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Mazzoni, Elvis; Nicolò, Enrico; Sapio, Bartolomeo – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to investigate the user experience of young people with video content accessed through different technological artefacts. Design/methodology/approach: To this purpose, an essay has been assigned to the pupils of two lower secondary school classes (mean age 12 years) to know their diverse types of usage of multimedia…
Descriptors: Video Technology, Technology Uses in Education, Secondary School Students, Qualitative Research
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Pretorius, Marco; van Biljon, Judy – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to investigate the implications of usability and learnability in learning management systems (LMS) by considering the experiences of information and communications technology (ICT) experts and non-experts in using the LMS of an open-distance university. Design/methodology/approach: The paper uses task-based…
Descriptors: Foreign Countries, Expertise, Electronic Learning, Video Technology
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Minocha, Shailey; Morse, David R. – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to report on a study into how a three-dimensional (3D) virtual world (Second Life) can facilitate socialisation and team working among students working on a team project at a distance. This models the situation in many commercial sectors where work is increasingly being conducted across time zones and between…
Descriptors: Foreign Countries, Web Sites, Distance Education, Cooperation