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Showing 1 to 15 of 55 results Save | Export
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Markus H. Hefter; Kirsten Berthold – Interactive Learning Environments, 2024
Numerous effective digital learning environments have evolved over the last few years built around video examples that follow an introduction phase and are often supplemented by prompts. The learning mechanisms behind these components remain subject to open questions, though. We thus conducted an online experiment with university students (N =…
Descriptors: Electronic Learning, Video Technology, Cues, College Students
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Wei Chen; Lijia Lin; Weiguo Pang – Education and Information Technologies, 2025
A video lesson with generative learning activities has the potential to improve learning by engaging learners. However, existing literature regarding designing and implementing an interactive video lesson is insufficient. In the present study, we aimed to investigate: a) whether the use of the summarizing strategy would benefit learning via video…
Descriptors: Learning Processes, Video Technology, Learning Activities, Writing Skills
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Jiahui Wang; Hengtao Tang – AERA Online Paper Repository, 2024
The current study examined the influences of SRL prompts provided in three different phases (i.e., forethought, performance, and self-reflection) on college students' learning outcome and SRL levels during video-based learning. Fifty-eight participants were randomly assigned into one of the four conditions: 1) SRL prompts at the forethought phase;…
Descriptors: Self Management, Cues, Video Technology, Educational Technology
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Zheng, Xudong; Ma, Yunfei; Yue, Tingyan; Yang, Xianmin – Educational Technology Research and Development, 2023
The purpose of this study was to investigate the effects of different types of cues and self-explanation prompts in instructional videos on intrinsic motivation, learning engagement, learning outcomes, and cognitive load, which were indicators to measure deep learning performance. Seventy-two college students were randomly assigned to one of the…
Descriptors: Cues, Reflection, Prompting, Video Technology
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Leggett, Jack M. I.; Burt, Jennifer S. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2021
Successfully retrieving information protects it against later forgetting. Failed retrieval attempts are also beneficial if followed by study of corrective feedback. To explain both of these findings, researchers have proposed the "mediation hypothesis." In the case of learning from corrective feedback, initial errors may serve as…
Descriptors: Error Patterns, Cues, Recall (Psychology), Feedback (Response)
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Sauter, Marian; Liesefeld, Heinrich René; Müller, Hermann J. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2019
It was shown previously that observers can learn to exploit an uneven spatial distribution of singleton distractors to better shield visual search from distractors in the frequent versus the rare region (i.e., distractor location probability cueing; Sauter, Liesefeld, Zehetleitner, & Müller, 2018). However, with distractors defined in the same…
Descriptors: Attention, Cues, Learning Processes, Probability
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Panpan Yao; David Hall; Hagit Borer; Linnaea Stockall – Second Language Research, 2024
It remains unclear whether late second language learners (L2ers) can acquire sufficient knowledge about unique-to-L2 constructions through implicit learning to build anticipations during real-time processing. To tackle this question, we conducted a visual world paradigm experiment to investigate high-proficiency late first-language Dutch…
Descriptors: Indo European Languages, Mandarin Chinese, Second Language Learning, Prediction
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Zawadzka, Katarzyna; Hanczakowski, Maciej – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2019
Attempting to guess an answer to a memory question has repeatedly been shown to benefit memory for the answer compared to merely reading what the answer is, even when the guess is incorrect. In this study, we investigate 2 potential explanations for this effect in a single experimental procedure. According to the semantic explanation, the benefits…
Descriptors: Memory, Guessing (Tests), Semantics, Cues
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Worsley, Marcelo – Information and Learning Sciences, 2021
Purpose: This paper aims to compare two types of prompts, encouraging participants to think about real-world examples or engineering principles to show how these two approaches can result in vastly different design practices. Design/methodology/approach: Two studies (N = 20, N = 40) examine the impact of two different prompts. Non-expert students,…
Descriptors: Creative Activities, Creativity, Evaluation Methods, Comparative Analysis
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Nelson, James Byron; Fabiano, Andrew M.; Lamoureux, Jeffrey A. – Learning & Memory, 2018
Two experiments assessed the effects of extinguishing a conditioned cue on subsequent context conditioning. Each experiment used a different video-game method where sensors predicted attacking spaceships and participants responded to the sensor in a way that prepared them for the upcoming attack. In Experiment 1 extinction of a cue which signaled…
Descriptors: Learning Processes, Arousal Patterns, Attention, Context Effect
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Weissman, Daniel H.; Hawks, Zoë W.; Egner, Tobias – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
The congruency effect in distracter interference tasks is often reduced after incongruent relative to congruent trials. Moreover, this "congruency sequence effect" (CSE) is influenced by learning related to concrete stimulus and response features as well as by learning related to abstract cognitive control processes. There is an ongoing…
Descriptors: Cognitive Processes, Experiments, Learning Processes, Stimuli
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Bolkan, San – Communication Education, 2017
This study examined how, and under what conditions, teacher clarity (i.e., structure/signaling) impacts student learning. One hundred and forty eight students reported their propensity to approach their studies with a mastery orientation and were randomly exposed to a lesson on persuasion that was either signaled or not. After the lesson, students…
Descriptors: Mastery Learning, Cognitive Tests, Teaching Methods, Learning Processes
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Andujar, Alberto – ReCALL, 2020
The present investigation analyses the potential of a pedagogical dynamic assessment (DA) approach to foster second language (L2) development through the use of a mobile instant messaging application. Students' zone of actual and proximal development is observed through the use of a grammar and vocabulary level test and the use of the WhatsApp…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, English (Second Language)
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Saindon, Mathieu R.; Trehub, Sandra E.; Schellenberg, E. Glenn; van Lieshout, Pascal H. H. M. – Language Learning and Development, 2017
Terminal changes in fundamental frequency provide the most salient acoustic cues to declarative questions, but adults sometimes identify such questions from pre-terminal cues. In the present study, adults and 7- to 10-year-old children judged a single speaker's adult- and child-directed utterances as questions or statements in a gating task with…
Descriptors: Acoustics, Cues, Adults, Children
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Johnson, Kayla M. – Journal of Comparative and International Higher Education, 2018
This paper uses photo-cued interviewing and grounded theory approaches to understand student empowerment resulting from study abroad programs. Using data from 62 students who traveled to 9 countries on several different programs, this paper highlights what student empowerment as an outcome of study abroad can look like and how student empowerment…
Descriptors: Photography, Cues, Study Abroad, Student Attitudes
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