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Munzer, Martha E. – Nature Study, 1985
Describes a simulation game which introduces concepts and problems associated with community planning. Initial activities include a role-playing exercise focusing on decisions related to a vacant lot; implications for various decisions are noted. Also gives suggested questions to address when planning a town. (DH)
Descriptors: Community Development, Community Planning, Educational Games, Elementary Secondary Education
House, Peter W.; And Others – 1970
This publication describes thirty-three simulation games discussed at the 9th Symposium of the Council in April of 1970. Those articles related to the social sciences are: 1) Teaching Economics with Competitive Games; 2) An Economic Strategy Analysis Game; 3) A Social Simulation Strategy for Researching the Israeli Arab Conflict; 4) The Use of…
Descriptors: Community Development, Community Planning, Conference Reports, Design Requirements

Vort, Jeanine VanDe – Journal of Geography, 1997
Discusses the development and implementation of a simulation game for a sixth-grade class that used the structure of Thornton Wilder's play, "Our Town," to examine the geographical issues involved in community planning. The land development issue discussed was based on a real-life local concern. (MJP)
Descriptors: Built Environment, Citizen Participation, Community Development, Community Planning
Morris, Lynne Clemmons; Morris, Judson Henry, Jr. – 1981
A strategy to assist in community development can help rural schools in rapidly growing areas meet the changing educational needs of their communities. Such a strategy should include gathering information about anticipated changes in the size and composition of the school population in order to plan for adequate staff and facilities. Planning for…
Descriptors: Agency Cooperation, Community Coordination, Community Development, Community Involvement