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A Taxonomy of Vocabulary Learning Strategies Used in Massively Multiplayer Online Role-Playing Games
Bytheway, Julie – CALICO Journal, 2015
Initiated in response to informal reports of vocabulary gains from gamers at universities in New Zealand and the Netherlands, this qualitative study explored how English language learners autonomously learn vocabulary while playing massively multiplayer online role-playing games (MMORPGs). Using research processes inherent in Grounded Theory, data…
Descriptors: Teaching Methods, Vocabulary Development, English (Second Language), Second Language Learning
Peer reviewedWaddick, John – Educational and Training Technology International, 1994
Compares the effect of a chemistry computer simulation, written by the author, with the effect of an instructor demonstration. The study indicates that in this particular situation the operation of a spectrophotometer can be effectively taught by computer simulation method. The program is written using HyperTalk, the HyperCard programming…
Descriptors: Chemistry, Comparative Analysis, Computer Assisted Instruction, Computer Simulation


