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Ling Wu; Shuxin Wang – Education and Information Technologies, 2025
Contemporary technological advancements offer new possibilities for enhancing user creativity. We aimed to explore how technology can boost student creativity to meet the twenty-first century's demand for innovative talent. Based on the 4P model of creativity (person, process, product, and press) and constructivist theory, a virtual reality (VR)…
Descriptors: Computer Simulation, Brain, Biofeedback, Creativity
Chih-Hung Wu; Vu Tran Ho – Education and Information Technologies, 2025
The present study investigated the potential of ChatGPT in enhancing the learning outcomes and engagement. Data were gathered from a survey of 687 university personnel and higher education students who utilized ChatGPT for educational purposes. The conceptual framework of the study was validated and analyzed using partial least squares structural…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Benefits, Learner Engagement
Ruiqi Deng; Yi Yang; Suqin Shen – Education and Information Technologies, 2025
Empirical evidence has consistently shown that interactive questions are an effective strategy for strengthening student learning through instructional videos. However, research has not directly addressed the crucial question of whether the beneficial effects of interactive questions in instructional videos are attributable to the presence of…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Questioning Techniques
Ajay Shankar Tiwari; Kaushal Kumar Bhagat – Australasian Journal of Educational Technology, 2024
This study examined the impact of augmented reality (AR) on engineering education, focusing on spatial visualisation skills and cognitive load in an engineering drawing course. The research is based on cognitive load theory and spatial visualisation frameworks. It compares three AR methods--marker-based (MBAR), markerless (MLAR) and Web-based…
Descriptors: Computer Simulation, Engineering Education, Drafting, Visualization
Ce Song – European Journal of Education, 2025
This study examines the role of AI-powered learning tools in influencing cognitive load, well-being and academic success among music education students, with a focus on technology acceptance as a key factor. Data were collected through a random sampling of 454 Chinese music students (192 males, 262 females) aged 18-24, with varying levels of…
Descriptors: Artificial Intelligence, Technology Uses in Education, Influence of Technology, Music Education
Jingjing Chen; Rao Muhammad Aqib Hassan; Shuai Sun; Yilin Mo; Dan Zhang – IEEE Transactions on Learning Technologies, 2025
The lightboard, an affordable and readily accessible tool, has become a promising approach for enhancing engagement in instructional videos. Despite its potential, previous studies have primarily highlighted the benefits of lightboard videos by evaluating learners' subjective experiences, with limited empirical research examining their impact on…
Descriptors: College Students, Mathematics Skills, Mathematics Achievement, Video Technology
Jingru Zhang; Wan Ahmad Jaafar Wan Yahaya; Mageswaran Sanmugam; Yuting Dai – SAGE Open, 2025
The potential of educational augmented reality systems to improve students' learning performance, motivation, and cognitive load has been demonstrated by recent studies. To help students learn the design history material, this study suggests an AR-integrated learning application strategy. In this study, we use Modernism as the theoretical…
Descriptors: Cognitive Processes, Difficulty Level, Physical Environment, Simulated Environment
Abd Aziz, Nurul Nadia; Aziz, Mohd Amar; Abd Rahman, Noor Amira Syazwani – Journal of Applied Research in Higher Education, 2023
Purpose: This study aimed to explore the technostress effects on the students' expectancy in their academic performance. Three main factors were used as predictors, namely techno-complexity (TC), techno-insecurity (TIS) and techno-overload (TO), to measure the students' performance expectancy via the mediating effects of student satisfaction (SS).…
Descriptors: Student Satisfaction, Technology Uses in Education, Anxiety, Academic Achievement
Xiaozhe Yang; Pei-Yu Cheng; Xin Liu; Sheng-Pao Shih – Education and Information Technologies, 2024
This paper presents a new art metaverse prototype, constructed using virtual reality technology to create an immersive scene with a specific artistic style and integrate virtual avatar technology to allow interaction with characters in the art painting. Ninety-six college students participated in the study, divided into two groups: the virtual…
Descriptors: Computer Simulation, Simulated Environment, Art Education, Technology Uses in Education
Ocal, Turkan; Durgunoglu, Aydin; Twite, Lauren – Journal of College Reading and Learning, 2022
This study investigated whether reading comprehension would differ when the texts are studied and tested on screen or on paper. Participants were 69 college students who were attending a college in midwestern United States. Participants read two expository texts each, under comparable paper and screen conditions and answered comprehension…
Descriptors: Reading Comprehension, College Students, Electronic Publishing, Printed Materials
Marzal, Jefri; Aryani, Reni; Dewi, Rina Kusuma; Saharudin – Education Quarterly Reviews, 2021
One of the challenges in implementing e-learning in tertiary institutions is the large number of lecturers who are categorized as digital immigrants. This group has the tendency of having difficulties with Information and Communication Technology (ICT) and showing some resistance to ICT. This study aims to determine the factors that influence…
Descriptors: Educational Technology, Technology Uses in Education, Technological Literacy, Foreign Countries
An Organic Chemistry Activity to Improve Student Understanding of Molecules as 3-Dimensional Objects
Charles E. Jakobsche; Anh-Vy Le – Journal of Chemical Education, 2023
This report describes an activity that helps organic chemistry students to better understand organic molecules as 3-dimensional objects. To accomplish this goal, the activity employs a unique three-way combination of analyzing computer-generated 3-dimensional renditions of open access X-ray crystallography data, building physical 3-dimensional…
Descriptors: Organic Chemistry, Molecular Structure, Instructional Materials, Manipulative Materials
Essmiller, Kathy; Asino, Tutaleni I.; Ibukun, Ayodeji; Alvarado-Albertorio, Frances; Chaivisit, Sarinporn; Do, Thanh; Kim, Younglong – Research in Learning Technology, 2020
This study addresses the question of how to facilitate instruction and practice with virtual reality to mitigate the detrimental impact of cognitive load associated with use in simple procedural tasks. The study collected data from 63 college students aged 18 years and above from a university in the southern part of the USA. Each study participant…
Descriptors: Computer Simulation, Self Efficacy, Student Motivation, College Students
Gado, Sabrina; Kempen, Regina; Lingelbach, Katharina; Bipp, Tanja – Psychology Learning and Teaching, 2022
Psychologists with their expertise in statistics and regarding human perception and behavior can contribute valuable insights to the development of innovative and useful artificial intelligence (AI) systems. Therefore, we need to raise attention and curiosity for AI and foster the willingness to engage with it among psychology students. This…
Descriptors: Artificial Intelligence, Psychology, Student Attitudes, Value Judgment
Jardina, Jo R.; Chaparro, Barbara S.; Abdinnour, Sue – International Journal of Information and Communication Technology Education, 2021
Companies produce increasing numbers of textbooks in electronic format (e-textbooks) for use by students and instructors. One would be remiss, however, to think that university bookstores are not filled with hard copies of textbooks; many students and instructors still insist on using traditional paper copy textbooks. Many models exist to explain…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Publishing, Textbooks