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Mark Frydenberg; Anqi Xu; Jennifer Xu – Information Systems Education Journal, 2025
This study explores student perceptions of learning to code by evaluating AI-generated Python code. In an experimental exercise given to students in an introductory Python course at a business university, students wrote their own solutions to a Python program and then compared their solutions with AI-generated code. They evaluated both solutions…
Descriptors: Student Attitudes, Programming, Computer Software, Quality Assurance
Obaya Valdivia, Adolfo E.; Osornio, Carlos Montaño; Vargas-Rodríguez, Yolanda Marina – Online Submission, 2021
In the resolution of problems in chemical kinetics and catalysis the mathematical models relate the independent variable that is usually time, with the dependent variable which is normally the concentration of a reactant. They conform to linear models, whose parameters such as the ordering to origin and the slope are kinetic parameters, applying…
Descriptors: Problem Based Learning, Problem Solving, Chemistry, Kinetics
Serrano-Estrada, Leticia; Martin, Tania Josephine; Marti, Pablo – Journal of Geography in Higher Education, 2023
Research that tackles the pedagogical use of geolocated social media as an investigative tool for understanding cities in Geography and Urban Studies higher education programs has not been fully exploited. This study contributes by addressing the transferability of these sources as a research medium for enhancing student knowledge of urban…
Descriptors: Foreign Countries, Geographic Regions, Social Media, Urban Areas
Mantawy, Islam M.; Rusch, Conner; Ghimire, Sushil; Lantz, Lucas; Dhamala, Hari; Shrestha, Bipesh; Lampert, Anthony; Khadka, Mohit; Bista, Anima; Soni, Rhytham; Shaik, Abdulu Saleem; Lujan, Eric; Boyd, Mika; Pickings, Richard; Mabrich, Alexander – Education Sciences, 2019
Educational approaches in structural engineering have focused on classical methods for solving problems with manual calculations through assignments, quizzes, and exams. The use of computational software to apply the learned knowledge has been ignored for decades. This paper describes an educational approach to tackle the lack of applicable…
Descriptors: Engineering Education, Active Learning, Student Projects, Construction (Process)
Taipalus, Toni; Seppänen, Ville; Pirhonen, Maritta – Journal of Information Systems Education, 2018
Uncertain and ambiguous environments are commonplace in information systems development (ISD) projects, and while different Agile frameworks welcome changes in organizational, technical, and business environments, the incurred uncertainty is known to negatively affect the development process and the quality of the final product. The effects of…
Descriptors: Computer Software, Problem Based Learning, Information Systems, Simulation
Burnley, Stephen; Wagland, Stuart; Longhurst, Phil – Higher Education Pedagogies, 2019
Life cycle assessment (LCA) is a method of assessing the environmental impacts of the manufacture and use of a product or provision of a service such as waste management. LCAs are based on quantitative science, but softer skills are also required in interpreting the results. Therefore, LCA provides an ideal opportunity for students to develop and…
Descriptors: Environmental Education, Engineering Education, Skill Development, Sustainable Development
Fernandez, Mónica Inés; Constantinidis, Bárbara Rita; Brignone, Mabel C.; Bonvecchi, Liliana; Orduna, Martín Blas; Carbone, Carolina A.; Otero, María de los Ángeles; Ciarciá, Federica; de Souza, Juan – Journal of Problem Based Learning in Higher Education, 2020
Erasmus+ CityLab Program at Universidad de Belgrano School of Architecture and Urban Planning, has focused on urban structure as generator of dynamic and transformable spaces, through a local case located at Juan B. Justo Avenue corridor, Buenos Aires, Argentina. The CityLab project motivated students to experience an integrative 3-year…
Descriptors: Land Use, Universities, Problem Based Learning, Foreign Countries
Teaching Media Design by Using Scrum. A Qualitative Study within a Media Informatics Elective Course
Herrmann, Ines; Münster, Sander; Tietz, Vincent; Uhlemann, Rainer – International Association for Development of the Information Society, 2017
Cross-disciplinary skills are today's key skills for media informatics students to gain employment after graduation. However, such problem-based learning projects almost never take place due to organizational struggles. The authors suggest Scrum, a framework that is increasingly used in software engineering, as a solution for the challenges. Scrum…
Descriptors: Visual Aids, Computer Simulation, Design, Teaching Methods
Jensen, Camilla Gyldendahl – Journal of Problem Based Learning in Higher Education, 2017
"Virtual reality" adds a new dimension to problem-based learning (PBL) environments in the architecture and building construction educations, where a realistic and lifelike presence in a building enables students to assess and discuss how the various solutions interact with each other. Combined with "Building Information…
Descriptors: Computer Simulation, Web 2.0 Technologies, Problem Based Learning, Teaching Methods
Vijayan, Kavin Kathiresh; Mork, Ola Jon; Hansen, Irina Emily – Universal Journal of Educational Research, 2018
The concept of eye tracking is developing rapidly across various disciplines, and this inspired the current study of using this technology for an educational purpose. Eye tracking is a measuring method to either identify the gaze point or relative motion of the eyes to the head. Researchers at NTNU I Ålesund, have used eye-tracking technology in…
Descriptors: Eye Movements, Engineering Education, Usability, Manufacturing
Bagarukayo, Emily – International Journal of Education and Development using Information and Communication Technology, 2018
Employers have criticised graduates for having inadequate skills to apply knowledge into practice. One of the causes of this challenge is the traditional teaching and learning methods which concentrate more on theory than practice. Technology affords several teaching and learning tools like social media which students are already motivated to use.…
Descriptors: Social Media, Teaching Methods, Learning Processes, Video Technology
Marshall, Linda; Pieterse, Vreda; Thompson, Lisa; Venter, Dina M. – ACM Transactions on Computing Education, 2016
Employers require software engineers to work in teams when developing software systems. It is therefore important for graduates to have experienced teamwork before they enter the job market. We describe an experiential learning exercise that we designed to teach the software engineering process in conjunction with teamwork skills. The underlying…
Descriptors: Student Participation, Teamwork, Computer Software, Programming
Dahl, Bettina; Kolmos, Anette – Journal of Problem Based Learning in Higher Education, 2015
At Aalborg University, engineering students spend half the time each semester in groups working on projects in a problem-based learning (PBL) curriculum. The projects are assessed through group exams, except for between 2007 and 2013 when the law forbade group-based project exams. Prior to 2007, a survey showed that students preferred the…
Descriptors: Foreign Countries, College Students, Problem Based Learning, Teaching Methods
Koparan, Timur – International Journal of Mathematical Education in Science and Technology, 2016
In this study, the effect on the achievement and attitudes of prospective teachers is examined. With this aim ahead, achievement test, attitude scale for statistics and interviews were used as data collection tools. The achievement test comprises 8 problems based on statistical data, and the attitude scale comprises 13 Likert-type items. The study…
Descriptors: Foreign Countries, Preservice Teachers, Statistics, Computer Software
Wojcikowski, K.; Brownie, S. – Journal of Computer Assisted Learning, 2013
Problem-based learning can be an effective tool to develop clinical reasoning skills. However, it traditionally takes place in tutorial groups, giving students little flexibility in how and when they learn. This pilot study compared the effectiveness of generic reflective feedback (GRF) with tutorial-based reflective feedback on the development of…
Descriptors: Foreign Countries, Problem Based Learning, Instructional Effectiveness, Thinking Skills
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