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Eunsung Park; Jongpil Cheon – Journal of Educational Computing Research, 2025
Debugging is essential for identifying and rectifying errors in programming, yet time constraints and students' trivialization of errors often hinder progress. This study examines differences in debugging challenges and strategies among students with varying computational thinking (CT) competencies using weekly coding journals from an online…
Descriptors: Undergraduate Students, Programming, Computer Software, Troubleshooting
Matthew Mauntel; Michelle Zandieh – International Journal of Research in Undergraduate Mathematics Education, 2024
In this article we analyze how students reason about linear combinations across multiple digital environments. We present the work of three groups of undergraduate students in the Southeast United States (US) who were considered ready to take linear algebra. The students played the game "Vector Unknown," reflected upon aspects of their…
Descriptors: Video Games, Algebra, Mathematics Instruction, Teaching Methods
Lin Zhang; Qiang Jiang; Weiyan Xiong; Wei Zhao – Journal of Educational Computing Research, 2025
This study seeks to deepen the understanding of the direct and indirect effects of human-computer dialogic interaction programming activities, facilitated by ChatGPT, on student engagement. Data were collected from 109 Chinese high school students who engaged in programming tasks using either ChatGPT-driven dialogic interaction or traditional pair…
Descriptors: Artificial Intelligence, Computer Software, Computer Science Education, Programming
Noll, Jennifer; Kirin, Dana; Clement, Kit; Dolor, Jason – Mathematical Thinking and Learning: An International Journal, 2023
Using simulation approaches when conducting randomization tests for comparing two groups in the context of experimental studies has been promoted as a beneficial approach for supporting student learning of statistical inference. Many researchers have suggested that the data production process in simulations for the randomization test intuitively…
Descriptors: Mathematics Instruction, Thinking Skills, Comparative Analysis, Learning Processes
Fernández-León, Aurora; Gavilán-Izquierdo, José María; Toscano, Rocío – International Journal of Mathematical Education in Science and Technology, 2021
In this paper, we investigate how a research mathematician conjectures and proves when conducting her research. To be precise, the aim of this study is to achieve a comprehensive understanding of the way this research mathematician develops these mathematical practices and thus gain insight to improve the teaching and learning of these two…
Descriptors: Case Studies, Mathematics, Mathematics Instruction, Teaching Methods
Bowers, Jonathan; Eidin, Emanuel; Stephens, Lynn; Brennan, Linsey – Journal of Science Education and Technology, 2023
Interpreting and creating computational systems models is an important goal of science education. One aspect of computational systems modeling that is supported by modeling, systems thinking, and computational thinking literature is "testing, evaluating, and debugging models." Through testing and debugging, students can identify aspects…
Descriptors: Computer Science Education, Systems Approach, Thinking Skills, Science Education

Kelsey E. Schenck; Doy Kim; Fangli Xia; Michael I. Swart; Candace Walkington; Mitchell J. Nathan – Grantee Submission, 2024
Access to body-based resources has been shown to augment cognitive processes, but not all movements equally aid reasoning. Interactive technologies, like dynamic geometry systems (DGS), potentially amplify the link between movement and geometric representation, thereby deepening students' understanding of geometric properties. This study…
Descriptors: Geometric Concepts, Task Analysis, Thinking Skills, Validity
Su, Yu-Sheng; Shao, Mingming; Zhao, Li – Journal of Educational Computing Research, 2022
Scratch, a kind of visual programming software, has been widely used in instruction for primary school children. Scratch constructs a digital world for children to design, develop, and create coursework in which their creative thinking is fostered. Different instructional methods have been designed and implemented to stimulate children's creative…
Descriptors: Cognitive Mapping, Creative Thinking, Creativity Tests, Computer Software
Aldalalah, Osamah Mohamad Ameen Ahmad – International Journal of Instruction, 2022
The purpose of this study was to investigate the effectiveness of using word clouds in brainstorming on developing design thinking skills through the web environment among Taibah University students in Saudi Arabia, and the degree of design thinking skills among students. The lesson of E-learning course was developed in two different modes,…
Descriptors: Design, Brainstorming, Undergraduate Students, Comparative Analysis
Yeung, Wing-Leung; Ng, Oi-Lam – International Journal of Mathematical Education in Science and Technology, 2022
In this paper, we introduce a technology-enhanced pedagogical sequence for supporting lower secondary school students' sense-making of the concept of volume in a non-procedural and non-formula-driven way. Specifically, we illustrate a novel approach of using dynamic geometric environment (DGE) to introduce the meaning of volume and then deriving…
Descriptors: Geometry, Mathematics Instruction, Teaching Methods, Algebra
Chalermsup Karanjakwut; Kamonwan Charunsri – Malaysian Online Journal of Educational Technology, 2025
This study investigated the impact of AI-driven brainstorming tools on process writing instruction and students' writing outcomes in the context of third-year Thai university students. A mixed-methods approach was employed to examine the effectiveness of AI-driven brainstorming tools, foreign English lecturers' preferences and comments towards…
Descriptors: Writing Instruction, Teaching Methods, Writing Processes, Process Approach (Writing)
Abdul Rabu, Siti Nazleen; Badlishah, Nor Shahida – TechTrends: Linking Research and Practice to Improve Learning, 2020
The purpose of this study is to investigate the frequency and levels of reflective thinking skills that took place in a collaborative learning environment utilising Google Docs. Google Docs was used as a cloud-based collaborative and interactive learning platform for twenty-five undergraduate students from a faculty of education who enrolled for…
Descriptors: Thinking Skills, Cooperative Learning, Computer Software, Undergraduate Students
Wu, Ting-Ting; Chen, Jian-Ming – Journal of Educational Computing Research, 2022
Many countries have incorporated computational thinking (CT) and programming languages into their science and technology courses. Students can improve their CT ability by learning programming languages. Moreover, situated learning enables students to generate knowledge and master problem-solving skills through interaction with situations. This…
Descriptors: Computer Software, Thinking Skills, Programming, Situated Learning
Maghfiroh, Anissa; Kuswanto, Heru – International Journal of Instruction, 2022
This research aims to reveal the effectiveness of the use of Kofie GeBoL media in improving (1) vector representation ability and (2) critical thinking ability in physics instruction. It is a descriptive quantitative study with the quasi-experiment design. It was conducted in two stages: empirical try out and implementation of Kofie GeboL to see…
Descriptors: Physics, Instructional Effectiveness, Critical Thinking, Thinking Skills
Hyeseong Lee; Seung H. Kim; Hae Min Yu – International Journal on E-Learning, 2024
Despite the benefits of teaching computational thinking (CT) and applying coding tools in schools, many teachers feel unprepared to use these technologies. Hence, we introduced CT concepts and coding tools to pre-service teachers (n=36; 17 in online class and 19 in in-person class), equipping them with digital competencies through activities with…
Descriptors: Coding, Mathematics Instruction, Pedagogical Content Knowledge, Faculty Development