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Showing 1 to 15 of 27 results Save | Export
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Jackson, Nicole C.; Halbert, Austin – Management Teaching Review, 2021
With greater demand for business educators and students to focus on 21st-century skills, project-based learning (PBL) has become increasingly important. The PBL method complements existing curriculum by enabling direct transference of course concepts into real-world application. Despite known benefits, some management educators may shy away from…
Descriptors: Student Projects, Active Learning, Management Development, Business Administration Education
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Keles, Ufuk; Yazan, Bedrettin; Giles, Amanda – International Multilingual Research Journal, 2020
With English as the lingua franca, numerous universities in non-English speaking countries offer programs with English medium of instruction (EMI) to receive international recognition in academia. These universities utilize their websites as primary sources for attracting prospective students and faculty from abroad. Drawing upon the distinction…
Descriptors: Turkish, English (Second Language), Second Language Learning, Universities
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Lee, Lisa M. J.; Goldman, Haviva M.; Hortsch, Michael – Anatomical Sciences Education, 2018
Over the last 20 years, virtual microscopy has become the predominant modus of teaching the structural organization of cells, tissues, and organs, replacing the use of optical microscopes and glass slides in a traditional histology or pathology laboratory setting. Although virtual microscopy image files can easily be duplicated, creating them…
Descriptors: Teaching Methods, Science Instruction, Computer Simulation, Anatomy
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Heilig, Leah – Business and Professional Communication Quarterly, 2018
Using interactive digital maps is now common practice for most universities. Increasingly, more users are introduced to their academic workplaces through online content such as Google Street View and virtual tours. Students with disabilities depend on environmental information to navigate the barriers they face on campus. While most webmasters for…
Descriptors: Universities, Information Technology, Geographic Information Systems, Maps
Ocasio, Michelle A. – Learning Languages, 2016
This article describes Second Life, a three-dimensional virtual environment in which a user creates an avatar for the purpose of socializing, learning, developing skills, and exploring a variety of academic and social areas. Since its inception in 2003, Second Life has been used by educators to build and foster innovative learning environments and…
Descriptors: Second Language Learning, Second Language Instruction, Computer Simulation, Teaching Methods
National Oceanic and Atmospheric Administration, 2021
In January 2021, the National Oceanic and Atmospheric Administration (NOAA) Education Council released an updated Education Strategic Plan (ED615369). This guiding document outlines the five strategic plan goals and supporting objectives that help advance NOAA's mission through education: (1) Science-Informed Society; (2) Conservation and…
Descriptors: Strategic Planning, Science Education, Science and Society, Oceanography
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Clayson, Dennis E. – Assessment & Evaluation in Higher Education, 2014
This research looks closely at claims that ratemyprofessors.com creates a valid measure of teaching effectiveness because student responses are consistent with a learning model. While some evidence for this contention was found in three datasets taken from the site, the majority of the evidence indicates that the instrument is biassed by a halo…
Descriptors: Student Evaluation of Teacher Performance, Online Surveys, Construct Validity, College Students
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Hanewald, Ria – Turkish Online Journal of Distance Education, 2013
The purpose of this paper is to present selected literature on learners and collaborative learning in virtual worlds. Research in virtual worlds on collaborative learners is gradually emerging and will gain in significance, particularly in online and distance education environments. It will be argued that the design and functionality of virtual…
Descriptors: Cooperative Learning, Electronic Learning, Distance Education, Educational Environment
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Patton, Carl V. – International Research and Review, 2012
Many universities report "study abroad" numbers in the 25 to 30 percent range and even as high as 70 and 80 percent. When the number of students studying abroad for credit, 270,604 as reported by the IIE 2009-2010 "Open Doors" report, was divided by the approximately 20 million students in U.S. universities, the result was…
Descriptors: Study Abroad, College Credits, College Students, Educational Trends
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Wang, Charles Xiaoxue; Calandra, Brendan; Hibbard, Susan T.; McDowell Lefaiver, Mary L. – Educational Technology Research and Development, 2012
This paper reports on the effects an experimental English as a Foreign Language (EFL) program in Second Life (SL) had on Chinese student EFL learning. The study took an evaluative approach using quasi-experimental design with participants from one Chinese university and one American university in the southeastern United States. Results indicated…
Descriptors: English (Second Language), Second Language Programs, Computer Simulation, Internet
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Fominykh, Mikhail; Prasolova-Forland, Ekaterina – Interactive Technology and Smart Education, 2012
Purpose: Collaborative virtual environments (CVEs) have become increasingly popular in educational settings and the role of 3D content is becoming more and more important. Still, there are many challenges in this area, such as lack of empirical studies that provide design for educational activities in 3D CVEs and lack of norms of how to support…
Descriptors: Foreign Countries, Constructivism (Learning), Educational Technology, Group Activities
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Essid, Joe; Wilde, Fran – EDUCAUSE Quarterly, 2011
Effective virtual simulations can embed participants in imaginary worlds. Researchers working in virtual worlds and gaming often refer to "immersion," a state in which a participant or player loses track of time and becomes one with the simulation. Immersive settings have been shown to deepen learning. Ken Hudson's work with students…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Role Playing
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Chen, Li-Chiou; Tao, Lixin – Educational Technology & Society, 2012
We have developed a tool called Secure WEb dEvelopment Teaching (SWEET) to introduce security concepts and practices for web application development. This tool provides introductory tutorials, teaching modules utilizing virtualized hands-on exercises, and project ideas in web application security. In addition, the tool provides pre-configured…
Descriptors: Internet, Computer Security, Information Security, Computer Science Education
Eldakak, Sam – Online Submission, 2012
Computers can help the range of ways learners build up their own perception. Students who collect data from the Internet can be self-directed and independent. They can select sources to study and the connections to follow. Relying on the bounds laid down by teachers, the students may be in full control of their subjects and their studies. Students…
Descriptors: Computer Uses in Education, Computer Software, Educational Technology, Multimedia Materials
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Doerr-Stevens, Candance – E-Learning and Digital Media, 2011
This article presents a qualitative case study that uses discourse and social semiotic analysis methods in order to examine the rhetorical construction of fictional personas within an online role play used for learning in the college classroom. Of special focus are the differing patterns of semiotic resource use (for example, language and…
Descriptors: Rhetoric, Program Effectiveness, Semiotics, Linguistic Theory
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