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Showing 1 to 15 of 93 results Save | Export
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Francisco Arredondo; Belen Garcia; Ruben Lijo – IEEE Transactions on Education, 2025
Contributions: This article presents the results from a teaching innovation project based on the creation of educational videos by students and their assessment through blind peer review in the context of an electric circuit course. This article also analyses the activity's impact on learning outcomes by comparing the results of participating…
Descriptors: Video Technology, Electronic Equipment, Peer Evaluation, Program Effectiveness
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Marbouti, Farshid; Rodgers, Kelsey J.; Thompson, Angela K.; Verleger, Matthew; Hawkins, Nicholas – IEEE Transactions on Education, 2023
Contribution: This study assesses more than 800 students' awareness of engineering model types before and after taking two first-year engineering courses across two semesters and evaluates the effect of each course. Background: All engineers must be able to apply and create models to be effective problem solvers, critical thinkers, and innovative…
Descriptors: Engineering Education, College Students, Models, Knowledge Level
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Hao He; Noah Glaser; Dana AlZoubi; K. Rende Mendoza; Heather K. Hunt; Suzanne Burgoyne – Discover Education, 2023
In response to the underemphasis on creativity in college engineering education and the limited knowledge and skills of early-career engineering faculty to nurture students' creativity, the Creativity Academy was designed as a faculty development program. Using theatre-based approaches, the program aimed to train early-career engineering faculty…
Descriptors: Theater Arts, Creativity, Engineering Education, College Faculty
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Hedia Mhiri Sellami – Education and Information Technologies, 2024
This study describes an experiment in which engineering students create serious games (SG) that tackle problems relevant to their jobs. This experiment was conducted as part of the "Business Games" module we taught students enrolled in the Master's program "Innovation Management" at the National School of Engineers of Tunis. By…
Descriptors: Engineering Education, College Students, Game Based Learning, Foreign Countries
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Da Re, Lorenza; Bonelli, Roberta; Gerosa, Andrea – IEEE Transactions on Education, 2023
Contribution: A model of tutoring program for the empowerment of engineering students in the information and communication technologies (ICT) area is proposed, as a mean to improve academic performance. Background: ICT students failing to proceed smoothly along their study path, and possibly abandoning university before graduating, is becoming a…
Descriptors: Tutoring, Engineering Education, Student Empowerment, Information Technology
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Wasukree Sangpom; Narongsak Sangpom – Educational Planning, 2024
Problem-posing has been recognized for enhancing students' engagement, problem-solving skills, and mathematical knowledge, which leads to higher mathematics achievement. This research is experimental research with a randomized comparison groups pre-test and post-test design, which aims to examine the effect of using online problem-posing to…
Descriptors: Foreign Countries, Mathematics Instruction, Mathematics Achievement, Problem Solving
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Calvert, Craig A. – Journal of STEM Education: Innovations and Research, 2022
A critical evaluation was performed comparing final course grades earned by dual-degree STEM students with their peers in the corresponding single-degree programs. The goal was to understand if students in a dual-degree STEM program can obtain grades comparable to their single program peers. There is no published analysis on how the final course…
Descriptors: STEM Education, Engineering Education, Business Administration Education, Majors (Students)
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Tamayo Avila, Daymy; Van Petegem, Wim; Snoeck, Monique – IEEE Transactions on Education, 2022
Contribution: This article presents agile software engineers stick together (ASEST+), an improved version of a framework called ASEST that aims to develop team cohesion, leading to better team learning and software engineering student teams. Background: Effective teamwork is crucial for agile software development's success and is, therefore, a key…
Descriptors: Computer Software, Teamwork, Engineering Education, College Students
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Renee M. Clark; Autar Kaw; Andrew Scott; Saurav Kumar; Ali Yalcin – International Journal for the Scholarship of Teaching and Learning, 2025
Adaptive learning supports online instruction by offering feedback to students using machine learning. In a funded study, adaptive learning was used in a flipped STEM course at three universities for pre-class preparation. We conducted a comparative analysis with and without adaptive learning. The assessments were a final exam and concept…
Descriptors: Flipped Classroom, STEM Education, Artificial Intelligence, Technology Uses in Education
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Rishen Roopchund; Naadhira Seedat – Journal of Student Affairs in Africa, 2023
This reflective article focuses on the Chemical Engineering Students Association (CESA) at a South African university, which was established as a voluntary student organisation to alleviate the problems of student isolation and inadequate orientation programmes by promoting student-centredness and development. The article aims to examine CESA's…
Descriptors: Student Organizations, Student Centered Learning, Universities, College Students
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Xuting Tang; Hui Guo – ECNU Review of Education, 2024
Purpose: This study investigates the role of the engineering education environment created by the implementation of the "Plan for Educating and Training Outstanding Engineers" (PETOE) on the professional capability development of engineering students from the perspective of students' experience. Design/Approach/Methods: This study uses…
Descriptors: Engineering Education, College Students, Program Effectiveness, Learning Activities
Amick, Robin T. – ProQuest LLC, 2022
The purpose of this study was to evaluate the academic impact of a technology-based instructional module for content vocabulary instruction in the Project Lead the Way (PLTW) Introduction to Engineering course. The goal of the study was to answer two key questions: (1) How does implementing a technology-based instructional module impact…
Descriptors: Educational Technology, Vocabulary Development, Engineering Education, Program Effectiveness
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Batbayar, Bilguun – International Society for Technology, Education, and Science, 2022
Entrepreneurship is still young and developing in Mongolia, yet it is the main driver of the Mongolian economy. According to The National Statistics Office of Mongolia, small and medium businesses create 52.5% of all jobs in Mongolia. To ensure more qualified entrepreneurs join the labor market, educators and instructors can help with resources…
Descriptors: Foreign Countries, Student Projects, Active Learning, Entrepreneurship
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Alexis N. Prybutok; Ayinoluwa Abegunde; Kenzie Sanroman Gutierrez; Lauren Simitz; Chloe Archuleta; Jennifer Cole – Chemical Engineering Education, 2024
Engineering curriculum often fails to connect content and decisions to impacts on diverse, particularly marginalized, communities. Given that integration of social justice ideas into curriculum is currently uncommon among most faculty, we provide resources in the form of a workshop to help catalyze these efforts by teaching faculty how to…
Descriptors: Chemical Engineering, Social Justice, Racism, Workshops
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Aqlan, Faisal; Zhao, Richard – IEEE Transactions on Education, 2022
Contribution: This article discusses the use of manufacturing simulation games to study collaborative problem-solving skills in engineering students. The simulation represents the mass production paradigm in which large quantities of identical products are produced. Empirical data is collected from the simulation to evaluate the skills engineering…
Descriptors: Manufacturing, Computer Simulation, Teaching Methods, Problem Solving
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