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Showing 1 to 15 of 220 results Save | Export
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Jody Nyboer – International Journal of Technology and Design Education, 2024
This article presents findings from an instructional-based inquiry, aimed to evaluate the critiquing characteristics of an accredited interior design program, and to optimize the experience of studio-based feedback practices for contemporary students. This investigation pre-dates the unprecedented shift to remote instruction due to the global…
Descriptors: Interior Design, Design, College Students, Student Attitudes
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Brian Alvin Hananto – International Journal of Designs for Learning, 2024
Project-based learning is an effective method for students' learning design. For the "Graphic Design for Interactive Entertainment" elective course, the author uses project-based learning to teach UI and UX design to Universitas Pelita Harapan's Visual Communication Design Department students. For the project, the author designed a game…
Descriptors: Foreign Countries, Communications, Design, Active Learning
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Chougui, Ali – International Online Journal of Education and Teaching, 2022
This pedagogical paper presents an approach to urban design taught in the "Complex Densities Studio" CDS of the Institute of Architecture and Earth Sciences of Setif (IAST). This approach is based on urban analysis and scenario building, the use of parametric tools, and the constitution of reusable "parametric actions". The…
Descriptors: Urban Planning, Design, Building Design, Architectural Education
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Mike Streule; Luke McCrone; Yasmin Andrew; Craig Walker – International Journal for Students as Partners, 2022
Engaging with Students as Partners (SaP) in areas of curriculum design and pedagogic consultancy is relatively well established. Here we present a case study of two recent projects at Imperial College London, a research-intensive science, technology, engineering, mathematics, and medicine (STEMM) university, that have extended the SaP model to the…
Descriptors: Partnerships in Education, Student Participation, College Students, Classroom Design
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Matthias Pepin; Maripier Tremblay; Luc K. Audebrand; Sonia Chassé – International Journal of Sustainability in Higher Education, 2024
Purpose: Business model (BM) canvases have been used in educational institutions and business incubators for over a decade to assist students and start-up entrepreneurs in developing their business projects. Given the urgency of tackling sustainability challenges, several tools have emerged to stimulate sustainable business modeling (SBM).…
Descriptors: Entrepreneurship, Sustainable Development, Business Administration Education, Business
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Kärnä-Behm, Jaana – International Journal of Art & Design Education, 2022
In order to achieve successful products and services, design research nowadays is searching for new methods that unify collaboration between professional designers and future users. Developing and using these new design methods is also of interest in design education. In this study, design toolkits are developed to practise participatory design…
Descriptors: College Students, Design, Student Projects, Art Education
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Karadag, Derya; Tuker, Cetin – International Journal of Technology and Design Education, 2022
Using computational design methods, this study aims to analyze the effects of an integrated design process model on the ecological awareness of architectural students, and on their ability to incorporate ecological issues in their design work. To this end, two studies have been carried out. The first one involves a survey about how ecology-related…
Descriptors: Foreign Countries, Computation, Building Design, Architectural Education
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Cle´mence Iacconi; Jonathan Piard; Elena Tosi-Brandi; Franc¸ois Azambourg; Marion Dubois; Vincent Cre´ance; Loi¨c Bertrand – Journal of Chemical Education, 2024
There is a gap between the importance of certain archeological material sources and their perception, both by professionals and by the general public. Textiles, for example, are essential to understanding practices that marked daily life and rituals in the past, but they have often been extremely degraded over time, particularly in temperate…
Descriptors: Archaeology, Chemistry, Active Learning, Student Projects
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Iranmanesh, Aminreza; Onur, Zeynep – International Journal of Art & Design Education, 2021
Virtual design studio (VDS) has been a part of the discourse of architectural pedagogy for the past two decades. VDS has been showcased as a potential educational tool in schools of architecture often in controlled, pre-designed experiments. However, the global COVID-19 pandemic has forced most schools to move their design studios into virtual…
Descriptors: Studio Art, Design, Architectural Education, Electronic Learning
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Torstein Bolstad; Anders Strømberg; Sven Amberg; Ida Bjørnevik – International Journal for Students as Partners, 2024
This case study describes and discusses how student-faculty partnerships can be strengthened through design thinking and the establishment of shared ignorance, i.e., an awareness of how none of the involved parties understands the problem or knows the optimum solution of the partnership project. As a case, we use a student-faculty project that…
Descriptors: Partnerships in Education, Teacher Student Relationship, Power Structure, Design
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Mou, Tsai-Yun – Journal of Baltic Science Education, 2023
The development of STEAM education has captured researchers' attention due to its advantages for students' learning and interest in related subjects, specifically in kindergarten to grade 12 (K-12) educational settings. However, there is limited research on the inclusion of STEAM in higher education, and what university students think as they are…
Descriptors: College Students, Student Attitudes, STEM Education, Art Education
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Tong, Yanrong; Kinshuk; Wei, Xuefeng – International Journal of Mobile and Blended Learning, 2020
Project-based learning (PBL) and Blended Learning (BL) have been widely used in universities. There are some empirical teaching researches on PBL in the BL environment for some specific courses, but for the combination of PBL and BL, there is as yet no universal teaching model. This article puts forward a new universal teaching mode: Project-Based…
Descriptors: Instructional Design, Active Learning, Student Projects, Blended Learning
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Ramli, Nurshahrily Idura; Rawi, Mohd Izani Mohamed; Rebuan, Fatin Nur Nabila – International Journal of Web-Based Learning and Teaching Technologies, 2022
Today, in the realm of Industry 4.0, vastly diverse internet of things (IoT) technologies are integrated everywhere, not to mention included in academic programs in schools and universities. Domain ratio of the final year projects in Universiti Teknologi MARA exposes a staggering hype in IoT as compared to other domains despite not having IoT…
Descriptors: Technology Uses in Education, Capstone Experiences, Student Projects, College Students
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Ozdamar, Nilgun; Curaoglu, Fusun; Tufekcioglu, Emre; Tutuncu Demirbas, Duysal – Turkish Online Journal of Distance Education, 2023
The aim of this study is to share the experiences and the collaborations carried out within the sector during the pandemic period, in a graduation project which is focused on university-industry cooperation - in order to make the role of the designer in the sector more effective, to transform education into a comprehensive sectoral experience for…
Descriptors: COVID-19, Pandemics, School Business Relationship, Industry
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Anastasia M. Schauer; Jessie Liu; Christopher Saldaña; Katherine Fu – International Journal of STEM Education, 2025
Background: Even among women who persist in the gender-imbalanced engineering fields, women on engineering design teams tend to take on non-technical roles. Understanding the mechanisms that inform this phenomenon is important for encouraging more women in STEM in order to close the gender gap. Although factors such as self-efficacy, task…
Descriptors: Sex Stereotypes, Engineering Education, Gender Issues, Design
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