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LaMontagne, Liva G. – ProQuest LLC, 2023
Mindfulness apps have shown promise to reduce stress and improve well-being among college students however the mechanisms of these beneficial effects are less clear. In addition, findings are inconclusive about the necessary dose of mindfulness app usage to achieve improvements in mental health. Thus, more dose-response research is needed on…
Descriptors: College Students, Metacognition, Training, Computer Software
Maruyama, Yukiko – International Association for Development of the Information Society, 2019
This paper presents the results of an attempt to analyze the benefits and risks of information and communication technologies (ICTs) and their applications, as perceived by university students. A survey was conducted using questionnaire with a free descriptive answering format. Responses were analyzed via text mining and correspondence analysis;…
Descriptors: Risk, Computer Software, College Students, Student Attitudes
Weeden, Elissa M. – ProQuest LLC, 2018
A mainstream course has several components that deaf and hard-of-hearing (DHH) students must reconcile. In class, components can include the instructor, projection display, whiteboard, interpreting, and real-time captioning. Outside the classroom, components can include materials from the instructor, notes generated by a note-taker, and a lecture…
Descriptors: Teleconferencing, Computer Mediated Communication, Educational Technology, Inclusion
Rababah, Khalid Ali; Khasawneh, Mohammad; Nassar, Bilal – International Journal of Web-Based Learning and Teaching Technologies, 2017
The aim of this study is to examine the factors affecting students' intention to use cloud computing in the Jordanian universities. To achieve this purpose, a quantitative research approach which is a survey-based was deployed. Around 400 questionnaires were distributed randomly to Information Technology (IT) students at four universities in…
Descriptors: Foreign Countries, Technology Uses in Education, Educational Technology, Intention
Dabbagh, Nada; Fake, Helen – Journal of New Approaches in Educational Research, 2017
A review of the literature reveals there is a gap in the research regarding how students currently perceive PLEs and how they structure their PLEs to support their learning goals. The purpose of this study was to establish an understanding of college students' perceptions of PLEs and what digital tools are currently being used to structure PLEs in…
Descriptors: College Students, Student Attitudes, Educational Technology, Technology Uses in Education
Giannakos, Michail N.; Jaccheri, Letizia; Krogstie, John – British Journal of Educational Technology, 2016
Videos have enhanced the value of teaching and learning, particularly in tertiary education. Recent studies have investigated students' attitudes toward video lectures for educational purposes; however, the relationship between students' attitudes and different usage patterns such as platforms used, video duration, watching period and students'…
Descriptors: Video Technology, Teaching Methods, Student Attitudes, College Students
Gyllen, Justin Gordon – ProQuest LLC, 2017
This dissertation examines students' use of written course materials in introductory engineering courses, begins to elucidate the relationships between students' study habits and their subsequent course performance, and evaluates the impact that carefully designed preparatory assignments has on these relationships. Much of previous educational…
Descriptors: Use Studies, Users (Information), Instructional Materials, Introductory Courses
Verdú, Elena; Regueras, Luisa M.; Gal, Eran; de Castro, Juan P.; Verdú, María J.; Kohen-Vacs, Dan – Educational Technology Research and Development, 2017
INTUITEL is a research project aiming to offer a personalized learning environment. The INTUITEL approach includes an Intelligent Tutoring System that gives students recommendations and feedback about what the best learning path is for them according to their profile, learning progress, context and environmental influences. INTUITEL combines…
Descriptors: Technology Integration, Intelligent Tutoring Systems, Computer Networks, Computer System Design
A Game-Based Approach to Support Social Presence and Awareness in Distributed Project-Based Learning
Marklund, Björn Berg; Backlund, Per; Dahlin, Carl-Johan; Engström, Henrik; Wilhelmsson, Ulf – International Journal of Game-Based Learning, 2014
An important factor for success in project-based learning (PBL) is that the involved project groups establish an atmosphere of social interaction in their working environment. In PBL-scenarios situated in distributed environments, most of a group's work-processes are mediated through the use of production-focused tools that are unconcerned with…
Descriptors: Educational Games, Active Learning, Student Projects, Users (Information)
Colasante, Meg; Douglas, Kathy – Australasian Journal of Educational Technology, 2016
Annotation of video provides students with the opportunity to view and engage with audiovisual content in an interactive and participatory way rather than in passive-receptive mode. This article discusses research into the use of video annotation in four vocational programs at RMIT University in Melbourne, which allowed students to interact with…
Descriptors: Active Learning, Video Technology, Audiovisual Aids, Interactive Video
Watson, Ian Robert – Universal Journal of Educational Research, 2013
This research builds upon the discourse surrounding digital natives. A literature review into the digital native phenomena was undertaken and found that researchers are beginning to identify the digital native as not one cohesive group but of individuals influenced by other factors. Primary research by means of questionnaire survey of technologies…
Descriptors: Questionnaires, Technology Uses in Education, Media Literacy, Statistical Analysis
Hahn, Jim; Morales, Alaina – Journal of Academic Librarianship, 2011
This research presents the results of a project that investigated how students use a library developed mobile app to locate books in the library. The study employed a methodology of formative evaluation so that the development of the mobile app would be informed by user preferences for next generation wayfinding systems. A key finding is the…
Descriptors: Academic Libraries, Library Services, Use Studies, Handheld Devices
Kokensparger, Brian Jay – ProQuest LLC, 2013
This study explored relationships between writing sample features and LMS usage patterns for 366 college students who enrolled in Theology courses, junior-level courses cross-listed with theology courses, or Senior Perspective Program courses in the fall semester of 2012. These hybrid courses were managed inside the Canvas(TM) learning management…
Descriptors: College Students, Theological Education, Blended Learning, Writing (Composition)
Yeung, Alexander Seeshing; Lim, Kam Ming; Tay, Eng Guan; Lam-Chiang, Audrey Cheausim; Hui, Chenri – Australasian Journal of Educational Technology, 2012
Teachers today are expected to be able to apply a wide range of digital technologies in the classroom. Initial teacher education programs should prepare teachers to apply them with confidence. Pre-service teachers in Singapore responded to a survey on use of technologies in their personal lives and in their teaching, and how confident they were in…
Descriptors: Foreign Countries, Surveys, Correlation, Computer Use
Celik, Serkan – Turkish Online Journal of Distance Education, 2012
Revolutionary advancements have been observed in e-learning technologies though an amalgamated evaluation methodology for new generation e-learning content development tools is not available. The evaluation of educational software for online use must consider its usability and as well as its pedagogic effectiveness. This study is a first step…
Descriptors: Foreign Countries, Electronic Learning, Computer Software, Computer Software Evaluation