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Showing 1 to 15 of 47 results Save | Export
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Xavier Ochoa; Xiaomeng Huang; Yuli Shao – Journal of Learning Analytics, 2025
Generative AI (GenAI) has the potential to revolutionize the analysis of educational data, significantly impacting learning analytics (LA). This study explores the capability of non-experts, including administrators, instructors, and students, to effectively use GenAI for descriptive LA tasks without requiring specialized knowledge in data…
Descriptors: Learning Analytics, Artificial Intelligence, Computer Software, Scores
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Roger Young; Emily Courtney; Alexander Kah; Mariah Wilkerson; Yi-Hsin Chen – Teaching of Psychology, 2025
Background: Multiple-choice item (MCI) assessments are burdensome for instructors to develop. Artificial intelligence (AI, e.g., ChatGPT) can streamline the process without sacrificing quality. The quality of AI-generated MCIs and human experts is comparable. However, whether the quality of AI-generated MCIs is equally good across various domain-…
Descriptors: Item Response Theory, Multiple Choice Tests, Psychology, Textbooks
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Daniele Traversaro; Giorgio Delzanno; Giovanna Guerrini – Informatics in Education, 2024
Concurrency is a complex to learn topic that is becoming more and more relevant, such that many undergraduate Computer Science curricula are introducing it in introductory programming courses. This paper investigates the combined use of Sonic Pi and Team-Based Learning to mitigate the difficulties in early exposure to concurrency. Sonic Pi, a…
Descriptors: Misconceptions, Programming Languages, Computer Science Education, Undergraduate Students
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Mehmet Firat; Saniye Kuleli – Journal of Educational Technology and Online Learning, 2024
This research investigates the comparative effectiveness of the ChatGPT and the Google search engine in facilitating the self-learning of JavaScript functions among undergraduate open and distance learning students. The study employed a quasi-experimental post-test control group design to analyze the variables of disorientation, satisfaction,…
Descriptors: Comparative Analysis, Web Sites, Computer Software, Artificial Intelligence
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Song, Yu; Zhang, Shu; Liu, Bingman – Journal of Educational Research, 2023
Classroom dialogue is widely used in mathematics teaching and learning, and if managed strategically, it will have productive benefits for mathematics achievement. However, dialogic participants often lack awareness of how dialogue could be constructed, and few studies show the characteristics of dialogic patterns in different stages of education.…
Descriptors: Dialogs (Language), Mathematics Instruction, Comparative Analysis, Computer Software
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Dahlkemper, Merten Nikolay; Lahme, Simon Zacharias; Klein, Pascal – Physical Review Physics Education Research, 2023
This study aimed at evaluating how students perceive the linguistic quality and scientific accuracy of ChatGPT responses to physics comprehension questions. A total of 102 first- and second-year physics students were confronted with three questions of progressing difficulty from introductory mechanics (rolling motion, waves, and fluid dynamics).…
Descriptors: Physics, Science Instruction, Artificial Intelligence, Computer Software
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Page, Tom – International Journal of Information and Communication Technology Education, 2019
This article compares and contrasts the use of haptic and digital sketching in the design process. It investigates the preferred sketching method of final year design students. In addition, it examines the relationship between effective communication and the use of haptic and digital sketching. A case study involving ten final year students…
Descriptors: Design, Comparative Analysis, Preferences, Freehand Drawing
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Zhang, Lishan; VanLehn, Kurt – Interactive Learning Environments, 2021
Despite their drawback, multiple-choice questions are an enduring feature in instruction because they can be answered more rapidly than open response questions and they are easily scored. However, it can be difficult to generate good incorrect choices (called "distractors"). We designed an algorithm to generate distractors from a…
Descriptors: Semantics, Networks, Multiple Choice Tests, Teaching Methods
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Noureldin Mohamed Abdelaal – Australian Journal of Applied Linguistics, 2023
Translators employ an array of tools to streamline the translation process, ensuring precision and coherence. The necessity of these tools is particularly pronounced when tackling authentic materials, such as texts from the United Nations (UN). Among these tools, corpora stand out as a pivotal resource. In light of this, this study undertook a…
Descriptors: Translation, Computational Linguistics, Accuracy, International Organizations
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Yang, Kyungmo; Bae, Jiyoung – English Teaching, 2022
The purpose of this study was to investigate the continuity of reading passages of Korean high school English textbooks with the 2015 Revised National Curriculum using CohMetrix, a software that analyzes English texts in a range of linguistic features. Twentyone English textbooks were analyzed: 11 High School English, five High School English I,…
Descriptors: High School Students, English (Second Language), Second Language Learning, Second Language Instruction
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Cohen, Anat; Ezra, Orit; Hershkovitz, Arnon; Tzayada, Odelia; Tabach, Michal; Levy, Ben; Segal, Avi; Gal, Kobi – Educational Technology Research and Development, 2021
Personalizing the use of educational mathematics applets to fit learners' characteristics poses a great challenge. The present study adopted a unique approach by comparing personalization processes implemented by a machine to those implemented by a human teacher. Given the different affordances--the machine's access to historical log file data,…
Descriptors: Mathematics Instruction, Comparative Analysis, Pedagogical Content Knowledge, Teaching Methods
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Fonna, Mutia; Mursalin – Malikussaleh Journal of Mathematics Learning, 2018
The purpose of this study was to determine the use of Wingeom software in geometry learning in the Department of Mathematics Education. This type of research is quasi-experimental. This study examines the use of Wingeom software in geometry learning in the Department of Mathematics Education. The population in this study were all students of the…
Descriptors: Geometry, Mathematics Instruction, Computer Software, Teaching Methods
Lambert, Richard – Center for Educational Measurement and Evaluation, 2022
Each game within the Ignite by Hatch™ gaming environment belongs to an overall developmental domain and skills-based subdomain and is intended to meet the developmental needs of children at specific skill levels. These skill levels (Beginning, Emerging, Intermediate, Accomplishing, and Proficient+) form an intended developmental pathway. Children…
Descriptors: Formative Evaluation, Child Development, Developmental Stages, Computer Games
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Liao, Linyu – English Language Teaching, 2020
As a high-stakes standardized test, IELTS is expected to have comparable forms of test papers so that test takers from different test administration on different dates receive comparable test scores. Therefore, this study examined the text difficulty and task characteristics of four parallel academic IELTS reading tests to reveal to what extent…
Descriptors: Second Language Learning, English (Second Language), Language Tests, High Stakes Tests
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Demir Kaymak, Zeliha; Akgün, Özcan Erkan – Malaysian Online Journal of Educational Technology, 2019
The purpose of this research is to investigate the effects of using cloud computing technologies, study type and task difficulty on cognitive load and students' performance. The research was conducted as 2x2x2 complex mixed design. The two experiment groups are the first factor of design. In the first experiment group students used non…
Descriptors: Cognitive Ability, Computer Software, Task Analysis, Difficulty Level
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