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Al-Amri, Aisha Bleyhesh; Almaghrabi, Fayzah Mohammad – Journal of Educational Technology, 2020
The study aimed to investigate the effectiveness of a program based on Blended Learning in developing the skills of producing the Augmented Reality Technology among student of Saudi Universities. In order to achieve the objective of the study, descriptive analysis and quasi- experimental design was followed. The study sample was represented in…
Descriptors: Program Effectiveness, Blended Learning, Skill Development, Computer Simulation
Onele, Nicholas Ogbonna – Journal of Computer Assisted Learning, 2023
Background: The conventional classroom does not seem to adequately address the gender disparity in technology education. This could negatively affect the contributions of the female gender to national development. There was a need to advance a setting that enhances the participation of women in technology education. Aims: This study evaluated…
Descriptors: Computer Simulation, Employment Opportunities, Females, Technology
Carrell, John; Spott, Jessica; Johnson, Levi – Journal of STEM Education: Innovations and Research, 2021
LAZARUS is the Lab for the Analysis of Zombie Activity and Research into Undead Simulations. LAZARUS began in 2014 through a [UNIVERSITY] and [ISD] partnership, aimed at engaging K-12 students in rigorous research in a unique way. This partnership was the initial driving force in the conceptualization and creation of a super-computer known as the…
Descriptors: Elementary Secondary Education, Outreach Programs, STEM Education, At Risk Students
Jaclyn J. Gish-Lieberman; Amanda J. Rockinson-Szapkiw; Andrew A. Tawfik; Theresa M. Theiling – International Journal of Designs for Learning, 2021
This design case describes the tensions and resolutions related to the iterative design of a virtual STEM peer mentoring program for White and Black, Indigenous, and People of Color (BIPOC) women in STEM study programs at Historically Black Colleges and Universities (HBCUs) and at Minority Serving Institutions (MSIs). Stakeholder feedback, along…
Descriptors: STEM Education, Peer Teaching, Mentors, White Students
Akerson, Valarie, Ed.; Shelley, Mack, Ed. – Online Submission, 2021
"Proceedings of International Conference on Social and Education Sciences" includes full papers presented at the International Conference on Social and Education Sciences (IConSES)-www.iconses.net which took place on October 21-24, 2021 in Chicago, Illinois, USA. The aim of the conference is to offer opportunities to share ideas, to…
Descriptors: Student Attitudes, Experiential Learning, Skill Development, Teaching Methods
deNoyelles, Aimee; Seo, Kay Kyeong-Ju – Computers & Education, 2012
A 3D multi-user virtual environment holds promise to support and enhance student online learning communities due to its ability to promote global synchronous interaction and collaboration, rich multisensory experience and expression, and elaborate design capabilities. Second Life[R], a multi-user virtual environment intended for adult users 18 and…
Descriptors: Electronic Learning, Class Activities, Video Games, Females
Akerson, Valarie, Ed.; Shelley, Mack, Ed. – International Society for Technology, Education, and Science, 2021
"Proceedings of International Conference on Social and Education Sciences" includes full papers presented at the International Conference on Social and Education Sciences (IConSES), which took place on October 21-24, 2021, in Chicago, Illinois. The aim of the conference is to offer opportunities to share ideas, discuss theoretical and…
Descriptors: Student Attitudes, Experiential Learning, Skill Development, Hispanic American Students
Cheryan, Sapna; Meltzoff, Andrew N.; Kim, Saenam – Computers & Education, 2011
Three experiments examined whether the design of virtual learning environments influences undergraduates' enrollment intentions and anticipated success in introductory computer science courses. Changing the design of a virtual classroom--from one that conveys current computer science stereotypes to one that does not--significantly increased…
Descriptors: Computer Science Education, Females, Virtual Classrooms, Gender Differences
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Mattoon, Joseph S. – 1992
Differences in learners' control decisions in computer-assisted learning were studied during part task versus whole task practice. The criterion task was chosen for its relevance to air crew training problems. Forty-one male and female undergraduates participated in a computer simulation task estimating the location and orientation of target…
Descriptors: College Students, Computer Assisted Instruction, Computer Assisted Testing, Computer Simulation