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A Game-Based Approach to Support Social Presence and Awareness in Distributed Project-Based Learning
Marklund, Björn Berg; Backlund, Per; Dahlin, Carl-Johan; Engström, Henrik; Wilhelmsson, Ulf – International Journal of Game-Based Learning, 2014
An important factor for success in project-based learning (PBL) is that the involved project groups establish an atmosphere of social interaction in their working environment. In PBL-scenarios situated in distributed environments, most of a group's work-processes are mediated through the use of production-focused tools that are unconcerned with…
Descriptors: Educational Games, Active Learning, Student Projects, Users (Information)
Cavus, Nadire; Uzunboylu, Huseyin; Ibrahim, Dogan – Online Submission, 2005
In order to establish a distant education system, it is first required to create a virtual learning system environment. A detailed literature search has revealed the existence of some "Open-Source" systems such as "Claroline, Moodle etc." Each system has been investigated in detail and it was found that "Moodle" is…
Descriptors: Foreign Countries, Management Systems, Distance Education, Web Based Instruction