Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 5 |
Descriptor
Source
Interactive Technology and… | 1 |
Journal of Geography in… | 1 |
Journal of Interactive… | 1 |
ProQuest LLC | 1 |
Turkish Online Journal of… | 1 |
Author
Alharbi, Abdulrhman | 1 |
Bermejo Asensio, Luis A. | 1 |
Booth, Paula | 1 |
Carbonell Carrera, Carlos | 1 |
Haris, Norbaizura | 1 |
Henderson-Begg, Stephanie | 1 |
Lee, Michael C. | 1 |
Osman, Kamisah | 1 |
Rigas, Dimitrios | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 3 |
Dissertations/Theses -… | 1 |
Reports - Evaluative | 1 |
Education Level
Postsecondary Education | 4 |
Higher Education | 3 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Location
Illinois | 1 |
Malaysia | 1 |
Spain | 1 |
United Kingdom (England) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Carbonell Carrera, Carlos; Bermejo Asensio, Luis A. – Journal of Geography in Higher Education, 2017
Landscape interpretation is needed for navigating and determining an orientation: with traditional cartography, interpreting 3D topographic information from 2D landform representations to get self-location requires spatial orientation skill. Augmented reality technology allows a new way to interact with 3D landscape representation and thereby…
Descriptors: Geography, Spatial Ability, Maps, Computer Simulation
Lee, Michael C. – ProQuest LLC, 2017
The purpose of this quantitative experimental posttest-only control group research study was to determine the degree to which differences exist in outcomes between students using a video game-based instruction and students using a traditional non-video game-based instruction in accelerated degree program courses at a 4-year university in Illinois…
Descriptors: Video Games, Educational Games, Writing Instruction, Writing Achievement
Haris, Norbaizura; Osman, Kamisah – Turkish Online Journal of Distance Education, 2015
Virtual Field Trip is a computer aided module of science developed to study the Colonisation and Succession in Mangrove Swamps, as an alternative to the real field trip in Form for Biology. This study is to identify the effectiveness of the Virtual Field Trip (VFT) module towards the level of achievement in the formative test for this topic. This…
Descriptors: Field Trips, Simulated Environment, Technology Uses in Education, Biology
Rigas, Dimitrios; Alharbi, Abdulrhman – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to investigate the usability (effectiveness, efficiency and user satisfaction) of e-feedback interfaces. The experiment compares a traditional visual approach with a multimodal approach in order to determine the impact of multimodal metaphors upon the user's understanding, reasoning and engagement with the…
Descriptors: Feedback (Response), User Satisfaction (Information), Learner Engagement, Writing Exercises
Booth, Paula; Henderson-Begg, Stephanie – Journal of Interactive Learning Research, 2011
Invited as a paper from E-Learn 2009 This study compared two programmes developed as a learning tool for students to practise basic laboratory procedures. One was a Flash simulation programme, the other a Second Life virtual reality programme. A cohort of 93 bioscience students participated in the between trial. A control group was used to…
Descriptors: Foreign Countries, Educational Technology, Laboratory Procedures, Science Instruction