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Showing 1 to 15 of 23 results Save | Export
Ustun, Ahmet Berk – ProQuest LLC, 2018
The purpose of this multiple case design-based research study was to determine what elements were needed to assist two higher education instructors inexperienced in designing and teaching a blended learning course to successfully create and implement it, to document the instructors' perceptions about their first experience of teaching a blended…
Descriptors: Blended Learning, College Faculty, College Instruction, Teacher Attitudes
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Christopoulos, Athanasios; Conrad, Marc; Shukla, Mitul – Journal of Educational Technology Systems, 2018
This research links learner engagement with interactions when Hybrid Virtual Learning models are used. Various aspects have been considered, such as learners' prior experiences related to virtual worlds, their preconceptions regarding their use as a learning tool, and the impact that instructional designers' choices have on enhancing the…
Descriptors: Educational Games, Blended Learning, Computer Simulation, Learner Engagement
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Xu, Xinhao; Ke, Fengfeng – American Journal of Distance Education, 2016
This exploratory study examined the design issues related to a virtual-reality-based, gamelike learning environment (VRGLE) developed via OpenSimulator, an open-source virtual reality server. The researchers collected qualitative data to examine the VRGLE's usability, playability, and content integration for math learning. They found it important…
Descriptors: Computer Simulation, Educational Environment, Mathematical Concepts, Mathematics Instruction
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Annan-Coultas, Dustin L. – TechTrends: Linking Research and Practice to Improve Learning, 2012
For six years, a college of health professions at a southern medical university has made student computing an integral component of its academic environment by requiring all residential students to own laptops. While most faculty members have acknowledged that access to a computer is necessary for most students to complete coursework, both faculty…
Descriptors: Focus Groups, Laptop Computers, Teaching Methods, Computer Uses in Education
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Hanson, Jessica; Maxwell, Jeffrey; Mulder, Monika – ORTESOL Journal, 2015
Intensive English language programs (IEPs) at American universities have the task of recruiting, retaining, and preparing international students for mainstream classes. In order to achieve these tasks, many programs have explored using supplemental instruction (SI) in the form of learning centers (LCs) to support their students. In this study, we…
Descriptors: English (Second Language), Second Language Instruction, Foreign Students, Language Proficiency
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Smith, Samara; Chipley, Laura – Journal of Educational Technology Systems, 2015
This article describes the implementation and outcomes of incorporating creative digital assignments that utilize emergent social technologies in six college courses across the curriculum during the Spring 2015 term. These projects were supported by a digital learning center providing a website of short video and text tutorials, assignment…
Descriptors: Electronic Learning, College Students, Technology Uses in Education, Resource Units
Feng, Jiuguang; Wang, Wei – Metropolitan Universities, 2012
This article reports on an exploratory study that examines how social networks can be used in foreign language teaching and learning. Qualitative data including interviews, online observations, and students' responses to open-ended survey questions was collected. The data suggests that there are both advantages and challenges associated with using…
Descriptors: Web 2.0 Technologies, Social Networks, Educational Technology, Computer Uses in Education
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Waller, E.; Kaye, M. H. – European Journal of Engineering Education, 2012
Problem solving is an essential skill for nuclear engineering graduates entering the workforce. Training in qualitative and quantitative aspects of problem solving allows students to conceptualise and execute solutions to complex problems. Solutions to problems in high consequence fields of study such as nuclear engineering require rapid and…
Descriptors: Environmental Education, Safety, Problem Solving, Engineering
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Sorva, Juha; Lönnberg, Jan; Malmi, Lauri – Computer Science Education, 2013
Visual program simulation (VPS) is a new, interactive form of educational program visualisation, in which learners use graphical controls to direct a program's execution rather than simply watching an animation of it. In this article, we report on a qualitative empirical study of novice programmers learning through VPS. From an analysis of…
Descriptors: Visualization, Computer Uses in Education, Interviews, Observation
Johannes, Cheryl Leslie – ProQuest LLC, 2012
Colleges and Universities have a myriad of choices in how to organize enrollment services delivery. Formalizing collaborative services to create stronger more comprehensive linkages and cross-functional service delivery in a student-centric, relationship-oriented manner is important for meeting the expectations of today's students. In support of…
Descriptors: Content Analysis, Qualitative Research, Student Personnel Services, Case Studies
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Ge, Changfeng – American Journal of Engineering Education, 2012
This work demonstrates how a Wiki can be mapped into different learning stages during group-based lab reporting via an adequate scaffolding structure. The scaffolding structure of the Wiki-based group report is comprised of six constructs in sequence: Appendix, Methods, Results, Analysis, Introduction and Conclusion. The scaffolding structure was…
Descriptors: Scaffolding (Teaching Technique), Collaborative Writing, Group Activities, Laboratories
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Sanga, C.; Magesa, M. M.; Chingonikaya, E.; Kayunze, K. A. – International Journal of Education and Development using Information and Communication Technology, 2013
The recent development of ICTs has brought many changes in different sectors. In Higher Learning Institutions, there are a number of positive changes. ICTs have brought efficiency, effectiveness and efficacy in the provision of the core functions namely: teaching, outreach, research and consultancy. Previous studies showed that even though there…
Descriptors: Foreign Countries, Females, STEM Education, Student Participation
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Flavin, Michael – Research in Learning Technology, 2012
This paper analyses the role of "disruptive" innovative technologies in higher education. In this country and elsewhere, Higher Education Institutions (HEIs) have invested significant sums in learning technologies, with Virtual Learning Environments (VLEs) being more or less universal, but these technologies have not been universally…
Descriptors: Foreign Countries, Educational Technology, Questionnaires, Use Studies
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Lindroth, Tomas; Bergquist, Magnus – Computers & Education, 2010
In this article an ethnographical study of laptopers' activities during lectures in a university milieu is analyzed as different kinds of involvements. Through interviews and observations we have focused on how these involvements influence the laptopers' alignment towards the educational practice. The analysis shows the importance of separating…
Descriptors: Student Motivation, Educational Practices, College Students, Lecture Method
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van Oostveen, R.; Muirhead, William; Goodman, William M. – Interactive Technology and Smart Education, 2011
Purpose: This study aims to examine the experience of 31 university students who were issued tablet PCs for their use during an academic year. The primary research problem which drove this project revolved around the student perceptions of the benefits of technology to provide opportunities to restructure their learning experiences.…
Descriptors: Foreign Countries, Educational Innovation, Science Instruction, Cognitive Processes
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