Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 4 |
Descriptor
Source
Association for Educational… | 1 |
Journal of Educational… | 1 |
Journal of Research on… | 1 |
Society for Research on… | 1 |
Author
Adams, Deanne M. | 1 |
Hee Jin Bang | 1 |
Lam, Arena S. | 1 |
Linlin Li | 1 |
Liu, Allison S. | 1 |
Mayer, Richard E. | 1 |
Mingyu Feng | 1 |
Pilegard, Celeste | 1 |
Rutherford, Teomara | 1 |
Schenke, Katerina | 1 |
Simonson, Michael, Ed. | 1 |
More ▼ |
Publication Type
Reports - Research | 3 |
Journal Articles | 2 |
Collected Works - Proceedings | 1 |
Education Level
Elementary Education | 3 |
Higher Education | 2 |
Postsecondary Education | 2 |
Early Childhood Education | 1 |
Grade 1 | 1 |
Grade 6 | 1 |
High Schools | 1 |
Intermediate Grades | 1 |
Kindergarten | 1 |
Middle Schools | 1 |
Primary Education | 1 |
More ▼ |
Audience
Location
California | 4 |
Cameroon | 1 |
Illinois | 1 |
Japan (Tokyo) | 1 |
Nigeria | 1 |
Turkey | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Linlin Li; Mingyu Feng; Hee Jin Bang – Society for Research on Educational Effectiveness, 2023
Background/Context: Mathematics education, especially at early grade levels, continues to be an important focus for national education improvement efforts, and more districts are introducing technology as part of their solution. Along with increasing consistent delivery of personalized and individualized learning to students, technology- and…
Descriptors: Mathematics Skills, Skill Development, Game Based Learning, Elementary School Students
Rutherford, Teomara; Liu, Allison S.; Lam, Arena S.; Schenke, Katerina – Journal of Research on Technology in Education, 2020
Self-beliefs are important determinants of student choice and success (Wigfield & Eccles, 2000) and are informed by student educational experiences, such as prior success with a task (Bandura, 1986). The potential for Computer-Based Interventions as self-belief-supporting learning environments is examined in this study, focusing on the…
Descriptors: Self Concept, Mastery Learning, Educational Experience, Intervention
Adams, Deanne M.; Pilegard, Celeste; Mayer, Richard E. – Journal of Educational Computing Research, 2016
Learning physics often requires overcoming common misconceptions based on naïve interpretations of observations in the everyday world. One proposed way to help learners build appropriate physics intuitions is to expose them to computer simulations in which motion is based on Newtonian principles. In addition, playing video games that require…
Descriptors: Video Games, Teaching Methods, Technology Uses in Education, Simulated Environment
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2015
For the thirty-eighth time, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Indianapolis, Indiana. The Proceedings of AECT's Convention are published in two…
Descriptors: Information Technology, Educational Technology, Student Attitudes, Online Courses