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Haagsman, Marjolein E.; Scager, Karin; Boonstra, Johannes; Koster, Margot C. – Journal of Science Education and Technology, 2020
Educational videos are increasingly used to let students prepare lesson material at home prior to in-class activities in flipped classrooms. The main challenge of this teaching strategy is to stimulate students to watch these videos attentively before going to class. This paper describes the use of questions that pop-up within relatively long…
Descriptors: Video Technology, Teaching Methods, Flipped Classroom, Science Instruction
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Gil, Pablo – Journal of Science Education and Technology, 2017
University courses concerning Computer Vision and Image Processing are generally taught using a traditional methodology that is focused on the teacher rather than on the students. This approach is consequently not effective when teachers seek to attain cognitive objectives involving their students' critical thinking. This manuscript covers the…
Descriptors: Student Projects, Active Learning, Programming Languages, Video Technology
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Faulconer, E. K.; Griffith, J.; Wood, B.; Acharyya, S.; Roberts, D. – Journal of Science Education and Technology, 2018
While the equivalence between online and traditional classrooms has been well-researched, very little of this includes college-level introductory Physics. Only one study explored Physics at the whole-class level rather than specific course components such as a single lab or a homework platform. In this work, we compared the failure rate, grade…
Descriptors: Educational Technology, Technology Uses in Education, Physics, College Science
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Schroeder, Noah L.; Traxler, Adrienne L. – Journal of Science Education and Technology, 2017
Many instructors in science, technology, engineering, and mathematics fields are striving to create active learning environments in their classrooms and in doing so are frequently moving the lecture portion of their course into online video format. In this classroom-based study, we used a two group randomized experimental design to examine the…
Descriptors: Science Instruction, Physics, Teaching Methods, Video Technology
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Bush, Drew; Sieber, Renee; Seiler, Gale; Chandler, Mark – Journal of Science Education and Technology, 2018
This study with 79 students in Montreal, Quebec, compared the educational use of a National Aeronautics and Space Administration (NASA) global climate model (GCM) to climate education technologies developed for classroom use that included simpler interfaces and processes. The goal was to show how differing climate education technologies succeed…
Descriptors: Foreign Countries, Climate, Environmental Education, Ecology
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Wang, Lei; Zhang, Ronghui; Clarke, David; Wang, Weizhen – Journal of Science Education and Technology, 2014
Enactment of scientific inquiry in classroom has attracted a great attention of science educators around the world. In this study, we examined two competent teachers' (one Grade 9 chemistry teacher and one Grade 4 science teacher) enactment of scientific inquiry in selected teaching units to reveal the characteristics of enacted inquiry at…
Descriptors: Foreign Countries, Science Instruction, Case Studies, Inquiry
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González-Gómez, David; Jeong, Jin Su; Airado Rodríguez, Diego; Cañada-Cañada, Florentina – Journal of Science Education and Technology, 2016
"Flipped classroom" teaching methodology is a type of blended learning in which the traditional class setting is inverted. Lecture is shifted outside of class, while the classroom time is employed to solve problems or doing practical works through the discussion/peer collaboration of students and instructors. This relatively new…
Descriptors: Science Instruction, Educational Technology, Blended Learning, Technology Uses in Education
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Anderson, Janice L.; Barnett, Mike – Journal of Science Education and Technology, 2013
The purpose of this work is to share our findings in using video gaming technology to facilitate the understanding of basic electromagnetism with middle school students. To this end, we explored the impact of using a game called "Supercharged!" on middle school students' understanding of electromagnetic concepts compared to students…
Descriptors: Video Games, Video Technology, Teaching Methods, Science Instruction
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Holbrook, Jane; Dupont, Christine – Journal of Science Education and Technology, 2011
Providing students with supplementary course materials such as audio podcasts, enhanced podcasts, video podcasts and other forms of lecture-capture video files after a lecture is now a common occurrence in many post-secondary courses. We used an online questionnaire to ask students how helpful enhanced podcasts were for a variety of course…
Descriptors: Video Technology, Advanced Courses, Learning Activities, Research Methodology
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Trevisan, Michael S.; Oki, Angela C.; Senger, P. L. – Journal of Science Education and Technology, 2010
Two experiments examined the effects of a multimedia technology referred to as "Time Compressed Animated Delivery" (TCAD), on student learning in a junior-level reproductive physiology course. In experiment 1, participating students received one of two presentations of the same instructional material: TCAD and a lecture captured on video. At the…
Descriptors: Control Groups, Physiology, Instructional Materials, Effect Size
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Barab, Sasha A.; Scott, Brianna; Siyahhan, Sinem; Goldstone, Robert; Ingram-Goble, Adam; Zuiker, Steven J.; Warren, Scott – Journal of Science Education and Technology, 2009
Drawing on game-design principles and an underlying situated theoretical perspective, we developed and researched a 3D game-based curriculum designed to teach water quality concepts. We compared undergraduate student dyads assigned randomly to four different instructional design conditions where the content had increasingly level of…
Descriptors: Environmental Education, Undergraduate Students, Water Quality, Test Items