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Kimberly Ann Dalius – ProQuest LLC, 2024
This study explored how developing digital literacy skills could influence digital self-efficacy, cognitive load, mindfulness, and productivity among Generation Z college students in Karachi, Pakistan, using the Pauseitive app. With digital tools playing an ever-growing role in education, understanding their impact on students' mental processes…
Descriptors: Foreign Countries, College Students, Technology Uses in Education, Educational Technology
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Alfares, Nurah – International Journal of Education and Practice, 2021
In this study, the effect of problem-based learning on students' problem-solving self-efficacy through the Blackboard system was investigated. The students' perception of the implementation of problem-based learning into higher education and discussion through blackboard was also investigated. The participants of the study were 31 students in…
Descriptors: Problem Based Learning, Problem Solving, Self Efficacy, Integrated Learning Systems
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Zeynep Cetin Koroglu; Fatma Kimsesiz – Research in Pedagogy, 2023
Technology is an indispensable part of our daily lives nowadays and it has a huge impact on educational fields. The case is valid for English language education in which language teachers teach digital natives with a variety of developing technological tools, software, and aids. Visual aids are also transforming with the developing technology and…
Descriptors: Visual Aids, Instructional Materials, Grammar, English (Second Language)
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Zakareya, Samah; Al-Qahtani, Fawziah – International Education Studies, 2020
Webfolios, or web portfolios, are innovative learning tools. Therefore, the objective of this study was to examine the effect of using webfolios on Saudi EFL students' self-directed learning readiness. Participants were pretested on self-directed learning readiness before starting to work on their webfolios. They used Blackboard to create and use…
Descriptors: Portfolios (Background Materials), Independent Study, Learning Readiness, English (Second Language)
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Gezgin, Deniz Mertkan – International Journal of Distance Education Technologies, 2019
This article investigates the effect of mobile learning support on students' academic success on a database management systems (DBMS) course. The research was carried out with 36 students attending a state university in Turkey. In this study, a mixed method was used, which includes both quantitative and qualitative data collection techniques. For…
Descriptors: Management Systems, Databases, Academic Achievement, Pretests Posttests
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Schmitz, Kurt – Journal of Information Systems Education, 2018
Agile Project Management methods and processes that emphasize action and feedback over planning continue to gain prominence for Information Systems projects. This topic is an ideal candidate to lead the evolution of project management instruction from teaching "about" to learning "how to." This paper describes a role-play…
Descriptors: Computer Software, Program Administration, Information Systems, Teaching Methods
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Katsioloudis, Petros J.; Jones, Mildred V. – Journal of Technology Education, 2018
A number of studies indicate that the use of holographic displays can influence spatial visualization ability; however, research provides inconsistent results. Considering this, a quasi-experimental study was conducted to identify the existence of statistically significant effects on sectional view drawing ability due to the impacts of holographic…
Descriptors: Comparative Analysis, Printing, Layout (Publications), Computer Graphics
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Delello, Julie A.; Hawley, Harmonie; McWhorter, Rochell R.; Gipson, Christine S.; Deal, Belinda – International Journal of Web-Based Learning and Teaching Technologies, 2018
This article describes how gamification in education through the use of digital badges has emerged as a means to motivate and reward student learning. This exploratory, multi-case study looked at the motivations and perceptions of 90 higher education students across four disciplines, regarding the use of digital badges as an incentive for either a…
Descriptors: Recognition (Achievement), Educational Technology, Technology Uses in Education, College Students
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Sivo, Stephen Anthony; Ku, Cheng-Hsin; Acharya, Parul – Australasian Journal of Educational Technology, 2018
The purpose of this empirical research was to use the perceived resources and technology acceptance model (PRATAM; Ku, 2009) to observe and measure students' beliefs on using the WebCT online learning system (OLS) in two WebCT courses offered at a large university in the south-eastern United States. PRATAM was replicated from previous research to…
Descriptors: College Students, Student Attitudes, Electronic Learning, Online Courses
Elliott, Gregory Mayes – ProQuest LLC, 2018
This study investigated the difference in the impact of several different online teaching strategies on student self-efficacy to work with suicidal clients. An online written module, written module plus online synchronous role play, and written module plus online synchronous discussion groups comprised the teaching strategies utilized in the…
Descriptors: Suicide, Online Courses, Educational Technology, Technology Uses in Education
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Parong, Jocelyn; Mayer, Richard E. – Journal of Educational Psychology, 2018
The goals of the study were (a) to compare the instructional effectiveness of immersive virtual reality (VR) versus a desktop slideshow as media for teaching scientific knowledge, and (b) to examine the efficacy of adding a generative learning strategy to a VR lesson. In Experiment 1, college students viewed a biology lesson about how the human…
Descriptors: Science Instruction, Simulated Environment, Computer Simulation, Educational Technology
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Lkhagvasuren, Erdenesaikhan; Matsuura, Kenji; Mouri, Kousuke; Ogata, Hiroaki – International Journal of Distance Education Technologies, 2016
Mobile and ubiquitous technologies have been applied to a wide range of learning fields such as science, social science, history and language learning. Many researchers have been investigating the development of ubiquitous learning environments; nevertheless, to date, there have not been enough research works related to the reflection, analysis…
Descriptors: Electronic Learning, Educational Technology, Computer Interfaces, Learning Activities
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Buzzetto-Hollywood, Nicole A.; Wang, Hwei C.; Elobeid, Magdi; Elobaid, Muna E. – Interdisciplinary Journal of e-Skills and Lifelong Learning, 2018
Aim/Purpose: The digital divide and educational inequalities remain a significant societal problem in the United States, and elsewhere, impacting low income, first-generation, and minority learners. Accordingly, institutions of higher education are challenged to meet the needs of students with varying levels of technological readiness with…
Descriptors: Information Literacy, Access to Computers, Disadvantaged, Minority Group Students
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Song, Donggil; Oh, Eun Young; Glazewski, Krista – Educational Technology Research and Development, 2017
This case study reports on the implementation of student-generated questioning using a customized personal response system (PRS) by two groups of students in second language (L2) courses at a university in the United States. This study aimed to understand more about instructor and student experience with student-generated questioning for promoting…
Descriptors: Case Studies, Questioning Techniques, Audience Response Systems, Second Language Instruction
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Lenkaitis, Chesla Ann – International Journal of Web-Based Learning and Teaching Technologies, 2021
This study investigates the ways in which synchronous and asynchronous activities create an online language laboratory that mediates second language (L2) learning for 188 L2 university participants over a 6-week period. Completion of tasks and pre-, post-, and weekly surveys were analyzed. Statistical analyses were run on self-rated questions…
Descriptors: Language Laboratories, Online Courses, Second Language Learning, Second Language Instruction
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