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Rumeser, David; Emsley, Margaret – Journal of Applied Research in Higher Education, 2022
Purpose: The purpose of this paper is to help project management (PM) game designers and educators in simulating complexity in PM games and in assessing the effect of simulated project complexity levels on students' learning experience. To achieve this aim, the authors attempt to design and evaluate two computer-based project crashing games (PCGs)…
Descriptors: Educational Games, Management Development, Learning Experience, Computer Games
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Mohamad Javad Baghiat Esfahani; Saeed Ketabi – Journal of Applied Research in Higher Education, 2024
Purpose: This study attempts to evaluate the effect of the corpus-based inductive teaching approach with multiple academic corpora (PICA, CAEC and Oxford Corpus of Academic English) and conventional deductive teaching approach (i.e., multiple-choice items, filling the gap, matching and underlining) on learning academic collocations by Iranian…
Descriptors: Computational Linguistics, Teaching Methods, Advanced Students, English (Second Language)
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Alturki, Sarah; Stuckenschmidt, Heiner – Journal of Applied Research in Higher Education, 2022
Purpose: The purpose of this study is to determine whether students' self-assessment (SSA) could be used as a significant attribute to predict students' future academic achievement. Design/methodology/approach: The authors address how well students can assess their abilities and study the relationship between this ability and demographic…
Descriptors: Interdisciplinary Approach, Self Evaluation (Individuals), Prediction, Academic Achievement