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Sara A. Williams – Experiential Learning and Teaching in Higher Education, 2022
This article introduces a multiaxial pedagogical approach intended to complement to the Community-Based Global Learning (CBGL) framework for globally-engaged experiential learning. This multiaxial approach emerged from a Spring 2019 course at Miami University titled "On the Border: Immigration Justice in Interfaith Perspective." The…
Descriptors: Experiential Learning, Service Learning, Global Approach, Higher Education
Richard P. Tremmel – ProQuest LLC, 2024
Many universities in the United States are experiencing a decline in student enrollment and struggling with poor retention rates. Student attrition has long been recognized as a critical issue for institutions of higher learning globally. The consequences of students failing to complete degree programs include reduced university revenues, which,…
Descriptors: School Holding Power, Academic Persistence, Instructional Design, Music Education
Tara Penry; Eun Hye Son – Journal of Experiential Education, 2024
Background: Leadership development is commonly named as an outcome for experiential learning (EL) programs. Some programs have shown success at inculcating individual leadership traits. However, it is not clear whether there is a relationship between certain kinds of experiential pedagogy and specific leadership concepts or styles, such as…
Descriptors: Leadership Training, Experiential Learning, Instructional Design, Student Attitudes
Hummel, Hans G. K.; Nadolski, Rob J.; Eshuis, Jannes; Slootmaker, Aad; Storm, Jeroen – British Journal of Educational Technology, 2021
Introductory Psychology courses in Higher Education lack application of knowledge in solving work-based problems. We develop and study mini-games that support a more active and experiential way of learning to increase professional awareness. This paper describes the instructional design and the factors under study: learner control and…
Descriptors: Educational Games, Game Based Learning, Introductory Courses, Psychology
Wu, Wen-Chi Vivian; Manabe, Kinnosuke; Marek, Michael W.; Shu, Yu – Journal of Research on Technology in Education, 2023
This study aimed to foster development of the 21st-century five core competencies, including Creativity and innovation, Critical thinking and problem solving, Communication, Collaboration, and Computer-information literacy using Student-Centered Active Learning in an instructional design in which student groups created their own virtual reality…
Descriptors: 21st Century Skills, Computer Simulation, Creativity, Innovation
Miner-Romanoff, Karen; Rae, Amy; Zakrzewski, Chris E. – Journal of Problem Based Learning in Higher Education, 2019
Educators have observed that our college graduates are not equipped with the complex problem-solving skills to contribute to the many challenges of industry and other professional contexts. This paper describes an experiential problem-based multifaceted instructional design and teaching model at the New York University School of Professional…
Descriptors: Problem Based Learning, Experiential Learning, Critical Thinking, Communication Skills
Ortez, Osler; Hall, Alyssa; Sindelar, Meghan – Natural Sciences Education, 2023
The Soil Nutrient Relationships course serves juniors and seniors with a major or minor in agronomy at the University of Nebraska-Lincoln. Pre-pandemic enrollment averaged 65 students. In 2021 and 2022, course enrollment was 42 and 55, respectively. The course was adjusted to a flipped design in 2017. Moving into 2021, the Soil Nutrient…
Descriptors: College Students, Pandemics, COVID-19, Teaching Methods
Helmefalk, Miralem; Eklund, Andreas Aldogan – Journal of Interdisciplinary Studies in Education, 2018
This study examines how components of experiential learning styles influence the hedonic and utilitarian values of classrooms in higher education. These values are argued to impact on emotions and learning outcomes. A survey was employed with university students in different universities. Findings show concrete experience has a positive impact on…
Descriptors: Experiential Learning, Cognitive Style, Higher Education, College Students
Rahman, Azman Ab.; Sahrir, Muhammad Sabri; Zainuddin, Nurkhamimi; Khafidz, Hasanah Abd. – Educational Research and Reviews, 2018
Board games have become one of the useful tools in teaching and learning. Many instructors and educators have chosen to use board games to enhance the way of delivering course contents. A board game will help students understand the education concept quickly and get involved in experiential learning, where students can manage and solve problems in…
Descriptors: Foreign Countries, Educational Games, Islam, Experiential Learning
Zhao, Hong – International Journal of Computer-Assisted Language Learning and Teaching, 2022
The study reports how "A Glimpse of China," a cultural course that had been typically conducted offline for cultural immersion, adapted to the COVID-19-imposed challenges of an online transition. The teaching team sought the guidance of social constructivism and the WisCom Framework, made adaptations in the instructional design, assessed…
Descriptors: Foreign Countries, Case Studies, Cultural Education, Asian Culture
Volchok, Edward – Cogent Education, 2017
A first-time service-learning instructor explores balancing the obligation to help students achieve approved learning outcomes with ensuring that the service-learning partner receives value from the project. This is a vexing issue because few students deliver professional work. The author recommends that while students must be the instructor's top…
Descriptors: Service Learning, College Faculty, Teacher Attitudes, Business Administration Education
Jones, Natasha N. – Business and Professional Communication Quarterly, 2017
Distinctions between traditional service learning and critical service learning with a social justice focus are important when structuring professional writing courses and defining course outcomes. This article presents a hybrid pedagogical approach for designing a critical service-learning course that integrates a social justice curriculum while…
Descriptors: Social Justice, Service Learning, Change Agents, Business Communication
Wesley, Alexa; Parnell, Amelia; Askin, Jacalyn – NASPA - Student Affairs Administrators in Higher Education, 2020
Higher education is deploying a range of innovative strategies in response to rising costs and financial challenges. This report presents findings from a NASPA [National Association of Student Personnel Administrators] study on cost-saving initiatives at three institutions. Each institution aimed to creatively address different areas affecting…
Descriptors: Higher Education, Cost Effectiveness, Professional Associations, Student Personnel Workers
McGrath, Helen; O'Toole, Thomas – Action Learning: Research and Practice, 2016
This paper applies an action research (AR) design and action learning (AL) approach to network capability development in an entrepreneurial context. Recent research suggests that networks are a viable strategy for the entrepreneurial firm to overcome the liabilities associated with newness and smallness. However, a gap emerges as few, if any,…
Descriptors: Foreign Countries, College Students, Entrepreneurship, Action Research
Heinrich, William F.; Habron, Geoffrey B.; Johnson, Heather L.; Goralnik, Lissy – Journal of Experiential Education, 2015
Today's complex societal problems require both critical thinking and an engaged citizenry. Current practices in higher education, such as service learning, suggest that experiential learning can serve as a vehicle to encourage students to become engaged citizens. However, critical thinking is not necessarily a part of every experiential learning…
Descriptors: Critical Thinking, Experiential Learning, Sustainability, Instructional Design