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Wang, Lin; Mou, Weimin; Dixon, Peter – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
Two experiments investigated how people use buildings and street configurations to reorient in large-scale environments. In immersive virtual environments, participants learned objects' locations in an intersection consisting of 4 streets. The objects' locations were specified by 2 cues: a building and/or the street configuration. During the test,…
Descriptors: Familiarity, Novelty (Stimulus Dimension), Cues, Buildings
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Bordnick, Patrick S.; Yoon, Jin H.; Kaganoff, Eili; Carter, Brian – Research on Social Work Practice, 2013
Objectives: The cue-reactivity paradigm has been widely used to assess craving among cigarette smokers. Seeking to replicate and expand on previous virtual reality (VR) nicotine cue-reactivity research on nontreatment-seeking smokers, the current study compared subjective reports of craving for cigarettes when exposed to smoking (proximal and…
Descriptors: Cues, Smoking, Comparative Analysis, Help Seeking