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Kupczynski, Lori; Mundy, Marie-Anne; Ruiz, Alberto – Journal of Educational Technology, 2013
The purpose of this study was to examine the effects of the Community of Inquiry framework through an in-depth examination of learning comprised of teaching, social and cognitive presence in traditional versus cooperative online teaching at a community college. A total of 21 students participated in this study, with approximately 45% having taken…
Descriptors: Cooperative Learning, Comparative Analysis, Online Courses, Community Colleges
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Rodicio, H. Garcia; Sanchez, E. – Interactive Learning Environments, 2012
Learners are usually provided with support devices because they find it difficult to learn from multimedia presentations. A key question, with no clear answer so far, is how best to present these support devices. One possibility is to insert them into the multimedia presentation (canned support), while another is to have a human agent provide them…
Descriptors: Multimedia Instruction, Computer Assisted Instruction, Tutoring, Intermode Differences
Fidalgo, Patricia; Thormann, Joan – European Journal of Open, Distance and E-Learning, 2012
The most productive learning experience for students whether online or in face-to-face classes can often be the interaction among students and with an instructor. Online teaching and Social Network Analysis (SNA) offer the opportunity to examine intellectual social networking and strategies that promotes student interaction which can enhance…
Descriptors: Social Networks, Network Analysis, Comparative Analysis, Experienced Teachers
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Grimley, Michael; Green, Richard; Nilsen, Trond; Thompson, David – Australasian Journal of Educational Technology, 2012
Computer games are purported to be effective instructional tools that enhance motivation and improve engagement. The aim of this study was to investigate how tertiary student experiences change when instruction was computer game based compared to lecture based, and whether experiences differed between high and low achieving students. Participants…
Descriptors: Educational Games, Computer Games, Course Content, Lecture Method
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Ritter, Carol; Polnick, Barbara; Fink, Raymond, II; Oescher, Jeffery – Internet and Higher Education, 2010
In this study the authors investigated the perceptions of educational leadership graduate students with regard to how well their face-to-face, online and hybrid classes built a sense of classroom community. Perceptions were measured using the Classroom Community Scale (CCS), which included three measures: total classroom community, connectedness,…
Descriptors: Graduate Students, Student Attitudes, Classroom Environment, Instructional Leadership
Beck, Charles R. – Educational Technology, 1991
Describes a series of studies of fourth graders that investigated the cueing effectiveness of seven variables for use with visual information. Contrasting cueing strategies that were tested are described, cueing effects on average and below average learners are discussed, and tentative guidelines for instructional designers are suggested. (35…
Descriptors: Aptitude Treatment Interaction, Comparative Analysis, Cues, Elementary Education
Yung-Bin, Benjamin Lee – 1992
This study was conducted to test the effect of learning styles and instructional advisement on subjects' achievement test performance, frequency in viewing embedded, elaborated information, time on task, and frequency in receiving instructional advisement in a hypermedia instructional system. In the first of two sessions, a screening test was…
Descriptors: Academic Achievement, Aptitude Treatment Interaction, Cognitive Style, Comparative Analysis
Gagnon, Diana; And Others – 1986
A series of studies underway at the Audience Research Facility at MIT (the Massachusetts Institute of Technology) are examining the influence of interactive video on learning and entertainment television viewing. The first study compared the learning of spatial content from interactive (user controlled video games) versus observational…
Descriptors: Aptitude Treatment Interaction, Broadcast Television, Cognitive Style, College Students