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Gray, Colin M.; McKilligan, Seda; Daly, Shanna R.; Seifert, Colleen M.; Gonzalez, Richard – International Journal of Technology and Design Education, 2019
Numerous studies have shown the value of introducing cognitive supports to encourage the development of creative ability, and researchers have developed a variety of methods to aid in generating ideas. However, design students often struggle to explore more ideas after their initial ideas are exhausted. In this study, an empirically validated tool…
Descriptors: Creativity, Design, Heuristics, Industrial Arts
Phillips, Daniel W.; Montello, Daniel R. – Journal of Geography, 2015
Previous research has examined heuristics--simplified decision-making rules-of-thumb--for geospatial reasoning. This study examined at two locations the influence of beliefs about local coastline orientation on estimated directions to local and distant places; estimates were made immediately or after fifteen seconds. This study goes beyond…
Descriptors: Heuristics, Decision Making, Spatial Ability, Thinking Skills
Hogan, Thomas P.; Zaboski, Brian A.; Perry, Tiffany R. – Statistics Education Research Journal, 2015
How does the student untrained in advanced statistics interpret results of research that reports a group difference? In two studies, statistically untrained college students were presented with abstracts or professional associations' reports and asked for estimates of scores obtained by the original participants in the studies. These estimates…
Descriptors: College Students, Research Reports, Statistics, Data Interpretation
Su, Yin; Rao, Li-Lin; Sun, Hong-Yue; Du, Xue-Lei; Li, Xingshan; Li, Shu – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2013
The debate about whether making a risky choice is based on a weighting and adding process has a long history and is still unresolved. To address this long-standing controversy, we developed a comparative paradigm. Participants' eye movements in 2 risky choice tasks that required participants to choose between risky options in single-play and…
Descriptors: Eye Movements, Risk, Decision Making, Task Analysis
Olds, Justin M.; Westerman, Deanne L. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2012
Stimuli that are processed fluently tend to be regarded as more familiar and are more likely to be classified as old on a recognition test compared with less fluent stimuli. Recently it was shown that the standard relationship between fluency and positive recognition judgments can be reversed if participants are trained that previously studied…
Descriptors: Familiarity, Recall (Psychology), Recognition (Psychology), Feedback (Response)
Lin, Chun-Yi – ProQuest LLC, 2013
The purpose of this study was to develop an instructional theory for using a class wiki to support collaborative learning in higher education. Although wikis have been identified in theory as one of the most powerful emerging technologies to support collaborative learning, challenges have been revealed in a number of studies regarding student…
Descriptors: Higher Education, Cooperative Learning, Web Sites, Web 2.0 Technologies

Johnson, Keith – Language Teaching Research, 2000
Describes a research project that is concerned with the design procedures followed by those engaged in designing pedagogic tasks for use in classrooms. Focuses on the part of the project that involves actual observation of designers in the process of developing one specific task for class use. Findings are presented under three headers: control…
Descriptors: Applied Linguistics, Classroom Environment, College Students, English (Second Language)