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Alexis Danielle Bolick; Rafael Leonardo da Silva – TechTrends: Linking Research and Practice to Improve Learning, 2024
This article explores the potential impact of Artificial Intelligence (AI) tools on Instructional Design (ID) workflows and organizations from a systems thinking perspective (Meadows, 2008). We provide an in-depth analysis of how three AI tools, ChatGPT, Midjourney, and Descript, can enhance efficiency in instructional design content creation…
Descriptors: Artificial Intelligence, Instructional Design, Task Analysis, Ethics
M. Esther Del Moral-Pérez; Nerea López-Bouzas; Jonathan Castañeda-Fernández – Journal of New Approaches in Educational Research, 2024
Transmedia skill, derived from the process of converting films into educational games using augmented reality and artificial intelligence, involves employing various languages and mediums to adapt an original narrative to another format. This transmedia practice presents an opportunity to cultivate diverse skills in teacher training by…
Descriptors: Media Adaptation, Educational Games, Computer Simulation, Artificial Intelligence
Huynh, Tra; Madsen, Adrian; McKagan, Sarah; Sayre, Eleanor – Information and Learning Sciences, 2021
Purpose: Personas are lifelike characters that are driven by potential or real users' personal goals and experiences when interacting with a product. Personas support user-centered design by focusing on real users' needs. However, the use of personas in educational research and design requires certain adjustments from its original use in…
Descriptors: Phenomenology, Instructional Design, Classification, Faculty Development
Pieter Vanneste; Kim Dekeyser; Luis Alberto Pinos Ullauri; Dries Debeer; Frederik Cornillie; Fien Depaepe; Annelies Raes; Wim Van den Noortgate; Sameh Said-Metwaly – Journal of Computer Assisted Learning, 2024
Background: Augmented reality (AR) is receiving increasing interest as a tool to create an interactive and motivating learning environment. Yet, it is unclear how instructional support affects performance in AR. Objectives: This study sought to explore how varying the instructional support in AR can affect performance-related behaviours of…
Descriptors: Computer Simulation, Artificial Intelligence, Cognitive Ability, Student Behavior
Ethan Prihar; Morgan Lee; Mia Hopman; Adam Tauman Kalai; Sofia Vempala; Allison Wang; Gabriel Wickline; Aly Murray; Neil Heffernan – Grantee Submission, 2023
Large language models have recently been able to perform well in a wide variety of circumstances. In this work, we explore the possibility of large language models, specifically GPT-3, to write explanations for middle-school mathematics problems, with the goal of eventually using this process to rapidly generate explanations for the mathematics…
Descriptors: Mathematics Instruction, Teaching Methods, Artificial Intelligence, Middle School Students
Yi-Ping Wu; Hui-Hsien Feng; Bo-Ren Mau – Interpreter and Translator Trainer, 2025
Corpus analysis methods have been widely employed in literary translation research by numerous scholars. However, their integration into literary translation training has yet to be developed. With the advancement of AI technology, this paper explores the potential of employing AI-enhanced corpus text analysis and text mining techniques in this…
Descriptors: Translation, Computer Software, Comparative Analysis, Language Styles
XIA, Qi; Chiu, Thomas K. F. – AERA Online Paper Repository, 2023
Artificial intelligence (AI) education is still in the exploratory stage for K-12 schools. There is a serious lack of studies that informed schools teachers about AI curriculum design. Accordingly, this paper presented an AI curriculum and examined whether the curriculum improves students' perceived AI knowledge, attitudes, and motivation towards…
Descriptors: Artificial Intelligence, Learning Motivation, Teaching Methods, Academic Achievement
Jost, Patrick – International Association for Development of the Information Society, 2021
Educators are increasingly confronted with technology-driven learning scenarios. Even before the push from the current pandemic, digital learning apps became an integrated didactic tool. Advanced computing can thereby support the digital content creation for educational courses offered on mobile platforms. Computed media content such as natural…
Descriptors: Artificial Intelligence, Computer Software, Nonverbal Communication, Decision Making
Karapakdee, Jaruwan; Piriyasurawong, Pallop – International Education Studies, 2022
The objectives of this research on Cognitive Technology for Academic Counselling in the New Normal were (1) to design an architecture of cognitive technology for academic counselling in the new normal, (2) to develop a system of cognitive technology for academic counselling in the new normal, (3) to assess the academic performance of students…
Descriptors: Academic Advising, Counseling Techniques, Worksheets, Design
Svitlana Mykytiuk; Olena Lysytska; Oleksandr Chastnyk; Serhii Mykytiuk – IAFOR Journal of Education, 2025
The study explored the educational potential of the application of student-generated digital visual content for learning English as a second language (ESL) by undergraduate students enrolled in the course Foreign Language which is actually Introduction to Legal English. This study used a mixed-methods approach. The researchers designed a…
Descriptors: Artificial Intelligence, Visual Aids, Teaching Methods, English (Second Language)
Xu, Junyan; He, Sining; Jiang, Haozhe; Yang, Yang; Cai, Su – International Association for Development of the Information Society, 2019
In recent years, the development of mobile technology and devices makes Artificial Intelligence (AI) and Augmented Reality (AR) available tools in classroom teaching and learning. AI and AR are used to improve the learning effect as well as motivate the students' learning enthusiasm. In English as a second language (ESL) learning, several previous…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Handwriting
Duzhin, Fedor; Gustafsson, Anders – Education Sciences, 2018
Course instructors need to assess the efficacy of their teaching methods, but experiments in education are seldom politically, administratively, or ethically feasible. Quasi-experimental tools, on the other hand, are often problematic, as they are typically too complicated to be of widespread use to educators and may suffer from selection bias…
Descriptors: Self Evaluation (Individuals), Artificial Intelligence, College Faculty, Instructional Effectiveness
Designing Effective Pedagogical Approaches with Next-Generation LMS for Students in Higher Education
Laohajaratsang, Thanomporn – THAITESOL Journal, 2018
This research examines a selection of academic articles, existing evidence, and early indications of newly-designed Learning Management System (LMS) tools/functions, and then analyzes and synthesizes the concepts to form a thorough description of the components within the concept of next-generation LMS. The comparison of conventional LMS and…
Descriptors: Management Systems, Artificial Intelligence, Social Media, Computer Mediated Communication
Li, Nan; Cohen, William W.; Koedinger, Kenneth R. – International Journal of Artificial Intelligence in Education, 2013
The order of problems presented to students is an important variable that affects learning effectiveness. Previous studies have shown that solving problems in a blocked order, in which all problems of one type are completed before the student is switched to the next problem type, results in less effective performance than does solving the problems…
Descriptors: Teaching Methods, Teacher Effectiveness, Problem Solving, Problem Based Learning
Zhao, Guopeng; Ailiya; Shen, Zhiqi – Educational Technology & Society, 2012
Teachable agent is a type of pedagogical agent which instantiates Learning-by-Teaching theory through simulating a "naive" learner in order to motivate students to teach it. This paper discusses the limitation of existing teachable agents and incorporates intrinsic motivation to the agent model to enable teachable agents with initiative…
Descriptors: Foreign Countries, Instructional Design, Artificial Intelligence, Electronic Learning