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Showing 1 to 15 of 305 results Save | Export
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Yunyun Liu; Yinghua Ye – European Journal of Psychology of Education, 2025
Self-regulated learning (SRL) is the key variable to ensuring success or failure in online learning. However, in real-world online learning, college students face SRL deficiency, such as procrastination, decreased learning motivation, poor time management, and resource management. Therefore, scientifically exploring how to effectively promote the…
Descriptors: Individualized Instruction, Cooperative Learning, Electronic Learning, Small Group Instruction
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José Antonio Cecchini; Alejandro Carriedo; Antonio Méndez-Giménez; Javier Fernández-Río – European Journal of Teacher Education, 2024
This article focused on the distance-learning context created by the COVID-19. The objectives were to assess the differences between highly-structured cooperative learning (HSCL) and individual learning (IL) in university students' content knowledge, and to assess the impact of the teacher's highly-structured instruction on the variables that…
Descriptors: Cooperative Learning, COVID-19, Pandemics, Distance Education
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Lanqin Zheng; Yunchao Fan; Bodong Chen; Zichen Huang; LeiGao; Miaolang Long – Education and Information Technologies, 2024
Online collaborative learning has been broadly applied in higher education. However, learners face many challenges in collaborating with one another and coregulating their learning, leading to low group performance. To address the gaps, this study proposed an artificial intelligence (AI)-enabled feedback and feedforward approach that not only…
Descriptors: Artificial Intelligence, Feedback (Response), Electronic Learning, Cooperative Learning
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Jessica Garizurieta-Bernabe; Rosaley Prakaschandra – Active Learning in Higher Education, 2025
International Collaborative Online Learning (COIL) is a term that describes virtual mobility experiences that are integrated into the formal curriculum to give students the chance to interact with peers at international universities in specific learning activities, while also developing intercultural, professional, and digital skills. The…
Descriptors: Cooperative Learning, Electronic Learning, International Programs, Foreign Countries
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Amine Hatun Atas; Zahide Yildirim – Educational Technology Research and Development, 2025
This study advances the emerging research on shared metacognition through the lens of the community of inquiry framework. It seeks components and utterances of the community of inquiry and shared metacognition in online collaborative learning environments to bring an instructional design model to the fore. A three-cycle design-based research…
Descriptors: Metacognition, Instructional Design, Models, Electronic Learning
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Xin Li; Wanqing Hu; Yanyan Li – Educational Technology Research and Development, 2025
Collaboration scripts are widely employed in online collaborative learning to enhance student engagement and facilitate collaboration. However, the optimal level of scripting remains a subject of debate. This study aims to address this issue by designing and developing different types of collaborative scripts implemented through conversational…
Descriptors: Artificial Intelligence, Scripts, Learner Engagement, Electronic Learning
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Imran Mehboob Shaikh; Geoffrey Harvey Tanakinjal; Hanudin Amin; Kamaruzaman Noordin; Junaid Shaikh – On the Horizon, 2025
Purpose: The purpose of this paper is to investigate the factors that influence business students' adoption of e-learning systems by merging innovation diffusion theory (IDT) and the teaching for professional competence model (TPCM). Design/methodology/approach: Snowball sampling was used to conduct the survey. In addition, 217 responses were…
Descriptors: Electronic Learning, Student Attitudes, College Students, Higher Education
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Teemu H. Laine; Woohyun Lee – IEEE Transactions on Learning Technologies, 2024
The metaverse is a network of interoperable and persistent 3-D virtual worlds where users can coexist and interact through mechanisms, such as gamification, nonfungible tokens, and cryptocurrencies. Although the metaverse is a theoretical construct today, many collaborative virtual reality (CVR) applications have emerged as potential components of…
Descriptors: Computer Simulation, Simulated Environment, College Students, Student Attitudes
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Almås, Håvard; Pinkow, Felix; Giaever, Fay – Smart Learning Environments, 2023
While the use of games for learning in higher education is well established, existing research provides limited understanding of individual experiences that shape engagement and learning in collaborative learning games. Insights into players' individual experiences can, however, contribute to a more nuanced utilization of learning games and to…
Descriptors: Game Based Learning, Learning Experience, College Students, Cooperative Learning
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Lin, Jian-Wei; Huang, Hsieh-Hong; Tsai, Chia-Wen – Journal of Computer Assisted Learning, 2023
Background: Social network awareness (SNA) enables students to know the online learning context of peers in computer-supported collaborative learning (CSCL) and it has been used to improve peer interaction and participation in collaborative learning tasks. Mobile learning enables students to access learning content and discuss content with peers…
Descriptors: Electronic Learning, Handheld Devices, Cooperative Learning, Social Networks
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Zamecnik, Andrew; Kovanovíc, Vitomir; Joksimovíc, Srécko; Grossmann, Georg; Ladjal, Djazia; Marshall, Ruth; Pardo, Abelardo – Journal of Computer Assisted Learning, 2023
Background: Maintaining cohesion is critical for teams to achieve shared goals and performance outcomes within a work-integrated learning (WIL) environment. Cohesion is an emergent state that develops over time, representing the synchrony of different behavioural interactions. Cohesive teams will exhibit such phenomena by their temporal…
Descriptors: Data Use, Group Dynamics, College Students, Cooperative Learning
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Ningsih, Sri Restu; Suryani, Ade Irma; Maulana, Ilham Tri – Electronic Journal of e-Learning, 2022
This study aimed to implement a learning model developed by the Group Investigation E-Task in Activities Learning (GIETAL) model for theoretical learning during the COVID-19 pandemic. The learning process that previously used conventional methods has been changed to online learning. For this reason, a practical and effective learning model is…
Descriptors: Cooperative Learning, Electronic Learning, Learning Activities, College Students
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Flaherty, Hanni B. – Journal of Teaching in Social Work, 2022
This article focuses on group work principles to emphasize the importance of collaboration and community as an effective pedagogical approach to teaching in online higher education. Online communities can serve as support groups by bringing together people going through the shared experience of higher education and providing the opportunity for…
Descriptors: Cooperative Learning, Electronic Learning, College Students, Distance Education
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Lanqin Zheng; Yunchao Fan; Zichen Huang; Lei Gao – Journal of Computer Assisted Learning, 2024
Background: Online collaborative learning has been widely adopted in the field of education. However, learners often find it difficult to engage in collaboratively building knowledge and jointly regulating online collaborative learning. Objectives: The study compared the impacts of the three learning approaches on collaborative knowledge building,…
Descriptors: Cooperative Learning, Electronic Learning, College Students, Learning Strategies
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Nofvia De Vega; Muhammad Basri; Sahril Nur – Journal of Education and Learning (EduLearn), 2025
This study delves into information and communication technology (ICT) competency and mobile learning (m-learning) acceptance among Indonesian university students enrolled in English for specific purposes (ESP) programs across various disciplines, such as mathematics, health, management, and counselling guidance. Utilizing survey methodology with…
Descriptors: Technological Literacy, Electronic Learning, Interdisciplinary Approach, English for Special Purposes
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