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Showing 1 to 15 of 20 results Save | Export
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Yuan Tian; Zhongjian Liu; Hainuo Liu; Min Fang – Journal of Computer Assisted Learning, 2025
Background: Online videos featuring human-generated drawing are increasingly popular in education. However, their effectiveness may vary depending on learners' prior knowledge, and further research is needed to confirm their advantages over other common instructional videos. Objectives: The primary goal of this study is to investigate the impact…
Descriptors: Video Technology, Educational Technology, Instructional Films, Freehand Drawing
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Zhongling Pi; Xin Guo; Caixia Liu; Jiumin Yang – Active Learning in Higher Education, 2025
Students are often encouraged to explain recently-taught information to others to enhance their learning in various settings including face-to-face in the classroom, through text, or in educational videos. However, nearly all studies on the impact of explaining things to others have focused on the effects of explaining to a less-knowledgeable…
Descriptors: Peer Teaching, Prior Learning, Video Technology, Peer Relationship
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Södervik, Ilona; Vilppu, Henna; Boshuizen, Henny; Murtonen, Mari – International Journal of Teaching and Learning in Higher Education, 2022
To support university students' learning, teaching should build on students' prior knowledge. Therefore, teachers need skills to pay attention to students' knowledge in teaching-learning situations. Teachers' underlying conceptual knowledge affects the way they see and interpret situations in classrooms, which is called professional vision. This…
Descriptors: Faculty Development, Prior Learning, Video Technology, College Faculty
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Kelley, Sue – International Journal of Technology in Education, 2021
This study investigated the ways in which college algebra students watch mathematics instructional videos about completing the square with the goal of identifying student responsibilities within a particular video and across different videos. Guided by the theory of didactic situations that has defined implicit teacher and student responsibilities…
Descriptors: Instructional Films, Video Technology, Electronic Learning, College Mathematics
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Wulfemeyer, Julie – Journal of College Reading and Learning, 2019
This article addresses well-known and difficult problems involving reading comprehension and compliance in college courses, using a lower-level philosophy course as a case study. It draws upon both general and discipline-specific research in three promising areas for reading instruction: metacognition, modeling via "think-alouds," and…
Descriptors: Reading Comprehension, Case Studies, Philosophy, Reading Instruction
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Schneider, Sascha; Nebel, Steve; Beege, Maik; Rey, Günter Daniel – Journal of Educational Psychology, 2020
Many (digital) learning materials are often based on a combination of text and pictures, whereby pictures often only serve a decorative (learning-irrelevant) function. Such decorative pictures were proven as detrimental for learning success. In contrast, research on retrieval cues (also known as "memory cues") showed that a…
Descriptors: Recall (Psychology), Pictorial Stimuli, Cues, Multimedia Materials
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Lucas, Terry – E-Learning and Digital Media, 2019
Animation can be used for various purposes such as for procedural and motor skill learning (i.e., dance, sports, and motor rehabilitation). In the context of visual design, this study explores the possible influence of realism (levels of visual detail) in animation at the cognitive stage of motor skill acquisition. Students (N = 64) with low-prior…
Descriptors: Realism, Psychomotor Skills, Difficulty Level, Animation
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Young, Daniel E.; Meredith, Dawn C. – Physical Review Physics Education Research, 2017
The resources framework provides a useful and generative model of student thinking and learning. In particular, it suggests various strategies for instruction such as priming resources and refining intuition that allow students to build on knowledge they already have. In this paper, we describe the affordances of the resources framework in guiding…
Descriptors: Intervention, Physics, Kinetics, Program Design
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Chan, Banny S. K.; Churchill, Daniel; Chiu, Thomas K. F. – Journal of International Education Research, 2017
It is necessary to develop digital literacy skills with which students can communicate and express their ideas effectively using digital media. The educational sectors around the world are beginning to incorporate digital literacy into the curriculum. Digital storytelling, one of the possible classroom activities, is an approach which may help…
Descriptors: Story Telling, Technological Literacy, Prior Learning, Class Activities
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Hung, Hsiu-Ting – Language Learning & Technology, 2017
The present study incorporates a student response system (SRS) as a means to engage students in a flipped classroom and promote active learning. While the effectiveness of such systems with regard to student learning has been well documented in disciplines that are dominated by lecture-based instruction, no studies have compared the effectiveness…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
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Li, Chen-Hong – Technology, Pedagogy and Education, 2016
Video comprehension involves interpreting both sounds and images. Research has shown that processing an aural text with relevant pictorial information effectively enhances second/foreign language (L2) listening comprehension. A hypothesis underlying this mixed-methods study is that a visual-only silent film used as an advance organiser to activate…
Descriptors: Foreign Countries, Comparative Analysis, Video Technology, English (Second Language)
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Bledsoe, Karen E.; Flick, Lawrence – Journal of Science Education and Technology, 2012
This phenomenographic study documented changes in student-held electrical concepts the development of meaningful learning among students with both low and high prior knowledge within a problem-based learning (PBL) undergraduate electrical engineering course. This paper reports on four subjects: two with high prior knowledge and two with low prior…
Descriptors: Concept Mapping, Problem Based Learning, Prior Learning, Problem Solving
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Mitra, Barbara; Lewin-Jones, Jenny; Barrett, Heather; Williamson, Stella – Research in Post-Compulsory Education, 2010
Videos (including commercial films, films made for teaching and films on public websites) are being used in higher education in many different subject areas. With the arrival of websites such as "YouTube", students can access material of varying quality and content on numerous topics. The purpose of this research has been to investigate…
Descriptors: Video Technology, Films, Student Attitudes, College Students
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Andrade, Jeanette; Huang, Wen-Hao David; Bohn, Dawn M. – Journal of Food Science Education, 2014
Effective use of multimedia (MM) in instructional design is critical for student learning, especially for large lecture introductory courses. This study used a mixed-method approach to explore the effect of food science supporting course materials that utilized different MM formats, designed with Cognitive Theory of Multimedia Learning (CTML)…
Descriptors: Multimedia Instruction, College Students, Introductory Courses, Mixed Methods Research
Nuangchalerm, Prasart – Online Submission, 2014
Inquiry-based learning is widely considered for science education in this era. This study aims to explore inquiry-based learning in teacher preparation program and the findings will help us to understanding what inquiry-based classroom is and how inquiry-based learning are. Data were collected by qualitative methods; classroom observation,…
Descriptors: Inquiry, Active Learning, Educational Practices, Science Education
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