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Kalinga, Ellen A. – Journal of Learning for Development, 2021
This paper demonstrates the learning of software engineering through modeling using Object-Oriented Analysis and Design approach with Unified Modeling Language. An online interview management system case project to the whole class was used to develop the software requirement specification. Through modelling, the processes to be considered in…
Descriptors: Mathematical Models, Computer Software, Student Projects, Active Learning
Macdonald, Iain; MacLeod, Myrna – International Journal of Art & Design Education, 2018
This study examines the student experience of a third sector graphic design project in an international context. Inspired by a humanist and socially conscious perspective that was originally set out by Ken Garland's 'First Things First' manifesto in 1964, the project developed into a collaborative learning experience for African and European…
Descriptors: Art Education, Design, Student Experience, Foreign Countries
Corfman, Timothy Dwight – ProQuest LLC, 2017
It is vital for online educators to know whether the strategies they use help students gain 21st-century skills. One skill that has been identified as important in the 21st century is creativity; however, a gap existed in the literature concerning whether online courses could help students to develop creativity. Thus, the purpose of this study was…
Descriptors: Creativity, Asynchronous Communication, Computer Mediated Communication, Online Courses
McHugh, David; Shaw, Sarah; Moore, Travis R.; Ye, Leafia Zi; Romero-Masters, Philip; Halverson, Richard – Journal of Research on Technology in Education, 2020
Using a natural language processing tool, this study examined participant discourse in personalized learning schools to better understand what personalized learning looks like in practice. Term frequency-inverse document frequency (tf-idf) was used to identify the significant words and potential emergent themes for 134 interview transcripts. This…
Descriptors: Natural Language Processing, Discourse Analysis, Word Frequency, Identification
Rees Lewis, Daniel G.; Easterday, Matthew W.; Harburg, Emily; Gerber, Elizabeth M.; Riesbeck, Christopher K. – British Journal of Educational Technology, 2018
To provide the substantial support required for project-based learning (PBL), educators can incorporate professional experts as "design coaches." However, previous work shows barriers incorporating design coaches who can rarely meet face-to-face: (1) communication online is time-consuming, (2) updating coaches online is not perceived as…
Descriptors: Barriers, Student Projects, Teaching Methods, Computer Mediated Communication
Martínez-Carrasco, Robert – Research-publishing.net, 2018
This paper presents a classroom experience regarding the use of wikis in L2 collaborative writing settings. Framed in the current post-positivist educational climate in higher education, the adoption of wikis as a Technology-Enhanced Language Learning (TELL) platform complements and enriches the classroom-based interaction of L2 learners. While…
Descriptors: Social Media, Second Language Learning, English (Second Language), Collaborative Writing
Raes, Elisabeth; Kyndt, Eva; Dochy, Filip – Frontline Learning Research, 2015
In this qualitative study a more flexible alternative of conceptualising changes over time in teams is tested within student project teams. The conceptualisation uses turning points during the lifespan of a team to outline team development, based on work by Erbert, Mearns, & Dena (2005). Turning points are moments that made a significant…
Descriptors: Qualitative Research, Student Projects, Teamwork, Interviews
Lin, Chien-Liang – Journal of Science Education and Technology, 2018
This study sought to develop a self-report instrument to be used in the assessment of the project competences of college students engaged in online project-based learning. Three scales of the KIPSSE instrument developed for this study, namely, the knowledge integration, project skills, and self-efficacy scales, were based on related theories and…
Descriptors: College Students, Online Courses, Student Projects, Active Learning
Dyson, Laurel Evelyn; Frawley, Jessica Katherine – International Journal of Mobile and Blended Learning, 2018
This article describes how in recent years, the multimedia recording capabilities of mobile devices have been used increasingly to create a more active, learner-centred educational experience. Despite the proven value of student-generated multimedia projects, there are still gaps in our understanding of how students learn during them. This article…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Perrault, Evan K.; Albert, Cindy A. – Applied Environmental Education and Communication, 2018
Sustainability-related learning objectives in university curricula are becoming increasingly popular. While knowledge gain is usually a prevalent metric of success, this study assessed whether a project-based learning assignment could lead to attitudinal shifts in students regarding sustainability. After performing both primary…
Descriptors: Active Learning, Student Projects, Sustainability, Student Attitudes
Luchaninov, Dmitry; Bazhenov, Ruslan; Shtepa, Yuliya; Nikolaeva, Natalia; Tcytcarev, Andrey; Kuimova, Marina – Journal of Social Studies Education Research, 2017
The relevance of the study deals with the importance of improvement of student readiness to overcome IT-related obstacles in post-Soviet social studies education. In this regard, this paper aims at identifying the concept of pedagogical interaction in the information and educational environment and revealing the effective use of pedagogical…
Descriptors: School Readiness, Educational Environment, Cognitive Development, Student Projects
Misemer, Leah – Composition Studies, 2015
This section of English 177: Literature and Popular Culture, The Graphic Novel was designed to teach students to "make compelling arguments about and in various media" and to produce a "professional-like final product that represents their work to the world at large." While twice weekly lectures by Professor Robin Valenza…
Descriptors: Cartoons, Novels, Literature, Popular Culture
Saifudin, Adam Mohd; Yacob, Aizan; Saad, Rohaizah – Universal Journal of Educational Research, 2016
Issues of universities students harnessing and capitalizing the usage of Facebook for their own learning capabilities and effective thinking is always the focus of education scholars, in assessing the quality class assignments and projects produced by them. Therefore, Facebook is now becoming unbearable influence since the internet activation in…
Descriptors: Social Media, College Students, Social Networks, Action Research
Kim, Minsung – Journal of Geography in Higher Education, 2018
The paper investigates the effects of a project-based community participation course in which students chose research topics relevant to a local community. Specifically, the students undertook the following projects: (1) creating a virtual 3D model of a local government office, (2) creating interactive digitized versions of mountain trails using…
Descriptors: Active Learning, Student Projects, Action Research, Participatory Research
Kim, Jiwon; Wong, Chiu-Yin; Lee, Yongjin – Teacher Educator, 2018
This exploratory research study aimed to understand teacher candidates' experiences and perspectives in a global class project and to explore a way to develop global understanding in a teacher education program, by means of technology rather than study abroad. Using a qualitative approach, seven U.S. education majors were given opportunities to…
Descriptors: Transformative Learning, Management Systems, Preservice Teachers, Student Attitudes