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Nicholas Ogbonna Onele; Theresa Chinyere Ogbuanya – Journal of Teaching and Learning, 2025
This study adopted a pre-test post-test quasi-experimental design. The sample size was 162 students from eight universities. The sample was categorized into two groups: Group I (n=79) and Group II (n=83). Electric VLab, provided the environment. A researcher-made achievement test, comprising multiple-choice, essay and practical questions was used…
Descriptors: Gender Differences, Teaching Methods, Academic Achievement, Computer Simulation
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Stephano Nalaila; Emmanuel Frank Elia – Cogent Education, 2024
This paper explored the level of Digital Literacy (DL) skills for learning among students in two selected public universities in Tanzania. Case study design was used to compare University of Dar es Salaam-UDSM and Sokoine University of Agriculture-SUA as two cases purposively selected. Multi-stage sampling technique was used to select a total of…
Descriptors: Foreign Countries, Technological Literacy, College Students, Public Colleges
Majid, Ishfaq; Lakshmi, Y. Vijaya – Online Submission, 2023
E-learning is being considered as a solution for the rising demand for higher education. It is an innovative open learning multimedia modality to deliver education. E-learning makes use of multimedia technologies to enhance teaching and learning. However, the readiness to E-learning is influenced by many factors and hence, the current study aimed…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, College Students
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Lalu Sumardi; Adi Fadli; Ahmad Fauzan – Journal of Education and e-Learning Research, 2025
This study aims to measure the effectiveness of electronic civic education teaching materials integrated into LMS-SPADA in improving students' STEM reasoning ability and communication skills. In addition, this study will also measure the effect of gender on their STEM reasoning ability and communication skills. The research design is a…
Descriptors: Educational Technology, Technology Uses in Education, STEM Education, Thinking Skills
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Gonul Ozsari; Cengiz Hakan Aydin – Open Learning, 2024
Technological advances allow open and distance learning (ODL) providers to offer all kinds of interaction opportunities for their students. In Turkey, different institutions adopt different interaction types in ODL services mostly because of legal procedures and a shortage of experience in ODL. Learning more about students' preferences and needs…
Descriptors: Distance Education, Interaction, Educational Technology, Electronic Learning
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Luis Felipe Dias Lopes; Deoclécio Junior Cardoso da Silva; Nuvea Kuhn; Fabiane Volpato Chiapinoto; Mauren Pimentel Lima – Knowledge Management & E-Learning, 2024
This article aimed to investigate the relationship between technostress and anxiety disorder in Brazilian public higher education students during the COVID-19 pandemic. The quantitative study was based on primary data (n = 1981) collected through the structured questionnaire of a population of Brazilian public higher education students. Partial…
Descriptors: Stress Variables, Anxiety Disorders, College Students, COVID-19
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Ferit Karakoyun; Bülent Basaran – Malaysian Online Journal of Educational Technology, 2024
Several studies have been conducted on e-learning acceptance among university students. Most of these studies examined various factors and individual characteristics as predictors of actual use and behavioral intention for e-learning systems. However, latent profile analysis was used in the present study, adopting a person-centered approach.…
Descriptors: College Students, Student Attitudes, Educational Technology, Learning Management Systems
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Yinhua Hao; Xiangmin Zeng; Megat Al Imran Yasin; Ng Boon Sim – SAGE Open, 2024
To explore the influencing factors of college students' learning intention to online teaching videos during the pandemic, this study considered 696 college students from Huangshan University in China. The T-test and ANOVA were utilized to analyze gender, grade, and discipline on college students' learning intention, and the regression analysis was…
Descriptors: Foreign Countries, College Students, Intention, Video Technology
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Joanna Pyrkosz-Pacyna; Marcin Zwierzdzynski; Jowita Guja; Maria Lis; Dominika Bulska – Educational Technology & Society, 2024
In this article, we present the results of research conducted to investigate the perception of VR educational materials for space technology courses being developed at a technological university in Europe. Our aim was to identify potential barriers faced by men and women when entering and continuing this form of education. As both VR and space…
Descriptors: Space Sciences, Computer Simulation, Educational Technology, Barriers
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Koç, Feden – International Journal of Technology in Education, 2023
In this study, it is aimed to determine the effect of video game playing time on academic performance of students who play video games and take computerized accounting courses at Usak University and attend computerized accounting courses. The data obtained with the questionnaire applied to a total of seventy students within the scope of the study…
Descriptors: Video Games, Accounting, College Students, Educational Technology
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Miguel Sanhueza; Luis Sandoval; María Ormazabal; María Zúñiga – Contemporary Educational Technology, 2025
Information and communication technologies (ICT) can help increase teachers' abilities and, as a result, the learning of new cohorts of students who, in the age of mass higher education, enter university classrooms less prepared. Although ICT-based teacher training initiatives are well known, there is little proof that the results are useful for…
Descriptors: Teacher Education Programs, Preservice Teacher Education, Educational Technology, Technology Uses in Education
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Ángela Asensio-Martínez; Alejandra Aguilar-Latorre; Bárbara Oliván-Blázquez; Elena Fernández-Del-Río; Mario Samper-Pardo; Cruz Bartolomé – Innovations in Education and Teaching International, 2025
The educational podcast is a didactic resource requiring specific planning to create a digital audio file with educational content. These podcasts promote meaningful learning and stimulate cognitive skills. This study aimed to analyze the effectiveness of educational podcasts in increasing students' satisfaction and performance in content…
Descriptors: Educational Technology, Technology Uses in Education, Audio Equipment, Handheld Devices
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Rahul Rajan Lexman; Rupashree Baral; Nimitha Aboobaker – International Journal of Educational Management, 2024
Purpose: The purpose of this study is to explore a gendered perspective on how learners' intrinsic psychological motivators: valence, technology-innovativeness, self-development and self-efficacy as well as extrinsic social and institutional motivators, such as social norms and management commitment, collectively influence learners' behavioral…
Descriptors: Educational Technology, Asynchronous Communication, Gender Differences, Individual Development
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Romero-Rodríguez, José-María; Ramírez-Montoya, María-Soledad; Buenestado-Fernández, Mariana; Lara-Lara, Fernando – Journal of New Approaches in Educational Research, 2023
Artificial intelligence (AI) and AI-based chatbots, such as ChatGPT, are transforming the approach to education. In particular, ChatGPT's potential to process large amounts of data and learn from user interactions makes it a beneficial resource for students, albeit with some reluctance from some teachers. This study aimed to explore the acceptance…
Descriptors: Artificial Intelligence, College Students, Student Attitudes, Gender Differences
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Waluyo, Budi; Tran, Hoang Minh – TEFLIN Journal: A publication on the teaching and learning of English, 2023
Gamified online quizzes have gained popularity for their potential in enhancing student learning motivations, creating engaging lessons, and improving learning outcomes. Yet, its application and effectiveness in support of student vocabulary learning have only been explored in synchronous learning setting. This study, hence, extended the…
Descriptors: Gamification, Educational Games, Educational Technology, Vocabulary Development
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