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Sekine, Tsutomu – Journal of Technology and Science Education, 2020
In mechanical drawing class, it is a problem that a lecturer has students get a wide range of knowledge and skills in a class whose time and place are limited in a semester. The situation surrounding the classes has led to insufficient understanding of students. Accordingly, it has been desired to reveal an effective learning method in mechanical…
Descriptors: Drafting, Teaching Methods, Learning Motivation, Web Based Instruction
Tamakloe, Deborah; Mbindyo, Margaret; Ibrahim, Abdulsalami; Agbenyega, Joseph Seyram – Journal of Learning Spaces, 2021
The recent COVID-19 pandemic has forced many institutes of higher learning across the globe to consider alternative modes of providing quality learning for students. However, developing and implementing safe spaces for academic advisement in online platforms that allow college students to explore their environment in an open and curious manner is…
Descriptors: Educational Change, Conventional Instruction, Web Based Instruction, Electronic Learning
Pando Cerra, Pablo; Gracia Rodríguez, Javier; Fernández Álvarez, Humberto; Busto Parra, Bernardo – Interactive Learning Environments, 2020
Interactive Web Environments and multimedia tools are very common in engineering studies. However, these resources are very limited when graphical resolution is needed during the learning process. A learning environment that combines video and self-assessment Computer-Aided Design (CAD) tools was developed to analyse this problem and to determine…
Descriptors: Multimedia Materials, Self Evaluation (Individuals), Engineering Education, Computer Assisted Design
Mathew, Roy; Malik, Sohail Iqbal; Tawafak, Ragad Moufaq – Informatics in Education, 2019
Problem solving skills are considered an important component in learning to program in an introductory programming (IP) course for novices. This study introduced a PROSOLVE game to enhance problem solving skills of novice programmers in the introductory programming course. The game is based on pseudo-code technique. A survey was employed to…
Descriptors: Problem Solving, Skill Development, Educational Games, Game Based Learning
Marden, Mariolina Pais; Herrington, Jan – Educational Media International, 2020
This paper describes a research study that investigated foreign language students' collaborative practice in a blended, authentic learning environment. A group of intermediate and advanced level students of Italian at an Australian university interacted and collaborated with each other and with a group of native speaker mentors through a web-based…
Descriptors: Cooperative Learning, Second Language Learning, Second Language Instruction, Instructional Design
Sanga, Mapopa William – Distance Learning, 2019
This study analyzed design and technological issues encountered by online course instructors as they taught 120 online courses while working with a designated instructional designer. Having developed the courses and having had them approved in compliance with a set, standardized rubric, implementation of the 120 courses brought out issues that…
Descriptors: Instructional Design, Distance Education, Online Courses, Curriculum Development
Salter, Susan; Douglas, Tracy; Kember, David – Educational Action Research, 2017
Two mechanisms for engaging in critical reflective dialogue are discussed and compared: face-to-face meetings and asynchronous online discussion. The context is an umbrella action research project, with over 20 participants, which aimed to improve practices in online teaching and contribute to the development of graduate attributes. The article…
Descriptors: Comparative Analysis, Meetings, Interpersonal Communication, Computer Mediated Communication
Chutiporn Anutariya Ed.; Dejian Liu Ed.; Kinshuk Ed.; Ahmed Tlili Ed.; Junfeng Yang Ed.; Maiga Chang Ed. – Lecture Notes in Educational Technology, 2023
This book collects the proceedings of the 7th International Conference on Smart Learning Environments (ICSLE2023), held in Bangkok, Thailand, as a hybrid conference from 31st Aug to 1st Sep 2023. The proceedings focus on the interplay between pedagogy and technology, and their fusion towards the advancement of smart learning for a sustainable…
Descriptors: Educational Technology, Electronic Learning, Sustainability, Student Satisfaction
Sun, Susan Y. H. – Distance Education, 2016
This study reports on a teacher's ongoing design activities in a fully online language course when the class was in progress. The aims were, firstly, to provide first-hand experience and insight into a teacher's design work in a real-life, technology-enhanced learning (TEL) classroom; and secondly, to facilitate reflective analysis of the emerging…
Descriptors: Instructional Design, Online Courses, Web Based Instruction, Computer Assisted Instruction
Miller, Keith E.; Hill, Craig; Miller, Antoinette R. – Decision Sciences Journal of Innovative Education, 2016
The article describes a project that employs problem-based learning (PBL) to teach the Lean Six Sigma (LSS) methodology as part of an undergraduate or graduate business course. It is scalable to a variety of course delivery and schedule formats, and uses data sets that can create distinct problem-solving scenarios for up to 16 student teams. It…
Descriptors: Statistical Analysis, Quality Control, Measurement Techniques, Problem Based Learning
Wu, Chih-Hsiang; Hwang, Gwo-Jen; Kuo, Fan-Ray – Australasian Journal of Educational Technology, 2014
Researchers have found that students might get lost or feel frustrated while searching for information on the Internet to deal with complex problems without real-time guidance or supports. To address this issue, a web-based collaborative learning system, Collab-Analyzer, is proposed in this paper. It is not only equipped with a collaborative…
Descriptors: Cooperative Learning, Web Based Instruction, Information Seeking, Internet
Akyuz, Halil Ibrahim; Keser, Hafize – Online Submission, 2015
The aim of this study is to investigate the effect of an educational agent, used in online task based learning media, and its form characteristics on problem solving ability perceptions of students. 2x2 factorial design is used in this study. The first study factor is the role of the educational agent and the second factor is form characteristics…
Descriptors: Problem Solving, Teacher Role, Foreign Countries, College Students
Akyuz, Halil Ibrahim; Keser, Hafize – Cypriot Journal of Educational Sciences, 2015
The aim of this study is to investigate the effect of an educational agent, used in online task based learning media, and its form characteristics on problem solving ability perceptions of students. 2x2 factorial design is used in this study. The first study factor is the role of the educational agent and the second factor is form characteristics…
Descriptors: Problem Solving, Student Attitudes, Self Concept, Educational Technology
ChanLin, Lih-Juan; Lin, Hong-Yen; Lu, Tze-Han – Innovations in Education and Teaching International, 2016
To bridge the digital divide and learning gap among children in remote areas, an online tutoring service has been initiated for after-school learning in remote schools. College students were recruited for the role of teaching and supporting remote learners through online tutoring. This research aimed to study college students' involvement in…
Descriptors: Foreign Countries, College Students, Web Based Instruction, Tutoring
Kim, H. S.; Prevost, L.; Lemons, P. P. – Journal of Computer Assisted Learning, 2015
The understanding of core concepts and processes of science in solving problems is important to successful learning in biology. We have designed and developed a Web-based, self-directed tutorial program, "SOLVEIT," that provides various scaffolds (e.g., prompts, expert models, visual guidance) to help college students enhance their…
Descriptors: Biology, College Science, Scientific Concepts, Web Based Instruction