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Waluyo, Budi; Tran, Hoang Minh – TEFLIN Journal: A publication on the teaching and learning of English, 2023
Gamified online quizzes have gained popularity for their potential in enhancing student learning motivations, creating engaging lessons, and improving learning outcomes. Yet, its application and effectiveness in support of student vocabulary learning have only been explored in synchronous learning setting. This study, hence, extended the…
Descriptors: Gamification, Educational Games, Educational Technology, Vocabulary Development
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Elekaei, Atefeh; Tabrizi, Hossein Heidari; Chalak, Azizeh – Teaching English with Technology, 2020
Forming synchronous and asynchronous learning networks utilizing internet has been simplified by new technologies. The present study investigated the effects of learners' choice of cognitive and meta-cognitive strategies on vocabulary gain and retention levels in the e-learning context. 180 participants took part in this study and 120 audio…
Descriptors: Learning Strategies, Metacognition, Handheld Devices, Audio Equipment
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Khodaparast, Fatemeh; Ghafournia, Narjes – English Language Teaching, 2015
The contribution of computer-assisted instructional programs to language learning process has been the focus of researchers for about two decades. However, the effect of synchronous and asynchronous computer-assisted approaches of language teaching on improving L2 vocabulary has been scarcely investigated. This study explored whether synchronous,…
Descriptors: English (Second Language), Second Language Instruction, Second Language Learning, Foreign Countries