Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 5 |
Since 2016 (last 10 years) | 13 |
Since 2006 (last 20 years) | 33 |
Descriptor
College Students | 40 |
Computer Uses in Education | 40 |
Mathematics Instruction | 40 |
Educational Technology | 21 |
Foreign Countries | 17 |
Teaching Methods | 13 |
Student Attitudes | 12 |
College Mathematics | 11 |
Problem Solving | 10 |
Algebra | 8 |
Computer Software | 8 |
More ▼ |
Source
Author
Publication Type
Education Level
Higher Education | 31 |
Postsecondary Education | 20 |
Secondary Education | 6 |
High Schools | 5 |
Middle Schools | 4 |
Adult Education | 2 |
Elementary Education | 2 |
Grade 5 | 2 |
Intermediate Grades | 2 |
Early Childhood Education | 1 |
Grade 10 | 1 |
More ▼ |
Audience
Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Motivated Strategies for… | 1 |
What Works Clearinghouse Rating
Hansen, Nils Kristian; Hadjerrouit, Said – International Association for Development of the Information Society, 2023
This paper aims at using a Use-Modify-Create approach to explore students' mathematical problem solving by means of computational thinking (CT) and programming activities. The data collection method is participant observation, in which the researcher also has the role as teacher, guiding the group activities. In our study, two groups of students…
Descriptors: Problem Solving, Computation, Thinking Skills, Programming
Dóra M. Szego – International Journal for Technology in Mathematics Education, 2023
Begun in the mid-90s, computers have long been a staple in teaching mathematics to engineering students. In recent years, with the effects of the COVID-19 pandemic and the arrival of Generation Z in tertiary education, the role of blended learning has increased. This paper highlights some of the greater challenges and successes of the transition…
Descriptors: Blended Learning, Mathematics Instruction, Engineering Education, College Students
Azevedo, Beatriz Flamia; Pereira, Ana I.; Fernandes, Florbela P.; Pacheco, M. Fatima – Education and Information Technologies, 2022
Universities are encouraging the implementation of innovative methodologies and teaching strategies to develop an interactive and appealing educational environment where students are the focus of the learning process. In such a personalised learning environment, an increase of the students' engagement and the improvement of the outcomes arise.…
Descriptors: Student Evaluation, College Students, Individualized Instruction, Mathematics Achievement
Bukhatwa, Bothaina; Al Ruqeishi, Eman Nasser Ali; Al Khamisi, Fahad Mohamed Humaid – Shanlax International Journal of Education, 2022
This study aims to investigate the advantages of implementing multimedia resources in the teaching and learning environment of mathematics and statistics. It examines the use of tablet PCs to create video learning resources. Such practices allow lecturers to provide additional learning support to students via the learning platform Moodle. This…
Descriptors: Mathematics Instruction, Statistics, Educational Technology, Computer Uses in Education
Barana, Alice; Boetti, Giulia; Marchisio, Marina – Education Sciences, 2022
Self-assessment, in the education framework, is a methodology that motivates students to play an active role in reviewing their performance. It is defined as "the evaluation or judgment of 'the worth' of one's performance and the identification of one's strengths and weaknesses with a view to improving one's learning outcomes". The goal…
Descriptors: Self Evaluation (Individuals), Problem Solving, Mathematics Skills, Accuracy
Salas-Rueda, Ricardo-Adán; Salas-Rueda, Érika-Patricia; Salas-Rueda, Rodrigo-David – International Journal of Education in Mathematics, Science and Technology, 2020
This mixed research aims to analysis and design the Web Game On Descriptive Statistics (WGODS) through the ADDIE model, data science and machine learning. The sample consists of 61 students from a university in Mexico. WGODS is a technological tool (quiz game) that presents various questions and answers about statistics (quantitative and…
Descriptors: Statistics, Computer Games, College Students, Educational Games
Gero, Aharon; Levin, Ilya – International Journal of Mathematical Education in Science and Technology, 2019
The invention of the computer has led to the establishment of a new research paradigm, computation, which has recently become more and more popular in scientific exploration. However, computation is not well represented in high school and university curricula in science and engineering, although it applies to a wide range of disciplines beyond…
