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Tam, Joyce; Wyble, Brad – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2023
We investigated the extents of automaticity in location and orientation encoding in visual working memory (VWM) by manipulating their task relevance and assessing the amount of resource recruited by their encoding. Across five experiments, participants were surprised with a location report trial (Experiment 1A, 2A, and 3) or an orientation report…
Descriptors: Cognitive Processes, Short Term Memory, Color, Late Adolescents
Wang, Jun; Jin, Shuaizhen; Zhong, Zheng; Feng, Sijia; Deng, Yaxin; Li, Ruining – Journal of Educational Computing Research, 2023
Immersive Virtual Environments can provide users with a sense of spatial presence and experience. But learners with Color Vision Deficiency cannot receive information entirely in the environments because they are difficult to distinguish some or all colors. This study selects learners with red-green color blindness as the sample, and designs three…
Descriptors: Students, Color, Visual Impairments, Teaching Methods
Anita Marie Knox – ProQuest LLC, 2024
This quantitative study examined the effects of stored color knowledge on learning achievement and cognitive load using a randomized pretest-posttest control group design. Social media was used to recruit 60 adult participants, randomized into control and experimental groups. A multimedia lesson was presented where the control group viewed images…
Descriptors: Color, Cognitive Processes, Difficulty Level, Knowledge Level
He, Chuanxiuyue; Gunalp, Peri; Meyerhoff, Hauke S.; Rathbun, Zoe; Stieff, Mike; Franconeri, Steven L.; Hegarty, Mary – Cognitive Research: Principles and Implications, 2022
Visual working memory (VWM) is typically measured using arrays of two-dimensional isolated stimuli with simple visual identities (e.g., color or shape), and these studies typically find strong capacity limits. Science, technology, engineering and mathematics (STEM) experts are tasked with reasoning with representations of three-dimensional (3D)…
Descriptors: Visual Perception, Short Term Memory, Computer Simulation, Visual Stimuli
Aoyama, Sho; Imai-Matsumura, Kyoko – Early Child Development and Care, 2022
The purpose of the present study was to clarify comprehensively how and to what extent inhibition, spatial working memory (WM), and auditory WM influence agility, balance, and dexterity of motor coordination and comprehensive physical ability in kindergarteners. Participants were 43 children between the ages of 4 and 5 years old. The children…
Descriptors: Kindergarten, Preschool Children, Executive Function, Inhibition
Shoval, Roy; Luria, Roy; Makovski, Tal – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
Visual working memory (VWM) is traditionally assumed to be immune to proactive interference (PI). However, in a recent study (Endress & Potter, 2014), performance in a visual memory task was superior when all items were unique and hence interference from previous trials was impossible, compared to a standard condition in which a limited set of…
Descriptors: Short Term Memory, Visual Stimuli, Interference (Learning), College Students
Sisk, Caitlin A.; Remington, Roger W.; Jiang, Yuhong V. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
Mounting evidence suggests that monetary reward induces an incidentally learned selection bias toward highly rewarded features. It remains controversial, however, whether learning of reward regularities has similar effects on spatial attention. Here we ask whether spatial biases toward highly rewarded locations are learned implicitly, or are…
Descriptors: Rewards, Spatial Ability, Bias, Knowledge Level
Raeisiyan, Razieh; Abdoli, Behrouz; Farsi, Alireza; Hassanlouei, Hamidollah – Journal of Motor Learning and Development, 2021
The purpose of this study was to determine the effect of landmarks on learning basketball lay-up in beginners. Twenty-seven females (age = 20.30 ± 0.24 years, height = 164.37 ± 0.53 cm) participated in this study. They were assigned to three groups: no landmark group, colored landmark group, and black and white landmark group. All participants…
Descriptors: Team Sports, Females, Young Adults, Visual Stimuli
Autry, Kevin S.; Jordan, Tessa M.; Girgis, Helana; Falcon, Rachael G. – Journal of Cognition and Development, 2020
The abstract concept of time is conceptualized as moving linearly across space, known as the mental timeline (MTL). The direction of our MTL is consistent with reading direction. English speakers, who read left to right, think of past on the left and future on the right; the reverse is true of Hebrew speakers, who read right to left. However, it…
Descriptors: English, Native Language, Preschool Children, Kindergarten
Muhl-Richardson, Alex; Cornes, Katherine; Godwin, Hayward J.; Garner, Matthew; Hadwin, Julie A.; Liversedge, Simon P.; Donnelly, Nick – Applied Cognitive Psychology, 2018
Target onsets in dynamically changing displays can be predicted when contingencies exist between different stimulus states over time. In the present study, we examined predictive monitoring when participants searched dynamically changing displays of numbers and colored squares for a color target, a number target, or both. Stimuli were presented in…
Descriptors: Prediction, Visual Stimuli, Color, Spatial Ability
Martin, James D.; Nock, Katherine A. – Journal of Chemical Education, 2018
The National Research Council's Framework for K-12 Science Education articulates the need to shift science curricula from being a collection of discrete facts to curricula that integrate core ideas and practices. To help teachers better integrate content and to respond to expressed frustration regarding extensive lists of standards often presented…
Descriptors: Chemistry, Science Instruction, Standards, Teaching Methods
Kocabas, Sezai; Zhu, Yi; Liang, Yiheng; Bofferding, Laura – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
Block building activities help develop students' spatial reasoning, but few studies focus on the development of block building skills beyond preschool. We worked with four kindergarten, four first grade, and four second grade students to learn more about their Lego block building. We compared students' accuracy, building strategies, and spatial…
Descriptors: Toys, Learning Activities, Accuracy, Grade 2
Plass, Jan L.; Homer, Bruce D.; MacNamara, Andrew; Ober, Teresa; Rose, Maya C.; Pawar, Shashank; Hovey, Chris M.; Olsen, Alvaro – Grantee Submission, 2019
What is the affective quality of specific design features of game characters? The Integrative Model of Emotion in Game-based Learning (EmoGBL) describes common mechanisms of how emotion and learning processes interact to foster specific learning outcomes. In the present paper, we asked how color, shape, expression, and dimensionality of game…
Descriptors: Educational Games, Game Based Learning, Educational Technology, Technology Uses in Education
Simmering, Vanessa R.; Wood, Chelsey M. – Developmental Psychology, 2017
Working memory is a basic cognitive process that predicts higher-level skills. A central question in theories of working memory development is the generality of the mechanisms proposed to explain improvements in performance. Prior theories have been closely tied to particular tasks and/or age groups, limiting their generalizability. The cognitive…
Descriptors: Short Term Memory, Young Children, Visual Perception, Statistical Analysis
Katsioloudis, Petros; Jovanovic, Vukica; Jones, Mildred – Engineering Design Graphics Journal, 2016
Several theorists believe that different types of visual cues influence cognition and behavior through learned associations; however, research provides inconsistent results. Considering this, a quasi-experimental study was done to determine if there are significant positive effects of visual cues (color blue) and to identify if a positive increase…
Descriptors: Visual Stimuli, Cues, Computer Simulation, Visualization