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Parong, Jocelyn; Mayer, Richard E. – Journal of Computer Assisted Learning, 2021
As immersive virtual reality (IVR) systems proliferate in classrooms, it is important to understand how they affect learning outcomes and the underlying affective and cognitive processes that may cause these outcomes. Proponents argue that IVR could improve learning by increasing positive affective and cognitive processing, thereby supporting…
Descriptors: Virtual Classrooms, Cognitive Processes, Affective Behavior, Comparative Analysis
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Lee, Ju Seong; Xie, Qin – Innovation in Language Learning and Teaching, 2023
Purpose: This study (1) used a person-centered approach to identify specific subgroups of 1,265 EFL learners who participated in Informal Digital Learning of English (IDLE) activities, and (2) looked at how different IDLE profiles are related to important affective variables. Design/Methodology: To identify IDLE profiles, we used cluster analysis.…
Descriptors: Affective Behavior, Second Language Learning, Second Language Instruction, English (Second Language)
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Törmänen, Tiina; Järvenoja, Hanna; Mänty, Kristiina – Educational Technology Research and Development, 2021
During collaborative learning, affect is constantly present in groups' interactions, influencing and shaping the learning process. The aim of this study was to understand what type of learning situations trigger affective states in collaborative groups, and how these affective states are related to group members' physiological activation. The…
Descriptors: Cooperative Learning, Physiology, Affective Behavior, Group Dynamics
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Rahayu, Sri; Usman, Husaini; Sugito, Sugito; Herwin, Herwin – World Journal on Educational Technology: Current Issues, 2022
This study aims to develop a digital module that encourages expression and analyses the improvement of the social competence skills of early childhood teachers after using digital modules. The research and development methods and experimental methods were used. Data collection was carried out using a questionnaire, pre-test--post-test and…
Descriptors: Interpersonal Competence, Preschool Teachers, Comparative Analysis, Faculty Development
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Dorambari, Diedon – International Journal of Education and Practice, 2022
This study examined whether instructional humor (IH) was not just another type of seductive detail when covariates such as humor pre-disposition, prior-knowledge, and working memory capacity were controlled. Participants were students (N = 228) from universities who were randomly assigned two stimuli conditions in the classic experimental design.…
Descriptors: Humor, Multimedia Instruction, Prior Learning, Short Term Memory
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Redondo, Beatriz; Cózar-Gutiérrez, Ramón; González-Calero, José Antonio; Sánchez Ruiz, Raquel – Early Childhood Education Journal, 2020
Technology is ubiquitous in the educational field nowadays. Augmented Reality is one of the emerging technologies with more potential in educational contexts in the mid-term. The purpose of this study is to evaluate if the use of Augmented Reality in early childhood education improves the learning of English as a foreign language, increases…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Comparative Analysis
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Bodnar, Stephen; Cucchiarini, Catia; Penning de Vries, Bart; Strik, Helmer; van Hout, Roeland – Computer Assisted Language Learning, 2017
Although corrective feedback (CF) has received much interest in the second language acquisition literature, relatively little research has investigated the relationship between CF and learner affect in concrete practice situations. The present study investigates learners' affective states and practice behaviour in a novel context: oral grammar…
Descriptors: Computer Assisted Instruction, Teaching Methods, Feedback (Response), Second Language Learning
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Cheng, Hsing-Fu; Chen, Hsiang-I; Duo, Pey-Chewn; Wang, Chaochang – Taiwan Journal of TESOL, 2023
The role of communication variables such as communication apprehension (CA), self-perceived communication competence (SPCC), and intercultural willingness to communicate (IWTC) in improving L2 WTC has rarely been compared or even considered in detail in project-based learning (PBL) classroom contexts. Given this research gap, a mixed-methods study…
Descriptors: Second Language Learning, Second Language Instruction, Student Projects, Communication (Thought Transfer)
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Wang, Jianlan; Li, Qiqi; Luo, Ying – Research in Science Education, 2022
High-stakes testing (HST) is critical in the educational system of East-Asian countries like China, and the ongoing standards-based reform in many Western countries like the USA. HST has been criticized for corrupting an educational system through means like disengaging students from authentic learning. It seems that students' affective learning…
Descriptors: Physics, Science Instruction, High Stakes Tests, Science Tests
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Anwar, Yunita Arian Sani – Biochemistry and Molecular Biology Education, 2020
Biochemistry learning in higher education not only aims to allow students to remember the concepts learned, but also to achieve meaningful learning. This study examines the implementation of the multilevel inquiry approach in order to achieve meaningful biochemistry learning. Such as approach begins with a structured inquiry, leading to a guided…
Descriptors: Biochemistry, Science Instruction, Teaching Methods, Higher Education
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Huang, Wen; Roscoe, Rod D.; Craig, Scotty D.; Johnson-Glenberg, Mina C. – Journal of Educational Computing Research, 2022
Virtual reality (VR) has a high potential to facilitate education. However, the design of many VR learning applications was criticized for lacking the guidance of explicit and appropriate learning theories. To advance the use of VR in effective instruction, this study proposed a model that extended the cognitive-affective theory of learning with…
Descriptors: Affective Behavior, Learning Theories, Computer Simulation, Teaching Methods
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Gutica, Mirela; Petrina, Stephen – International Journal of Game-Based Learning, 2021
Evaluating the subjective playing experience and engagement in learning is important in the design of advanced learning technologies (ALTs) that respond to the learners' cognitive and emotional states. This article addresses students' attitudes toward an educational game, Heroes of Math Island, and their responses to the emotional agent, an…
Descriptors: Educational Games, Mathematics Instruction, Student Attitudes, Grade 6
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Chamberlin, Scott A.; Parks, Kelly – International Journal of Education in Mathematics, Science and Technology, 2020
The study was a comparison of general students of promise affect and mathematical students of promise affect after doing a mathematical modeling activity. Participants? gender (n=160), in grades 7-8, were nearly equal in number (81 girls & 79 boys). After completing a Model-eliciting Activity (MEA) in groups of three, participants completed…
Descriptors: Teaching Methods, Mathematics Instruction, Mathematical Models, Comparative Analysis
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Baten, Elke; Vansteenkiste, Maarten; De Muynck, Gert-Jan; De Poortere, Eline; Desoete, Annemie – Journal of Educational Psychology, 2020
Although teachers are recommended to create a stimulating learning environment in which children can use, perfect, and extend their skills, this is far from easy. In many cases, identifying the optimal difficulty level of learning tasks involves a trial-and-error process during which teachers offer children too difficult tasks, with negative…
Descriptors: Difficulty Level, Learning Processes, Personal Autonomy, Teacher Student Relationship
Dingatantrige Perera, Jude Viranga – ProQuest LLC, 2017
Affect is a domain of psychology that includes attitudes, emotions, interests, and values. My own affect influenced the choice of topics for my dissertation. After examining asteroid interiors and the Moon's thermal evolution, I discuss the role of affect in online science education. I begin with asteroids, which are collections of smaller objects…
Descriptors: Affective Behavior, Science Education, Online Courses, Astronomy
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