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Taggart, Gabel – Journal of Public Affairs Education, 2023
This article presents a case study on Giving Games (GG), which are single-session experiential philanthropy lessons where students learn about, deliberate, and decide which of a set of pre-planned nonprofit organizations should receive smaller sums of sponsored money. Findings reveal that participants' prioritized considerations for giving changed…
Descriptors: Experiential Learning, Nonprofit Organizations, Pretests Posttests, Student Attitudes

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