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Showing 1 to 15 of 17 results Save | Export
Sadita, Lia; Hirashima, Tsukasa; Hayashi, Yusuke; Wunnasri, Warunya; Pailai, Jaruwat; Junus, Kasiyah; Santoso, Harry Budi – Research and Practice in Technology Enhanced Learning, 2020
The design of interactions among peers plays a key role in collaborative learning. Various strategies have been applied to assist learners in collaborating and creating a continuous effort to construct and maintain shared knowledge, such as utilizing a concept map as a representational tool during discourse. Some previous studies have revealed its…
Descriptors: Concept Mapping, Cooperative Learning, Algebra, Comprehension
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Odhiambo, Calvin – College Teaching, 2020
Even though drawing, as a form of learning, has been confined to disciplines such as fine arts and graphics design, there is evidence that drawing can be an important heuristic device for teaching college students. However, the use of drawing as a pedagogy in teaching sociology is undeveloped. The article starts by discussing the theoretical…
Descriptors: Freehand Drawing, Visualization, Teaching Methods, Active Learning
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Purgina, Marina; Mozgovoy, Maxim; Blake, John – Journal of Educational Computing Research, 2020
Gamification of language learning is a clear trend of recent years. Widespread use of smartphones and the rise of mobile gaming as a popular leisure activity contribute to the popularity of gamification, as application developers can rely on an unprecedented reach of their products and expect acceptance of game-like elements by the users. In terms…
Descriptors: Computer Games, Computer Simulation, Grammar, Computer Software
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Murdoch-Kitt, Kelly M.; Emans, Denielle J. – Research-publishing.net, 2021
Tangible visual thinking activities can enrich long-distance intercultural learning experiences by improving realism, respect, and equity. This occurs through the creation of boundary objects, which can be physical objects that generate shared understanding across diverse teams and disciplinary boundaries. In the case of this study, visual…
Descriptors: Visualization, Online Courses, Thinking Skills, Cultural Awareness
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Schnaubert, Lenka; Bodemer, Daniel – International Journal of Computer-Supported Collaborative Learning, 2019
Cognitive group awareness tools are a means to guide collaborative learning activities by providing knowledge-related information to the learners. While positive effects of such tools are firmly established, there is no consistency with regard to the awareness information used and a wide range of target concepts exist. However, attempts to compare…
Descriptors: Cooperative Learning, Learning Activities, Teaching Methods, Comparative Analysis
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Šafranj, Jelisaveta; Zivlak, Jelena – Research in Pedagogy, 2018
The paper deals with the impact of teaching activities that cater for spatial-visual intelligence on students' achievements in English for Specific Purposes (ESP). The objective of this research was to determine whether the application of a variety of language activities that encourage spatial-visual intelligence result in the improvement in…
Descriptors: Engineering Education, English for Special Purposes, Learning Activities, Visual Aids
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Nakayama, Minoru; Mutsuura, Kouichi; Yamamoto, Hiroh – International Journal of Distance Education Technologies, 2016
Note contents taken by students during a blended learning course were evaluated, to improve the quality of university instruction. To conduct a quantitative comparison of the contents of all notes for effective instruction from lecturer to students to occur, the contents were mathematically compared and evaluated using two ways of summarizing the…
Descriptors: Foreign Countries, College Students, Notetaking, Student Evaluation
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Chamorro-Koc, Marianella; Scott, Andrew; Coombs, Gretchen – Design and Technology Education, 2015
In design studio, sketching or visual thinking is part of processes that assist students to achieve final design solutions. At Queensland University of Technology's (QUT's) First and Third Year industrial design studio classes we engage in a variety of teaching pedagogies from which we identify "Concept Bombs" as instrumental in the…
Descriptors: Foreign Countries, Design, Visualization, Freehand Drawing
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Pifarré, M.; Cobos, R.; Argelagós, E. – Journal of Computer Assisted Learning, 2014
This paper studies how the integration of group awareness tools in the knowledge management system called KnowCat (Knowledge Catalyser), which promotes collaborative knowledge construction, may both foster the students' perception about the meaningfulness of visualization of group awareness information and promote better collaborative…
Descriptors: Knowledge Management, Cooperation, Student Attitudes, Group Dynamics
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Han, Jae Hoon – Educational Technology & Society, 2014
Clicker technology is one of the most widely adopted communication systems in college classroom environments. Previous literature reviews on clicker technology have identified and thoroughly documented the advantages, disadvantages, and implications of the use of this technology; the current review is intended to synthesize those earlier findings…
Descriptors: Audience Response Systems, College Instruction, Visualization, Educational Environment
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Chen, Yu-Lung; Pan, Pei-Rong; Sung, Yao-Ting; Chang, Kuo-En – Educational Technology & Society, 2013
Computer simulation has significant potential as a supplementary tool for effective conceptual-change learning based on the integration of technology and appropriate instructional strategies. This study elucidates misconceptions in learning on diodes and constructs a conceptual-change learning system that incorporates…
Descriptors: Computer Simulation, Concept Formation, Misconceptions, Electronics
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Mikhaylov, Jessica – PRIMUS, 2011
A hands-on activity can help multivariable calculus students visualize surfaces and understand volume estimation. This activity can be extended to include the concepts of Fubini's Theorem and the visualization of the curves resulting from cross-sections of the surface. This activity uses students as pillars and a sheet or tablecloth for the…
Descriptors: Calculus, College Mathematics, Mathematics Instruction, College Students
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Huang, Yueh-Min; Huang, Yong-Ming; Liu, Chien-Hung; Tsai, Chin-Chung – Interactive Learning Environments, 2013
Web-based self-learning (WBSL) has received a lot of attention in recent years due to the vast amount of varied materials available in the Web 2.0 environment. However, this large amount of material also has resulted in a serious problem of cognitive overload that degrades the efficacy of learning. In this study, an information graphics method is…
Descriptors: Web 2.0 Technologies, Cognitive Processes, Difficulty Level, College Students
Perlin, Terry M. – Death Education, 1982
Describes the technique of death visualization, used in teaching death and dying to university students and hospice workers. Visualization helps increase sensitivity to the states of mind of the terminally ill and their families. Group discussion is suggested as a follow-up to the experience. (JAC)
Descriptors: College Students, Death, Empathy, Higher Education
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
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