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Miftachul Huda – Higher Education, Skills and Work-based Learning, 2024
Purpose: The massive expansion of digital platform has been responsible for the widespread progressive engagement created amongst learners and educators. The practice of requiring student feedback on online learning services ensures that teacher education continues to advance its strategic approach to online learning. This paper aims to examine…
Descriptors: Foreign Countries, College Students, Accessibility (for Disabled), Access to Computers
Brian Alvin Hananto – International Journal of Designs for Learning, 2024
Project-based learning is an effective method for students' learning design. For the "Graphic Design for Interactive Entertainment" elective course, the author uses project-based learning to teach UI and UX design to Universitas Pelita Harapan's Visual Communication Design Department students. For the project, the author designed a game…
Descriptors: Foreign Countries, Communications, Design, Active Learning
Li Jin; Dawei Shang – Interactive Learning Environments, 2024
Massive open online courses (MOOC) have become important in the learning process and have been adopted in higher education, especially during the COVID-19 pandemic. However, few studies investigated MOOC continuance intention (CI) for arts disciplines. Thus, an integrated framework was proposed based on the expectation-confirmation model (ECM) and…
Descriptors: Art Education, MOOCs, Computer System Design, Continuing Education
AL-Sayid, Fareed; Kirkil, Gokhan – Education and Information Technologies, 2023
The novelty of this study is in developing a conceptual model for predicting the non-linear relationships between human-computer interaction factors and ease of use and usefulness of collaborative web-based learning or e-learning. Ten models (logarithmic, inverse, quadratic, cubic, compound, power, s-curve, growth, exponential, and logistic) were…
Descriptors: Cooperative Learning, Electronic Learning, Web Based Instruction, Man Machine Systems
Yu, Zhonggen; Xu, Wei; Sukjairungwattana, Paisan – International Journal of Web-Based Learning and Teaching Technologies, 2022
Superstar Learning System, designed and developed by Superstar Company, is a learning platform where teachers and learners may have access to plentiful educational resources and interact with each other. Behavioral intention related to this platform has not been enough explored although many researchers have examined its use in education. A random…
Descriptors: Student Behavior, Educational Technology, Computer Interfaces, Technology Uses in Education
Buchwald, Mikolaj; Czyz, Aleksandra; Jukiewicz, Marcin – International Journal of Instruction, 2021
The interaction between humans and computers is one of the most pressing challenges in contemporary society. Subtleties of this communication require that human-computer interfaces are conceptualized and tested by highly specialized experts. Here we describe a novel academic course for human-oriented designers and project managers, with the…
Descriptors: Medicine, Computer Interfaces, Brain, Cognitive Science
Safsouf, Yassine; Mansouri, Khalifa; Poirier, Franck – Journal of Information Technology Education: Research, 2021
Aim/Purpose: Since the beginning of the COVID-19 pandemic, many countries have adopted online education as an alternative to face-to-face courses. This has increased awareness of the importance of analyzing learning data left by students to improve and evaluate the learning process. This article presents a new tool, named TaBAT, created to work…
Descriptors: Learning Analytics, Integrated Learning Systems, Visual Aids, Electronic Learning
Gambo, Omobola; Adelokun, Adedapo; Gambo, Ishaya; Afolayan, Ayobami – Malaysian Online Journal of Educational Technology, 2021
The school system at the university level in developing nations provides the most impactful environment for effective learning and building human capital required for a future-knowledge economy. Unfortunately, less attention is given to the provision of appropriate platforms for the disabled to effectively learn in the university system. Notably,…
Descriptors: Foreign Countries, College Students, Visual Impairments, Technology Uses in Education
Anyim, Wisdom O. – Online Submission, 2021
This paper investigates the relevance of electronic resources and improved access for effective distance learning and continuing education. The descriptive survey design was adopted for the study. The total population of the study comprises 7,125 registered students of the National Open University of Nigeria. A convenience sampling technique was…
Descriptors: Foreign Countries, Electronic Libraries, Academic Libraries, Access to Information
Sidhu, Manjit Singh – International Journal of Information and Communication Technology Education, 2019
In this article, a study was done to compare the preferences of UNITEN students in using augmented reality technology user interface applications to solve selected engineering problems. Cross sectional study design and a Wilcoxon-Signed Rank Test approach was adopted to analyze the difference in the rankings of the engineering applications. Within…
Descriptors: Engineering Education, Problem Solving, Computer Software, Usability
Nisar Ahmad; Arif Alam; Ikram Shah – Knowledge Management & E-Learning, 2024
Information Communication Technology (ICT) is ubiquitous in the 21st century, hence both educators and learners need to integrate relevant ICT resources in their teaching and learning practices, to meet stakeholder's expectations and keep abreast with the race of technological advancement. The current research focuses on the analysis of ICT…
Descriptors: Foreign Countries, Information Technology, Communications, Computer Mediated Communication
Hsiao-Ling Hsu; Howard Hao-Jan Chen; Andrew G. Todd – Interactive Learning Environments, 2023
With advances in technology, intelligent personal assistants (IPAs) have become available to assist users with a variety of tasks using voice commands. Because IPAs may induce dialogic interactions, researchers speculated that they may benefit second language learning, especially regarding pronunciation, listening and speaking skills. So far, very…
Descriptors: Foreign Countries, College Students, English (Second Language), Artificial Intelligence
Kishabale, Bashir – International Journal of Education and Development using Information and Communication Technology, 2021
The current study, guided by the cross-sectional survey method, assessed interface design quality, and its predictive ability on E-learners' post-adoption behavior in E-learning course environments. DeLone and McLean's Information Systems Success Model, Khan's E-learning Framework, and Bhattacherjee's Information System Continuance Model formed…
Descriptors: Electronic Learning, Computer Interfaces, Design, Predictive Validity
Aburizaizah, Saeed Jameel – Journal of Education and Learning, 2021
For many justifications, the collection, analysis, and use of educational data are central to the evaluation and improvement of students' progress and learning outcomes. The use of data in educational evaluation and decision making are expected to span all layers--from the institution, teachers, students, and classroom levels, providing a…
Descriptors: Data Use, Decision Making, Progress Monitoring, Learning Analytics
Alshehri, Ahmed; Rutter, Malcolm; Smith, Sally – Journal of Information Technology Education: Research, 2020
Aim/Purpose: This study proposes a theoretical framework that amalgamates Unified Theory of Acceptance and Use of Technology (UTAUT) variables with usability metrics to investigate the impact on students' intention and use of the Learning Management System (LMS) in Saudi higher education. Background: There is a dearth of academic research on Saudi…
Descriptors: Usability, Integrated Learning Systems, Electronic Learning, College Students