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Kok, Petrus Jacobus; Bayaga, Anass – African Journal of Research in Mathematics, Science and Technology Education, 2019
Graphic Communication and Design (GCD) students often struggle to understand and convert multi-faceted objects from orthographic (2D) into isometric (3D). Research established a strong link between spatial visualisation and the field of Graphics Communication. Conventional teaching and learning practice using textbooks, physical models and pencil…
Descriptors: Spatial Ability, Graphic Arts, Visualization, College Students
Rom, Mark Carl – Journal of Political Science Education, 2015
Data visualization is the term used to describe the methods and technologies used to allow the exploration and communication of quantitative information graphically. Data visualization is a rapidly growing and evolving discipline, and visualizations are widely used to cover politics. Yet, while popular and scholarly publications widely use…
Descriptors: Teaching Methods, Research Methodology, Statistical Data, Visualization
Polys, Nicholas F.; Bacim, Felipe; Setareh, Mehdi; Jones, Brett D. – Engineering Design Graphics Journal, 2015
There has been a significant gap between the tools used for the design of a building's architectural form and those that evaluate the structural physics of that form. Seeking to bring the perspectives of visual design and structural engineering closer together, we developed and evaluated a design tool for students and practitioners to explore the…
Descriptors: Architecture, Design, Depth Perception, Computer Simulation
Chen, Yu-Lung; Pan, Pei-Rong; Sung, Yao-Ting; Chang, Kuo-En – Educational Technology & Society, 2013
Computer simulation has significant potential as a supplementary tool for effective conceptual-change learning based on the integration of technology and appropriate instructional strategies. This study elucidates misconceptions in learning on diodes and constructs a conceptual-change learning system that incorporates…
Descriptors: Computer Simulation, Concept Formation, Misconceptions, Electronics
Kuo, Ming-Shiou; Chuang, Tsung-Yen – International Journal of Distance Education Technologies, 2013
The teaching of 3D digital game design requires the development of students' meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to…
Descriptors: Design, Cognitive Processes, Thinking Skills, Creativity
Velazquez-Iturbide, J. A.; Debdi, O.; Esteban-Sanchez, N.; Pizarro, C. – IEEE Transactions on Learning Technologies, 2013
Several years ago we presented an experimental, discovery-learning approach to the active learning of greedy algorithms. This paper presents GreedEx, a visualization tool developed to support this didactic method. The paper states the design goals of GreedEx, makes explicit the major design decisions adopted, and describes its main characteristics…
Descriptors: Computer Science Education, Visual Aids, Mathematics, Experiments
Sorva, Juha; Lönnberg, Jan; Malmi, Lauri – Computer Science Education, 2013
Visual program simulation (VPS) is a new, interactive form of educational program visualisation, in which learners use graphical controls to direct a program's execution rather than simply watching an animation of it. In this article, we report on a qualitative empirical study of novice programmers learning through VPS. From an analysis of…
Descriptors: Visualization, Computer Uses in Education, Interviews, Observation
Yamamoto, Tosh; Tagami, Masanori; Nakazawa, Minoru – Turkish Online Journal of Educational Technology - TOJET, 2012
This paper purports to demonstrate a problem solving case in the course of the development of methodology, in which the quality of the negotiation practicum is maintained or raised without sacrificing the class contact hours for the lessons for reading comprehension skills, on which the essence of negotiation practicum is solely based. In this…
Descriptors: Communication Skills, Reading Comprehension, Problem Solving, Practicums
Fouh, Eric; Akbar, Monika; Shaffer, Clifford A. – Computers in the Schools, 2012
Computer science core instruction attempts to provide a detailed understanding of dynamic processes such as the working of an algorithm or the flow of information between computing entities. Such dynamic processes are not well explained by static media such as text and images, and are difficult to convey in lecture. The authors survey the history…
Descriptors: Computer Science Education, Educational Assessment, Visualization, Computer Science
Schmid, Brian M.; Manu, Andrew; Norton, Amy E. – Journal of Natural Resources and Life Sciences Education, 2009
Three-dimensional visualization is helpful in understanding soils, and three dimensional (3-D) tools are gaining popularity in teaching earth sciences. Those tools are still somewhat underused in soil science, yet soil properties such as texture, color, and organic carbon content vary both vertically and horizontally across the landscape. These…
Descriptors: Soil Science, Visualization, Geographic Information Systems, Horticulture
Smith, Glenn Gordon; Morey, Jim; Tjoe, Edwin – Journal of Educational Computing Research, 2007
Can learning of mental imagery skills for visualizing shapes be accelerated with feature masking? Chemistry, physics fine arts, military tactics, and laparoscopic surgery often depend on mentally visualizing shapes in their absence. Does working with "spatial feature-masks" (skeletal shapes, missing key identifying portions) encourage people to…
Descriptors: Outcomes of Education, Educational Objectives, Instructional Design, Imagery
Lavy, Ilana – International Journal of Mathematical Education in Science and Technology, 2007
This paper reports an example of a situation in which university students had to solve geometrical problems presented to them dynamically using the interactive computerized environment of the "MicroWorlds Project Builder". In the process of the problem solving, the students used ten different solution strategies. The unsuccessful…
Descriptors: Computer Uses in Education, Problem Solving, Instructional Effectiveness, College Students
Cox, James R. – Biochemistry and Molecular Biology Education, 2006
The biochemistry lecture is often the place where students receive the greatest exposure to the structural nature of biomolecules. The use of molecular visualization software and web-based animated tutorials has enhanced the way instructors teach this important area of structural biology. Using the software and tutorials in class is an excellent…
Descriptors: Visualization, Computer Software, Biochemistry, Visual Learning
Fischer, Frank; Mandl, Heinz – 2000
This study examined how learners constructed and used shared knowledge in computer-mediated and face-to-face cooperative learning, investigating how to facilitate the construction and use of shared knowledge through dynamic visualization. Forty-eight college students were separated into dyads and assigned to one of four experimental conditions…
Descriptors: College Students, Computer Uses in Education, Cooperative Learning, Educational Environment

Williamson, Vickie M.; Abraham, Michael R. – Journal of Research in Science Teaching, 1995
A Particulate Nature of Matter Evaluation Tests was used to explore the effect of computer animations depicting the particulate nature of matter on (n=400) college students' mental models and comprehension of chemical phenomena. Treatment groups received significantly higher conceptual understanding scores than did the control group. (30…
Descriptors: Animation, Chemistry, College Students, Computer Uses in Education
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