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Yang-Hsin Fan; Tzung-Jin Lin – Journal of Educational Computing Research, 2025
Extant literature has preliminarily confirmed the potential benefits of holographic projections for educational purposes. Yet, students' experiences of learning by holographic projection have rarely been addressed. The main purpose of this study was therefore to explore students' conceptions of and approaches to learning by holographic projection.…
Descriptors: Foreign Countries, College Students, Astronomy, Lunar Research
Rabattu, Pierre-Yves; Debarnot, Ursula; Hoyek, Nady – Anatomical Sciences Education, 2023
Descriptive and functional anatomy is one of the most important sciences for kinesiology students. Anatomy learning requires spatial and motor imagery abilities. Learning anatomy is complex when teaching methods and instructional tools do not appropriately develop spatial and motor imagery abilities. Recent technological developments such as…
Descriptors: College Students, Kinesiology, Anatomy, Movement Education
Lian Li; Jiehui Hu; Yu Dai; Ping Zhou; Wanhong Zhang – Reading & Writing Quarterly, 2024
This paper proposes to use depth perception to represent raters' decision in holistic evaluation of ESL essays, as an alternative medium to conventional form of numerical scores. The researchers verified the new method's accuracy and inter/intra-rater reliability by inviting 24 ESL teachers to perform different representations when rating 60…
Descriptors: Essays, Holistic Approach, Writing Evaluation, Accuracy
Sharon Pisani; Alan Miller; Mark Hall – Education and Information Technologies, 2024
Cultural heritage is no longer something that can only be experienced in a museum exhibition. Digital tools have facilitated the distribution of material relating to artefacts, both in its representation and in presenting its context. This paper describes how digital modelling techniques can be synthesised with 3D scanning to digitally restore…
Descriptors: Cultural Background, Sculpture, Heritage Education, Media Adaptation
Backhouse, Simon; Taylor, Darci; Armitage, James A. – Anatomical Sciences Education, 2019
Understanding orbital anatomy is important for optometry students, but the learning resources available are often fragile, expensive, and accessible only during scheduled classes. Drawing on a constructivist, personalized approach to learning, this study investigated students' perceptions of an alternative learning resource: a three-dimensional…
Descriptors: Anatomy, Optometry, College Students, Student Attitudes
Polys, Nicholas F.; Bacim, Felipe; Setareh, Mehdi; Jones, Brett D. – Engineering Design Graphics Journal, 2015
There has been a significant gap between the tools used for the design of a building's architectural form and those that evaluate the structural physics of that form. Seeking to bring the perspectives of visual design and structural engineering closer together, we developed and evaluated a design tool for students and practitioners to explore the…
Descriptors: Architecture, Design, Depth Perception, Computer Simulation
Zacharis, Georgios S.; Mikropoulos, Tassos A.; Priovolou, Chryssi – Themes in Science and Technology Education, 2013
Previous studies report the involvement of specific brain activation in stereoscopic vision and the perception of depth information. This work presents the first comparative results of adult women on the effects of stereoscopic perception in three different static environments; a real, a two dimensional (2D) and a stereoscopic three dimensional…
Descriptors: Females, Simulated Environment, Neurosciences, Brain
Kuo, Ming-Shiou; Chuang, Tsung-Yen – International Journal of Distance Education Technologies, 2013
The teaching of 3D digital game design requires the development of students' meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to…
Descriptors: Design, Cognitive Processes, Thinking Skills, Creativity

Crannell, C. W.; Peters, Gregory – Journal of Psychology, 1970
Descriptors: College Students, Cues, Depth Perception, Discrimination Learning

Carpenter, David L. – Journal of Experimental Child Psychology, 1979
Six motion projections were presented to first graders, seventh graders, and college students (N=72) in order to determine whether children can utilize the same motion parallax information as can adults. (MP)
Descriptors: Age Differences, Cognitive Processes, College Students, Depth Perception

Gaertner, Samuel L.; Seidenberg, Bernard – Perceptual and Motor Skills, 1971
Descriptors: Attitudes, Cognitive Processes, College Students, Depth Perception

Shick, Jacqueline – Perceptual and Motor Skills, 1971
Descriptors: College Students, Depth Perception, Error Patterns, Females

Ireson, Judith; McGurk, Harry – Journal of Experimental Child Psychology, 1985
Malawian children and young adults displayed sensitivity to static information for depth when stimulus objects subtended equal visual angles. When the more distant object was larger but subtended a smaller visual angle than the nearer, subjects tended to base judgments on retinal size. Motion paralax information increased accuracy of judgments of…
Descriptors: College Students, Cues, Depth Perception, Elementary School Students
Acker, Stephen R. – 1981
Television wide-angle lenses expand distances and increase apparent velocity, while long lenses compress space and reduce apparent velocity. Based on these assumptions, a study was conducted (1) to examine the ability of viewers of different ages to recognize how lenses change the "real world" they project and (2) to extend Jean Piaget's…
Descriptors: Age Differences, Cognitive Processes, College Students, Depth Perception