various short-term groups created repetitively but changing in each round (e.g. in MOOCs). Students in these kind of dynamic…
Descriptors: Cooperative Learning, Online Courses, Group Dynamics, Feedback (Response)
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Pieterse, Vreda; Thompson, Lisa – Teaching in Higher Education, 2010
The acquisition of effective teamwork skills is crucial in all disciplines. Using an interpretive approach, this study investigates collaboration and co-operation in teams of software engineering students. Teams whose members were both homogeneous and heterogeneous in terms of their members' academic abilities, skills and goals were identified and…
Descriptors: Foreign Countries, College Students, Computer Software, Engineering Education
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Dickey, Michele D. – Computers & Education, 2011
During the past two decades, digital games have become an increasingly popular source of study for academics, educational researchers and instructional designers. Much has been written about the potential of games for teaching and learning, both in the design of educational/serious games and the implementation of off-the-shelf games for learning.…
Descriptors: Instructional Design, Play, Educational Games, Classroom Environment
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Hewson, Lindsay; Hughes, Chris – AACE Journal, 2005
Online learning environments offer efficient ways of interconnecting group members and satisfying their communicative needs. However, learning does not proceed through shared communication alone; all groups imply social processes and learning groups demand an additional pedagogical intention. Popular online learning systems satisfactorily enable…
Descriptors: Online Courses, Interpersonal Relationship, Group Dynamics, Educational Technology
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Davis, James N.; Lyman-Hager, Mary Ann – Foreign Language Annals, 1997
Investigated how intermediate students of French interacted with a computerized second language reading gloss from three perspectives: (1) the relationship between the group's choice of program options and their comprehension; (2) individual user styles; and (3) student perceptions of program effectiveness. (31 references) (Author/CK)
Descriptors: Change Strategies, Cognitive Style, College Students, Computer Assisted Instruction
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