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Wenqiang Dai; Qiongyao Liu; Yuemin Gao; Wenjing Liu; Shaojuan Ouyang – International Journal of Web-Based Learning and Teaching Technologies, 2025
The traditional curriculum design methods suffer from issues like outdated content and limited instructional approaches. To address these, this article proposes an optimized curriculum design system that integrates CAD and neural network models. This system enables intelligent curriculum content generation, introduces CAD-assisted instructional…
Descriptors: Curriculum Design, Computer Assisted Design, Artificial Intelligence, Computer Uses in Education
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Bojcetic, Nenad; Valjak, Filip; Zezelj, Dragan; Martinec, Tomislav – Education Sciences, 2021
The article describes an attempt to address the automatized evaluation of student three-dimensional (3D) computer-aided design (CAD) models. The driving idea was conceptualized under the restraints of the COVID pandemic, driven by the problem of evaluating a large number of student 3D CAD models. The described computer solution can be implemented…
Descriptors: Student Evaluation, Automation, Computer Assisted Design, Computer Uses in Education
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Kok, Petrus Jacobus; Bayaga, Anass – African Journal of Research in Mathematics, Science and Technology Education, 2019
Graphic Communication and Design (GCD) students often struggle to understand and convert multi-faceted objects from orthographic (2D) into isometric (3D). Research established a strong link between spatial visualisation and the field of Graphics Communication. Conventional teaching and learning practice using textbooks, physical models and pencil…
Descriptors: Spatial Ability, Graphic Arts, Visualization, College Students
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Timerbaev, Rais Mingalievich; Muhutdinov, Rafis Habreevich; Danilov, Valeriy Fedorovich – International Education Studies, 2015
The article addresses issues related to the methodology of intensifying self-development process when performing design and settlement works on the "Machine Parts" course for the students studying in such areas of training as "Technology" and "Vocational Education" with the use of computer technologies. At the same…
Descriptors: Self Actualization, Computer Uses in Education, Equipment, College Students
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Xu, Xinhao; Ke, Fengfeng – American Journal of Distance Education, 2016
This exploratory study examined the design issues related to a virtual-reality-based, gamelike learning environment (VRGLE) developed via OpenSimulator, an open-source virtual reality server. The researchers collected qualitative data to examine the VRGLE's usability, playability, and content integration for math learning. They found it important…
Descriptors: Computer Simulation, Educational Environment, Mathematical Concepts, Mathematics Instruction
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Lahti, Henna; Seitamaa-Hakkarainen, Pirita – Journal of Learning Design, 2014
This study examined pedagogical aspects of virtual designing. It focused on how an industrial design teacher organised a university course in plastic product design and how the teacher guided student teams' design processes in a virtual design studio. The model of Learning by Collaborative Design was used as a pedagogical and analytical framework.…
Descriptors: Design, Computer Assisted Design, College Students, Computer Uses in Education
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Senyapili, Burcu; Basa, Yncy – International Journal of Technology and Design Education, 2006
There is a current vacillation in choosing hand or computer for design presentation in academia. Although the computer emerged as very powerful alternative presentation medium, it could not sweep away the hand totally. Believing that this vacillation cannot only be due to the positive and negative aspects of both media, we worked with a group of…
Descriptors: Architectural Education, Architecture, Educational Technology, Technology Education