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Rakhun Kim – Language Learning & Technology, 2024
This study investigated the instructional effects of learner uptake following automatic corrective recast from artificial intelligence (AI) chatbots on the learning of the English caused-motion construction. 69 novice-level EFL learners in a Korean high school were recruited to investigate the instructional effects of corrective recast from AI…
Descriptors: Artificial Intelligence, Error Correction, Second Language Learning, Second Language Instruction
Wang, Tai-Jui – Research in Dance Education, 2022
Chinese opera performance proceedings can be divided into two types. The first is 'visible proceedings', which can be directly seen and heard in the performance, and the second is 'invisible proceedings', which arrange the story and performance of the opera using procedural thinking. The research methods of this study were mainly used to analyze…
Descriptors: Music Education, Teaching Methods, Performance, Instructional Improvement
Egset, Kaja; Wold, Bjørnar; Krogstie, John; Sigmundsson, Hermundur – Scandinavian Journal of Educational Research, 2021
The aim of the study was to focus on whether visual processing differs between distinct levels of reading competence in young adults, from a regular orthography. We compared the 10% highest scoring (HRC) and the 10% lowest scoring groups (LRC) of reading competence (using the word chain test, WCT) in visual processing of global coherent motion and…
Descriptors: Reading Processes, Reading Comprehension, Comparative Analysis, Young Adults
Pambayun, Bima; Wirjawan, Johanes V. D.; Herwinarso, Herwinarso; Wijaya, Anthony; Untung, Budijanto; Pratidhina, Elisabeth – International Journal on Social and Education Sciences, 2019
The tremendous development of information and communication technology, especially the existence of smartphone, has a huge impact on people lifestyle. Smartphone technology allows several of applications to make life easier. Most of teenagers in Indonesia have been familiar with smartphone technology which can be potentially used on educational…
Descriptors: High School Students, Teaching Methods, Physics, Science Instruction
Gorham, Tom; Jubaed, Sam; Sanyal, Tannishtha; Starr, Emma L. – Research-publishing.net, 2019
This chapter describes a small-scale pilot study in which participants in the experimental group learned how to write Japanese kanji characters within an immersive Virtual Reality (VR) graffiti simulator (the Kingspray Graffiti Simulator on the Oculus Rift VR system). In comparing the experimental group to the non-VR control group in the context…
Descriptors: Computer Simulation, Second Language Learning, Second Language Instruction, Teaching Methods
Chan, J. C. P.; Leung, H.; Tang, J. K. T.; Komura, T. – IEEE Transactions on Learning Technologies, 2011
In this paper, a new dance training system based on the motion capture and virtual reality (VR) technologies is proposed. Our system is inspired by the traditional way to learn new movements-imitating the teacher's movements and listening to the teacher's feedback. A prototype of our proposed system is implemented, in which a student can imitate…
Descriptors: Foreign Countries, Comparative Analysis, Statistical Analysis, Control Groups
Parthasarathy, Vijay; Stone, Maureen; Prince, Jerry L. – Clinical Linguistics & Phonetics, 2005
Analyzing the motion of the human tongue surface provides valuable information about speech and swallowing. One method to analyse this motion is to acquire two-dimensional ultrasound images and extract the tongue surface contours from them. Quantitative and statistical analysis of these extracted contours is made difficult because of the absence…
Descriptors: Visualization, Statistical Analysis, Motion, Speech Evaluation
Zucker, Andrew A.; Tinker, Robert; Staudt, Carolyn; Mansfield, Amie; Metcalf, Shari – Journal of Science Education and Technology, 2008
The Technology Enhanced Elementary and Middle School Science II project (TEEMSS), funded by the National Science Foundation, produced 15 inquiry-based instructional science units for teaching in grades 3-8. Each unit uses computers and probeware to support students' investigations of real-world phenomena using probes (e.g., for temperature or…
Descriptors: Mathematical Models, Effect Size, Virtual Classrooms, Grade 7