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Showing 1 to 15 of 17 results Save | Export
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Bolsinova, Maria; Tijmstra, Jesper – Journal of Educational and Behavioral Statistics, 2016
Conditional independence (CI) between response time and response accuracy is a fundamental assumption of many joint models for time and accuracy used in educational measurement. In this study, posterior predictive checks (PPCs) are proposed for testing this assumption. These PPCs are based on three discrepancy measures reflecting different…
Descriptors: Reaction Time, Accuracy, Statistical Analysis, Robustness (Statistics)
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de Koning, Björn B.; Wassenburg, Stephanie I.; Bos, Lisanne T.; Van der Schoot, Menno – Discourse Processes: A multidisciplinary journal, 2017
Embodied theories of language comprehension propose that readers construct a mental simulation of described objects that contains perceptual characteristics of their real-world referents. The present study is the first to investigate directly whether implied object size is mentally simulated during sentence comprehension and to study the potential…
Descriptors: Reading Comprehension, Simulation, Sentences, Cognitive Processes
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Lukosch, Heide; Kurapati, Shalini; Groen, Daan; Verbraeck, Alexander – Electronic Journal of e-Learning, 2017
Games have been successfully used in educational settings for many years. Still, it is not known in detail which factors influence the use and effectiveness of educational games. The game environment, its technology, and other game mechanics are factors directly linked to the game itself. The player's experience with the subject of the game and/or…
Descriptors: Gender Differences, Cultural Differences, Cultural Background, Educational Games
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Stakhovych, Stanislav; Bijmolt, Tammo H. A.; Wedel, Michel – Multivariate Behavioral Research, 2012
In this article, we present a Bayesian spatial factor analysis model. We extend previous work on confirmatory factor analysis by including geographically distributed latent variables and accounting for heterogeneity and spatial autocorrelation. The simulation study shows excellent recovery of the model parameters and demonstrates the consequences…
Descriptors: Bayesian Statistics, Factor Analysis, Models, Simulation
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Bytheway, Julie – CALICO Journal, 2015
Initiated in response to informal reports of vocabulary gains from gamers at universities in New Zealand and the Netherlands, this qualitative study explored how English language learners autonomously learn vocabulary while playing massively multiplayer online role-playing games (MMORPGs). Using research processes inherent in Grounded Theory, data…
Descriptors: Teaching Methods, Vocabulary Development, English (Second Language), Second Language Learning
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Visschedijk, Gillian C.; Lazonder, Ard W.; van der Hulst, Anja; Vink, Nathalie; Leemkuil, Henny – British Journal of Educational Technology, 2013
The training of tactical decision making increasingly occurs through serious computer games. A challenging aspect of designing such games is the modelling of human emotions. Two studies were performed to investigate the relation between fidelity and human emotion recognition in virtual human characters. Study 1 compared five versions of a virtual…
Descriptors: Emotional Response, Recognition (Psychology), Decision Making, Comparative Analysis
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Canto, Silvia; Jauregi Ondarra, Kristi – Language Learning in Higher Education, 2017
This article attempts to shed some light on the possible learning benefits for language acquisition and intercultural development of authentic social interaction with expert peers through computer mediated communication (CMC) tools. The environments used in this study are video communication and the 3D virtual world "Second Life." For…
Descriptors: Second Language Learning, Second Language Instruction, Qualitative Research, Control Groups
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Finkelman, Matthew D.; Smits, Niels; Kim, Wonsuk; Riley, Barth – Applied Psychological Measurement, 2012
The Center for Epidemiologic Studies-Depression (CES-D) scale is a well-known self-report instrument that is used to measure depressive symptomatology. Respondents who take the full-length version of the CES-D are administered a total of 20 items. This article investigates the use of curtailment and stochastic curtailment (SC), two sequential…
Descriptors: Measures (Individuals), Depression (Psychology), Test Length, Computer Assisted Testing
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Dankbaar, Mary E. W.; Alsma, Jelmer; Jansen, Els E. H.; van Merrienboer, Jeroen J. G.; van Saase, Jan L. C. M.; Schuit, Stephanie C. E. – Advances in Health Sciences Education, 2016
Simulation games are becoming increasingly popular in education, but more insight in their critical design features is needed. This study investigated the effects of fidelity of open patient cases in adjunct to an instructional e-module on students' cognitive skills and motivation. We set up a three-group randomized post-test-only design: a…
Descriptors: Experimental Groups, Thinking Skills, Computer Games, Motivation
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Bootsma, Reinoud J.; Fernandez, Laure; Morice, Antoine H. P.; Montagne, Gilles – Journal of Experimental Psychology: Human Perception and Performance, 2010
Using a two-step approach, Van Soest et al. (2010) recently questioned the pertinence of the conclusions drawn by Bootsma and Van Wieringen (1990) with respect to the visual regulation of an exemplary rapid interceptive action: the attacking forehand drive in table tennis. In the first step, they experimentally compared the movement behaviors of…
Descriptors: Architecture, Racquet Sports, Human Body, Motion
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Klop, Tanja; Severiens, Sabine E.; Knippels, Marie-Christine P. J.; van Mil, Marc H. W.; Ten Dam, Geert T. M. – International Journal of Science Education, 2010
This article evaluated the impact of a four-lesson science module on the attitudes of secondary school students. This science module (on cancer and modern biotechnology) utilises several design principles, related to a social constructivist perspective on learning. The expectation was that the module would help students become more articulate in…
Descriptors: Constructivism (Learning), Control Groups, Quasiexperimental Design, Student Attitudes
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Hol, A. Michiel; Vorst, Harrie C. M.; Mellenbergh, Gideon J. – Applied Psychological Measurement, 2007
In a randomized experiment (n = 515), a computerized and a computerized adaptive test (CAT) are compared. The item pool consists of 24 polytomous motivation items. Although items are carefully selected, calibration data show that Samejima's graded response model did not fit the data optimally. A simulation study is done to assess possible…
Descriptors: Student Motivation, Simulation, Adaptive Testing, Computer Assisted Testing
Antonijevic, Radovan – Online Submission, 2007
The paper deals with the facts obtained from TIMSS 2003 (Trends in International Mathematics and Science Study). This international comparative study, which includes 47 participant countries worldwide, explores dependence between eighth grade students' achievement in the areas of mathematics, physics, chemistry, biology and geography, and basic…
Descriptors: Foreign Countries, Comparative Analysis, Grade 8, Mathematics Achievement
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Veenman, Marcel V. J.; Elshout, Jan J. – Learning and Instruction, 1991
Fourteen high-intelligence and 13 low-intelligence first-year college students worked in a structured or unstructured simulation environment to learn correlational principles. Thinking-aloud protocols indicate that high-intelligence subjects exhibit a better working method than do low-intelligence subjects, and that working method is a strong…
Descriptors: College Freshmen, Comparative Analysis, Correlation, Foreign Countries
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Beishuizen, J. J. – Journal of Computer Assisted Learning, 1992
Discussion of teaching complex knowledge domains through exploration highlights two experiments that investigated the educational value of a Dutch computer simulation program which models the relationship between erosion and agriculture in a developing country as part of the secondary school geography curriculum. Learning by doing versus learning…
Descriptors: Agriculture, Analysis of Variance, Comparative Analysis, Computer Assisted Instruction
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