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Ali Hatami – Journal of Educators Online, 2024
Despite the promise of virtual reality (VR) videos to provide reflective opportunities analogous to those afforded by real-world classroom recordings, there has been scant research on its usage in teacher education to date. In this quasi-experimental study, we compared the effects of two distinct stimuli used for student teachers' reflections on…
Descriptors: Video Technology, Mathematics Teachers, Foreign Countries, Student Teachers
Natalia Spitha; Yujian Zhang; Samuel Pazicni; Sarah A. Fullington; Carla Morais; Amanda Rae Buchberger; Pamela S. Doolittle – Chemistry Education Research and Practice, 2024
The Beer-Lambert law is a fundamental relationship in chemistry that helps connect macroscopic experimental observations (i.e., the amount of light exiting a solution sample) to a symbolic model composed of system-level parameters (e.g., concentration values). Despite the wide use of the Beer-Lambert law in the undergraduate chemistry curriculum…
Descriptors: Chemistry, Science Instruction, Undergraduate Students, Scientific Principles
Chengliang Wang; Xiaojiao Chen; Yifei Li; Pengju Wang; Haoming Wang; Yuanyuan Li – Journal of Educational Computing Research, 2025
This study explored the impact of MetaClassroom, a virtual immersive programming learning environment designed based on the three-dimensional learning progression (3DLP) concept, on students' multidimensional development. Utilizing a quasi-experimental research design, this study compared students' programming learning achievements (PLA),…
Descriptors: Programming, Computer Science Education, Metacognition, Computer Simulation
McLaughlin, Jessica A.; Bailey, Janelle M. – Studies in Science Education, 2023
Myriad research in a variety of contexts shows spatial skills benefit students; however, they are not given enough attention in classroom instruction. In this review we systematically explore geoscience education literature focusing on spatial interventions to answer research questions on trends in spatial skills and other characteristics. We…
Descriptors: Spatial Ability, Earth Science, STEM Education, Research Reports
Rajiv Satsangi; Stephanie D. Sigmon – Remedial and Special Education, 2024
Whole number computations are a critical skill that serves as a foundation upon which higher-order concepts in mathematics are taught to children. To facilitate their instruction, educators often use multiple representations to support a child's cognition. Representations with physical manipulatives are widely studied through a graduated…
Descriptors: Multiplication, Thinking Skills, Elementary School Students, Learning Problems
Ibili, Emin; Çat, Mevlüt; Resnyansky, Dmitry; Sahin, Sami; Billinghurst, Mark – International Journal of Mathematical Education in Science and Technology, 2020
The aim of this research was to examine the effect of Augmented Reality (AR) supported geometry teaching on students' 3D thinking skills. This research consisted of 3 steps: (1) developing a 3D thinking ability scale, (ii) design and development of an AR Geometry Tutorial System (ARGTS) and (iii) implementation and assessment of geometry teaching…
Descriptors: Geometry, Thinking Skills, Mathematics Instruction, Pretests Posttests
Battaglia, Onofrio Rosario; Di Paola, Benedetto; Persano Adorno, Dominique; Pizzolato, Nicola; Fazio, Claudio – Research in Science Education, 2019
Two 20-h modelling-based workshops focused on the explanation of thermally activated phenomena were held at the University of Palermo, Italy, during the Academic Year 2014-2015. One of them was conducted by applying an inquiry-based approach, while the other, still based on laboratory and modelling activities, was not focused on inquiry.…
Descriptors: Workshops, Engineering Education, Chemical Engineering, Undergraduate Students
Astuti, Tiwi Nur; Sugiyarto, Kristian Handoyo; Ikhsan, Jaslin – International Journal of Instruction, 2020
The 3D visualization program paves the way for the development of virtual reality. This study produces a 3D visualization program in virtual reality to increase high school students' critical thinking skills and scientific attitude. The Research and Development (R&D) method was based on the ADDIE model - analysis, design, develop, implement,…
Descriptors: Chemistry, Critical Thinking, Thinking Skills, Scientific Attitudes
Papadimitriou, Alexandros – International Journal of Computer Science Education in Schools, 2017
This paper presents an innovative interactive scenario framework called ISLEC for the learning of electrical circuits by high school students or beginners of higher education. This framework aims to develop investigative, critical, creative, and decision-making skills by trainees, as well as aiming to tackle and resolve misunderstandings and…
Descriptors: Equipment, Foreign Countries, Science Instruction, Active Learning
Fang, N.; Guo, Y. – Journal of Computer Assisted Learning, 2016
Computer simulation and animation (CSA) has been receiving growing attention and wide application in engineering education in recent years. A new interactive CSA module was developed in the present study to improve student learning of particle kinetics in an undergraduate engineering dynamics course. The unique feature of this CSA module is that…
Descriptors: Computer Simulation, Animation, Academic Achievement, Kinetics
Berland, Matthew; Wilensky, Uri – Journal of Science Education and Technology, 2015
Both complex systems methods (such as agent-based modeling) and computational methods (such as programming) provide powerful ways for students to understand new phenomena. To understand how to effectively teach complex systems and computational content to younger students, we conducted a study in four urban middle school classrooms comparing…
Descriptors: Robotics, Comparative Analysis, Computer Simulation, Systems Approach
Tang, Shifang; Tong, Fuhui; Irby, Beverly J.; Lara-Alecio, Rafael; Guerrero, Cindy – Bilingual Research Journal, 2020
Using a low-inference observation instrument, we investigated the effect of an ongoing, intensive, and structured virtual professional development (VPD) based on the fidelity of implementation (FOI) across treatment and control conditions in a randomized controlled trial validation study implemented in 116-bilingual classrooms in seven Texas…
Descriptors: Faculty Development, Bilingual Teachers, Bilingual Education, Computer Simulation
Ülen, Simon; Cagran, Branka; Slavinec, Mitja; Gerlic, Ivan – Journal of Science Education and Technology, 2014
Many educational researchers have investigated how best to support conceptual learning in science education. In this study, the aim was to design learning materials using Physlets, small computer simulations, and to evaluate the effectiveness of these materials in supporting conceptual learning in secondary school physics. Students were taught in…
Descriptors: Science Instruction, Secondary School Science, Physics, Concept Formation
Adams, Deanne M.; Pilegard, Celeste; Mayer, Richard E. – Journal of Educational Computing Research, 2016
Learning physics often requires overcoming common misconceptions based on naïve interpretations of observations in the everyday world. One proposed way to help learners build appropriate physics intuitions is to expose them to computer simulations in which motion is based on Newtonian principles. In addition, playing video games that require…
Descriptors: Video Games, Teaching Methods, Technology Uses in Education, Simulated Environment
Liu, Allison S.; Schunn, Christian D.; Flot, Jesse; Shoop, Robin – Computer Science Education, 2013
Computer science proficiency continues to grow in importance, while the number of students entering computer science-related fields declines. Many rich programming environments have been created to motivate student interest and expertise in computer science. In the current study, we investigated whether a recently created environment, Robot…
Descriptors: Computer Science Education, Programming, Robotics, Teaching Methods
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