Descriptors: Computation, Thinking Skills, Problem Solving, Mathematics Skills
Zeynivandnezhad, Fereshteh; Bates, Rachel – International Journal of Mathematical Education in Science and Technology, 2018
The importance of developing students' mathematical thinking is frequently highlighted in literature regarding the teaching and learning of mathematics. Despite this importance, most curricula and instructional activities for undergraduate mathematics fail to bring the learner beyond the mathematics. The purpose of this study was to enhance…
Descriptors: Mathematics Instruction, Equations (Mathematics), Computer Uses in Education, Educational Technology
Folkestad, James; Pilgrim, Mary E.; Sencindiver, Ben; Harindranathan, Priya – Journal of Educational Technology, 2019
Many factors play a role in a students' learning experience, but students' course interaction behaviors are particularly important toward fostering success. Instructors build learning tools (such as videos, online quizzes, etc.) that provide students with the opportunity to extend their learning outside the classroom. These tools require students…
Descriptors: Calculus, Educational Technology, Introductory Courses, Mathematics Instruction
Lokar, Matija; Libbrecht, Paul – Acta Didactica Napocensia, 2017
Mathematical formulae are information objects that can be entered in a computer, visualized, and evaluated. Thus, by the majority of (mostly occasional) users it is also expected that they are transferable through the simple copy-paste procedure. This transfer is particularly interesting when users are involved in tasks that span different…
Descriptors: Mathematics Instruction, Problem Solving, Computer Uses in Education, Educational Technology
Lee, Ahlam – Teachers College Record, 2017
Background/Context: Because of the growing concern over the decline of bachelor degree recipients in the disciplines of science, technology, engineering, and math (STEM) in the U.S., several studies have been devoted to identifying the factors that affect students' STEM major choices. A majority of these studies have focused on factors relevant to…
Descriptors: Bachelors Degrees, Structural Equation Models, STEM Education, Mathematics Instruction
Xu, Xinhao; Ke, Fengfeng – American Journal of Distance Education, 2016
This exploratory study examined the design issues related to a virtual-reality-based, gamelike learning environment (VRGLE) developed via OpenSimulator, an open-source virtual reality server. The researchers collected qualitative data to examine the VRGLE's usability, playability, and content integration for math learning. They found it important…
Descriptors: Computer Simulation, Educational Environment, Mathematical Concepts, Mathematics Instruction
Matthews, Asia R.; Hoessler, Carolyn; Jonker, Leo; Stockley, Denise – Canadian Journal of Science, Mathematics and Technology Education, 2013
Research exists on the role of motivation in student learning, especially with subjects in the humanities and social sciences (e.g., Deci, Vallerand, Pelletier, & Ryan, 1991; Vallerand, Pelletier, Blais, Briere, Senecal, & Vallieres, 1992). This body of research would be well served by broadening current understandings of students of the…
Descriptors: Calculus, Student Motivation, Mathematics Instruction, College Students
Shi, Yongchao; Frederiksen, Carl H.; Muis, Krista R. – Learning and Instruction, 2013
Self-regulated learning (SRL) actions of 30 Canadian and 30 Chinese university students were studied in a face-to-face problem-based learning environment. Participants were randomly assigned to work in dyads consisting of Chinese, Canadian, or mixed Chinese-Canadian pairs to learn Analysis of Variance collaboratively using a computer coach. Dialog…
Descriptors: Foreign Countries, College Students, Independent Study, Computer Uses in Education
Garrett, Lauretta – Adults Learning Mathematics, 2012
This case is part of a teaching experiment that sought to provide insight into how the use of mathematics technology affects the internal mathematical representations possessed by adult developmental mathematics students. Sequences of dot patterns were examined and analyzed by the participant. He then used the algebraic features of a dynamic,…
Descriptors: Adult Students, Remedial Mathematics, Computer Uses in Education, Student Empowerment